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Tales of Survival

General information

Tales of survival is a 5 day clan event where you can win rewards in cooperation with your team.

There are 2 different maps to choose from, prison and hospital, though hospital isn't available until you finished prison nightmare mode.

The maps consist of different buildings that offer 3 types of tasks: assign survivors, send formations and attack walkers.
Each task needs a certain number of survivors, formations or attacks to finish.

Once the number of survivors or formations is reached, a timer shows how long it takes to complete the task. Attack tasks are instantly completed when the last attack is done.

Every player starts with 100 energy. Moves to another build cost 2 energy, every task 5 energy. Energy slowly recovers over time (7min/ 1 energy)

Per day you can get 10 free extra energy, more can be bought for rubies. You can recharge up to 21 times, amount and prices raise (starting 200 rubies/ 20 energy, 300 rubies/ 30 energy, 500 rubies/ 40 energy, 800 rubies/ 50 energy...)

After a building is finished, you can do personal missions in there (recommended to do this when the map is completed). Search up to 3 missions at a time, using the "search" feature costs 1 energy

Hints:picture2.jpgpicture2.jpg

  • Golden/ purple missions give best rewards, use best formations/ survivors there
  • R4/5 should mark the road to avoid members spreading over the map and delay missions
  • Reach and eliminate the boss as soon as possible for a bonus in his building (100% on day 1, ... details)
  • Click on the golden ! symbol for point details 



Tasks

Assign survivors

Picture3.jpg

Use the type of survivor that are recommended whenever possible.

Example: “Assign Medical survivors” in golden mission = Hershel, Bob, Denise give 136 points each (= 408 points max). Any other survivor gives 105 points each (= 315 points max)

Hint: always assign 3 survivors, even if you just have 2 of a kind. Otherwise you need more members to fill the tasks

Send formations

Use the troop type asked for most points:

Destruction power = melee

Load capacity or gathering formations = cavalry  

Stronger formations / more fighters = depend on survivors

Hint: use highest troop tier you have, you don’t need to own a full formation, just 1 free fighter is enough (higher troops than you can build can often be found in map mini game)

Attack walkers

Hit every attack mission only once, rewards don't add up with more hit. Winning always gives the same points, no matter what formation you use.

Hint: do attack missions with F1 before you assign it, especially golden missions are tough


Tales Shop

The Tale Tokens you earned in missions can be used to buy items and survivor fragments in Tales Shop. Depending on the score your clan reached in a certain mode the shop unlocks more items / fragments.


Maps

Prison

Mode Requirements Reward Highlights
Easy 10 members 10k Tale Token
10 Long Range Transmissions
20 Short Range Transmissions
50 Legendary Combat Medals
20 Legendary Development Medals
50 Epic Combat Medals
20 Epic Development Medals
Normal 30 members
200.000 Points in Easy mode
20k Tale Token
20 Long Range Transmissions
40 Short Range Transmissions
100 Legendary Combat Medals
40 Legendary Development Medals
100 Epic Combat Medals
40 Epic Development Medals
Difficult 50 members
400.000 Points in Normal mode
30k Tale Token
30 Long Range Transmissions
60 Short Range Transmissions
150 Legendary Combat Medals
60 Legendary Development Medals
150 Epic Combat Medals
60 Epic Development Medals
Nightmare 70 members
600.000 Points in Difficult mode
40k Tale Token
40 Long Range Transmissions
80 Short Range Transmissions
200 Legendary Combat Medals
80 Legendary Development Medals
200 Epic Combat Medals
80 Epic Development Medals
Hell 90 members
1.000.000 Points in Nightmare mode
510k Tale Token
50 Long Range Transmissions
100 Short Range Transmissions
250 Legendary Combat Medals
100 Legendary Development Medals
250 Epic Combat Medals
100 Epic Development Medals
Map with fastest road to boss (Zeke)

This map is only one example how the prison can be finished. The shortest road (yellow) to the boss gives your clan the opportunity to defeat him as early as possible.

Some clans finish buildings one after another to 100%, others only go for main missions and finish the rest after Zeke is defeated. The best solution depends on your clan’s activity and member’s competence to follow the marks.

Tales_PrisonMap.jpg

Hospital

Mode Requirements Reward Highlights
Easy 50 members
1.000.000 Points in Prison Nightmare mode
30k Tale Token
5 Salvage Token
5k Metal Scrap Token
200 Cooper
100 Iron
50 Steel
300x 10k Resources (except Bullets)
Normal 70 members
1.500.000 Points in Easy mode
40k Tale Token
6 Salvage Token
7k Metal Scrap Token
250 Cooper
130 Iron
60 Steel
450x 10k Resources (except Bullets)
Difficult 90 members
2.000.000 Points in Normal mode
50k Tale Token
7 Salvage Token
10k Metal Scrap Token
300 Cooper
150 Iron
75 Steel
600x 10k Resources (except Bullets)
Nightmare 90 members
2.500.000 Points in Difficult mode
60k Tale Token
10 Salvage Token
12k Metal Scrap Token
360 Cooper
180 Iron
90 Steel
750x 10k Resources (except Bullets)
Hell 90 members
3.000.000 Points in Nightmare mode
70k Tale Token
12 Salvage Token
15k Metal Scrap Token
400 Cooper
200 Iron
100 Steel
900x 10k Resources (except Bullets)
Map with fastest road to boss 

This map is only one example how the hospital can be finished. The shortest road (yellow) to the boss gives your clan the opportunity to defeat him as early as possible.

Tales_HospitalMap.png

Some clans finish buildings one after another to 100%, others only go for main missions and finish the rest after Zeke is defeated. The best solution depends on your clan’s activity and member’s competence to follow the marks.


Written by Euka