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Research Tree

This is just a breakdown of all the current tech tree's and their levels

Development
  • Tree Cutter - 1 Level
  • Farm Hand I - 5 Levels
  • Lumberer I - 5 Levels
  • Fast Builder I - 5 Levels
  • Veggie Scavenger I - 5 Levels
  • Lumber Scavenger I - 5 Levels
  • Bullet Forger I - 5 Levels
  • Water Buckets - 1 Level
  • Water Producer I - 5 Levels
  • Water Scavenger I - 5 Levels
  • Meat Collector - 1 Level
  • Meat Butcher I - 5 Levels
  • Game Hunter I - 5 Levels
  • Depot Extension - 5 Levels
  • Farm Hand II - 5 Levels
  • Lumberer II - 5 Levels
  • Innovator I - 5 Levels
  • Veggie Scavenger II - 5 Levels
  • Lumber Scavenger II - 5 Levels
  • Bullet Forger II - 5 Levels
  • Water Producer II - 5 Levels
  • Meat Butcher II - 5 Levels
  • Innovator II - 5 Levels
  • Water Scavenger II - 5 Levels
  • Meat Scavenger II - 5 Levels
  • Fast Builder II - 5 Levels
Basic Combat
  • Rations - 1 Level
  • Fighter Promotion I - 1 Level
  • Sharpshooter Promotion I - 1 Level
  • Cavalry Promotion I - 1 Level
  • Walker Slayer - 10 Levels
  • Walker Defender - 10 Levels
  • Fighter Promotion II - 1 Level
  • Sharpshooter Promotion II - 1 Level
  • Cavalry Promotion II - 1 Level
  • Walker Fighter Pro - 5 Levels
  • Walker Armor - 5 Levels
  • Gold Rush - 1 Level
  • Resilience - 5 Levels
  • Extra House - 1 Level
  • Extra Hospital - 1 Level
  • Hospital Extension - 15 Levels
  • Fighter Promotion III - 1 Level
  • Sharpshooter Promotion III - 1 Level
  • Cavalry Promotion III - 1 Level
  • Resilience - 10 Levels
  • No Mercy - 10 Levels
S2 Basic Combat
  • S2 Fighter Attack - 10 Levels
  • S2 Sharpshooter Attack - 10 Levels
  • S2 Cavalry Attack - 10 Levels
  • S2 Medical Efficiency - 10 Levels
  • S2 Swift Recovery - 10 Levels
  • S2 Hospital Extension - 10 Levels
  • S2 Fighter Defence - 10 Levels
  • S2 Sharpshooter Defence - 10 Levels
  • S2 Cavalry Defence - 10 Levels
  • S2 Fighter Rations - 10 Levels
  • S2 Sharpshooter Rations - 10 Levels
  • S2 Cavalry Rations - 10 Levels
  • S2 Fighter Health - 10 Levels
  • S2 Sharpshooter Health - 10 Levels
  • S2 Cavalry Health - 10 Levels
  • S2 Medical Efficiency - 10 Levels
  • S2 Swift Recovery - 10 Levels
  • S2 Hospital Extension - 10 Levels
  • S2 Fighters vs Sharpshooters - 5 Levels
  • S2 Sharpshooters vs Cavalry - 5 Levels
  • S2 Cavalry vs Fighters - 5 Levels
  • S2 No Mercy - 10 Levels
Melee Training
  • Fighters vs Sharpshooters - 5 Levels
  • Fighter Guards Attack - 10 Levels
  • Fighter Guards Defence - 10 Levels
  • Fighter Guards Health - 10 Levels
  • Fighter Training Efficiency - 10 Levels
  • Fast Fighter Training II - 10 Levels
  • Fighter Rations I - 5 Levels
  • Fighter Siege Attack - 10 Levels
  • Fighter Siege Defence - 10 Levels
  • Fighter Siege Health - 10 Levels
  • Fighter Attack - 10 Levels
  • Fighter Defence - 10 Levels
  • Fighter Health - 10 Levels
  • Fighters vs Sharpshooters - 10 Levels
  • Ultimate Fighter - 1 Level
Sharpshooter Training
  • Sharpshooter vs Cavalry- 5 Levels
  • Sharpshooter Guards Attack - 10 Levels
  • Sharpshooter Guards Defence - 10 Levels
  • Sharpshooter Guards Health - 10 Levels
  • Sharpshooter Training Efficiency - 10 Levels
  • Fast Sharpshooter Training II - 10 Levels
  • Sharpshooter Rations I - 5 Levels
  • Sharpshooter Siege Attack - 10 Levels
  • Sharpshooter Siege Defence - 10 Levels
  • Sharpshooter Siege Health - 10 Levels
  • Sharpshooter Attack - 10 Levels
  • Sharpshooter Defence - 10 Levels
  • Sharpshooter Health - 10 Levels
  • Sharpshooter vs Cavalry - 10 Levels
  • Ultimate Sharpshooter - 1 Level
Cavalry Training
  • Cavalry vs Fighter - 5 Levels
  • Cavalry Guards Attack - 10 Levels
  • Cavalry Guards Defence - 10 Levels
  • Cavalry Guards Health - 10 Levels
  • Cavalry Training Efficiency - 10 Levels
  • Fast Cavalry Training II - 10 Levels
  • Cavalry Rations I - 5 Levels
  • Cavalry Siege Attack - 10 Levels
  • Cavalry Siege Defence - 10 Levels
  • Cavalry Siege Health - 10 Levels
  • Cavalry Attack - 10 Levels
  • Cavalry Defence - 10 Levels
  • Cavalry Health - 10 Levels
  • Cavalry vs Fighter - 10 Levels
  • Ultimate Cavalry - 1 Level
March Queue I
  • Skilled Scavenger - 5 Levels
  • Load Capacity - 5 Levels
  • Fast Pace - 1 Level
  • Melee Defence - 5 Levels
  • Sharpshooter Defence - 5 Levels
  • Cavalry Defence - 5 Levels
  • Team of Three - 1 Level
  • Horse Power - 5 Levels
  • Patch Up - 5 Levels
  • Close Retreat - 1 Level
  • Melee Attack - 10 Levels
  • Sharpshooter Attack - 10 Levels
  • Cavalry Attack - 10 Levels
  • Fighter Endurance - 10 Levels
March Queue III
  • Skilled Scavenger - 5 Levels
  • Load Capacity - 5 Levels
  • Fast Pace - 1 Level
  • Melee Defence - 5 Levels
  • Sharpshooter Defence - 5 Levels
  • Cavalry Defence - 5 Levels
  • Team of Three - 1 Level
  • Horse Power - 5 Levels
  • Patch Up - 5 Levels
  • Close Retreat - 1 Level
  • Melee Attack - 10 Levels
  • Sharpshooter Attack - 10 Levels
  • Cavalry Attack - 10 Levels
  • Fighter Endurance - 10 Levels
March Queue III
  • Skilled Scavenger - 5 Levels
  • Load Capacity - 5 Levels
  • Fast Pace - 1 Level
  • Melee Defence - 5 Levels
  • Sharpshooter Defence - 5 Levels
  • Cavalry Defence - 5 Levels
  • Team of Three - 1 Level
  • Horse Power - 5 Levels
  • Patch Up - 5 Levels
  • Close Retreat - 1 Level
  • Melee Attack - 10 Levels
  • Sharpshooter Attack - 10 Levels
  • Cavalry Attack - 10 Levels
  • Fighter Endurance - 10 Levels
March Queue IV
  • Skilled Scavenger - 5 Levels
  • Load Capacity - 5 Levels
  • Fast Pace - 1 Level
  • Melee Defence - 5 Levels
  • Sharpshooter Defence - 5 Levels
  • Cavalry Defence - 5 Levels
  • Team of Three - 1 Level
  • Horse Power - 5 Levels
  • Patch Up - 5 Levels
  • Close Retreat - 1 Level
  • Melee Attack - 10 Levels
  • Sharpshooter Attack - 10 Levels
  • Cavalry Attack - 10 Levels
  • Fighter Endurance - 10 Levels
Melee Statue
  • Knockout - 20 Levels
    • Attack Increase (When Attacking)
  • Block - 20 Levels
    • Defence Increase (When Attacking)
  • Top Shape - 20 Levels
    • Health Increase (When Attacking)
  • Preemptive Strike - 20 Levels
    • Attack Increase (When Defending)
  • Dodge - 20 Levels
    • Defence Increase (When Defending)
  • Unyielding - 20 Levels
    • Health Increase (When Defending)
  • Shooter Crackdown - 20 Levels
    • Increase Performance vs Sharpshooters
Sharpshooter Statue
  • Hail of Bullets - 20 Levels
    • Attack Increase (When Attacking)
  • Stance - 20 Levels
    • Defence Increase (When Attacking)
  • Focus - 20 Levels
    • Health Increase (When Attacking)
  • Parry - 20 Levels
    • Attack Increase (When Defending)
  • Rigor - 20 Levels
    • Defence Increase (When Defending)
  • Concentration - 20 Levels
    • Health Increase (When Defending)
  • Cavalry Crackdown - 20 Levels
    • Increase Performance vs Cavalry
Cavalry Statue
  • Forward Charge - 20 Levels
    • Attack Increase (When Attacking)
  • Backward Kick - 20 Levels
    • Defence Increase (When Attacking)
  • Energetic - 20 Levels
    • Health Increase (When Attacking)
  • Preemptive Blow - 20 Levels
    • Attack Increase (When Defending)
  • Stagger - 20 Levels
    • Defence Increase (When Defending)
  • Endurance - 20 Levels
    • Health Increase (When Defending)
  • Melee Crackdown - 20 Levels
    • Increase Performance vs Melee