Animals / Pets
Introduction
Three animal types: Dogs, Cattle and Sheep. You can browse through them in the game to see what they look like.
- Dogs: combat animals. Assign a Dog to a Formation to increase its combat performance (one Dog per Formation).
- Bison, Bull and Sheep: Development animals. You can use the benefits of 1 Cattle and 1 Sheep.
Getting Animals: Obtain animals through a shop and animal stories.
Animal shop: You can spend Rubies to buy animals, animal EXP, skill books etc. Animal stories: Complete animal stories every day to get animals, animal EXP, skill books and other items.
Animal upgrades: Use animal EXP to upgrade Animals. It will make them more powerful. The higher the Animal's multiplier stat, the stronger the buff after the upgrade.
- Dogs increase one Formation's fighter capacity in the front, middle or rear Crew.
- Cattle increase all Formations' resource gathering speed.
- Sheep increase resource production.
Exchanging Animals: An Animal can't change its own number of skills or stats multiplier. Exchanging animals is a way to get the chance to obtain an animal with more skills and a better multiplier.
- Use 2 Animals of the same type to exchange them for a new animal. Do this as many times as you like.
- One Animal can have at most 13 skills.
Training and skill books: Skills give powerful abilities to Animals.
- By training, you can replace 1 skill for an animal. Each training requires a skill book. There's a skill book for each skill.
- Combat skill effects include: increasing attack, defence, health, attack speed, fighter capacity, etc.
Requirements for Animals
To be eligible for animals you need to have the following requirements;
- Your region must have started Season 2
- Dog Kennel Requires Town Hall Lvl 17
- Cattle Barn and Sheepfold requires Town Hall Lvl 18 and Dog Kennel Lvl 15
To unlock the Animal buildings, your Region must have started Season 2. For the Dog Kennel you need Town Hall Lv.17, for the Cattle Barn and Sheepfold you need Town Hall Lv.18. Upgrade the buildings to increase the max number of Animals you can own.
How it Works
You need to purchase Animals with Rubies as well as the Exp to level them up. You can get some skills for free from the daily quests but the Legendary Skills are available for purchase in the shop for Rubies.
Dogs can be added to each of your formations, each dog has a specific trait either for Melee, Sharpshooter or Cavalry as well as Skills that benefit your formations.
You can purchase skills for your animals. If there is a free slot available, you can add a skill. If there is not a free slot available, it will randomly remove one that the animal already has.
How To Get Better Animals
It is advised you do not touch the skills until you are happy with the pet you have, as skills will get reset most-likely so heavily investing in skills before upgrading is a big risk.
You can exchange two pets to merge them together to yield a potentially better result. Your results are higher chances if you merge two of the same pet and the same rarity.
- Uncommon & Uncommon
- Rare & Rare
- Epic & Epic
The result you will receive will be better based on what you exchange to begin with. If you have both pets you are exchanging at higher rarity and levels, your odds will be better.
Note: This is very gamble heavy. When you merge animals together there is a chance to get better, or worse. Please keep this in mind.
Mascots
You can only have one mascot at a time for your farm animals. This animal will be the one to give you the global buff. The other farm animals will not be giving a global buff unless they are the mascot.
Animal Buildings
Dog Kennel
Animal Name | Suited For | Initial Multiplier | Front Crew | Middle Crew | Rear Crew | Possible Initial Skills |
Rottweiler 600 Rubies |
Melee Fighters | 4.2 | 30 | 30 | 30 |
Attack, Patrol, Companion, Stand Together, Melee Fighters Helper, Attack (All), Watchdog (All), Companion (All), Bark (All), Angry (All), Formation Capacity Helper, Front Capacity Helper III
|
Husky 600 Rubies |
Cavalry Fighters | 4.2 | 30 | 30 | 30 |
Attack, Watchdog, Companion, Lick Wound, Cavalry's Helper, Attack (All), Watchdog (All), Companion (All), Bark (All), Angry (All), Formation Capacity Helper, Middle Capacity Helper III
|
Shiba 600 Rubies |
Sharpshooters | 4.2 | 30 | 30 | 30 |
Attack, Patrol, Companion, Stand Together, Shooters Helper, Attack (All), Watchdog (All), Companion (All), Bark (All), Angry (All), Formation Capacity Helper, Rear Capacity Helper III
|
Mastiff |
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Doberman |
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Boxer |
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Shepherd |
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Cane Corso |
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Great Dane |
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Cattle Barn
Animal Name | Type | Initial Multiplier | Skill |
Possible Initial Skills
|
Bison |
Construction Training Hospital Walker EXP |
0.0028 | Gathering Speed 0.02% |
Construction Cattle, Pack Animal, Hefty Ram, Strong Sheep, Bright Ram, Smart Sheep, Farm Animal, Wooden Horns, Bullet Bleats, Water Sheep, Veggie Discount, Lumber Discount, Meat Discount, Water Discount, Sheeps Clothing
|
Bull |
Research Training Hospital Walker EXP |
0.0028 | Gathering Speed 0.02% |
Clever Cattle, Hefty Ram, Med Sheep, Mutton, Farm Animal, Wooden Horns, Bullet Bleats, Water Sheep, Veggie Discount, Lumber Discount, Meat Discount, Water Discount, Sheeps Clothing
|
Sheepfold
Animal Name | Type | Stats Base Multiplier | Skill |
Possible Initial Skills
|
Suffolk |
Cost Reduction Increased Production |
0.0028 | Resource Production +0.02% |
By the Horns, Pack Animal, Strong Sheep, Smart Sheep, Med Sheep, Mutton, Farm Animal, Wooden Horns, Bullet Bleats, Water Sheep, Veggie Discount, Lumber Discount, Meat Discount, Water Discount, Sheeps Clothing
|
Scottish Sheep |
Bullet Cost Reduction in Research and Construction Increased Production |
0.0028 | Resource Production +0.02% |
Red Rag Rage, Construction Cattle, Hefty Ram, Bright Ram, Med Sheep, Mutton, Farm Animal, Wooden Horns, Bullet Bleats, Water Sheep, Veggie Discount, Lumber Discount, Meat Discount, Water Discount, Sheeps Clothing
|
Animal Skills
Dog Kennel Animal Skills (Combat)
Common
Troop Specific | Buffs | Power | Cost | Universal | Buffs | Power | Cost | |
Attack | 1% | 10,000 | 400 | Attack | 1% | 30,000 | 1,200 | |
Defence | 1% | 10,000 | 400 | Defence | 1% | 30,000 | 1,200 | |
Health | 1% | 10,000 | 400 | Health | 1% | 30,000 | 1,200 | |
Dmg Reduction | -1% | 150,000 | 6,000 | Dmg Reduction | -1% | 225,000 | 9,000 | |
Dmg Dealer | 1% | 150,000 | 6,000 | Dmg Dealer | 1% | 225,000 | 9,000 | |
Fighter's Capacity | 4 | 30,000 | 1,200 | |||||
Front Crew Capacity | 10 | 25,000 | 1,000 | |||||
Middle Crew |
10 | 25,000 | 1,000 | |||||
Rear Crew Capacity | 10 | 25,000 | 1,000 |
Rare
Troop Specific | Buffs | Power | Cost | Universal | Buffs | Power | Cost | |
Attack | 5% | 50,000 | 8,000 | Attack | 5% | 150,000 | 24,000 | |
Defence | 5% | 50,000 | 8,000 | Defence | 5% | 150,000 | 24,000 | |
Health | 5% | 50,000 | 8,000 | Health | 5% | 150,000 | 24,000 | |
Dmg Reduction | -1% | 150,000 | 24,000 | Dmg Reduction | -1% | 225,000 | 36,000 | |
Dmg Dealer | 1% | 150,000 | 24,000 | Dmg Dealer | 1% | 225,000 | 36,000 | |
Fighter's Capacity | 40 | 300,000 | 48,000 | |||||
Front Crew Capacity | 100 | 250,000 | 40,000 | |||||
Middle Crew |
100 | 250,000 | 40,000 | |||||
Rear Crew Capacity | 100 | 250,000 | 40,000 |
Epic
Troop Specific | Buffs | Power | Cost | Universal | Buffs | Power | Cost | |
Attack | 10% | 100,000 | 16000 | Attack | 10% | 300,000 | 48000 | |
Defence | 10% | 100,000 | 16000 | Defence | 10% | 300,000 | 48000 | |
Health | 10% | 100,000 | 16000 | Health | 10% | 300,000 | 48000 | |
Dmg Dealer | 2% | 300,000 | 48000 | Dmg Dealer | 2% | 450,000 | 72000 | |
Dmg Reduction | -2% | 300,000 | 48000 | Dmg Reduction | -2% | 450,000 | 72000 | |
Fighter's Capacity | 80 | 600,000 | 96000 | |||||
Front Crew Capacity | 200 | 500,000 | 80000 | |||||
Middle Crew |
200 | 500,000 | 80000 | |||||
Rear Crew Capacity | 200 | 500,000 | 80000 |
Legendary
Troop Specific | Buffs | Power | Cost | Universal | Buffs | Power | Cost | |
Attack | 25% | 250,000 | 50,000 | Attack | 25% | 750,000 | 150,000 | |
Defence | 25% | 250,000 | 50,000 | Defence | 25% | 750,000 | 150,000 | |
Health | 25% | 250,000 | 50,000 | Health | 25% | 750,000 | 150,000 | |
Speed | 2 | 1,000,000 | 200,000 | Speed | 1 | 1,500,000 | 300,000 | |
Dmg Reduction | -5% | 750,000 | 150,000 | Dmg Reduction | -5% | 1,250,000 | 225,000 | |
Dmg Dealer | 5% | 750,000 | 150,000 | Dmg Dealer | 5% | 1,250,000 | 225,000 | |
Fighter's Capacity | 200 | 1,500,000 | 300,000 | |||||
Front Crew Capacity | 500 | 1,250,000 | 250,000 | |||||
Middle Crew |
500 | 1,250,000 | 250,000 | |||||
Rear Crew Capacity | 500 | 1,250,000 | 250,000 |
Cattle Barn Animal Skills (Gathering)
Common
Skill | Effect | Power | Gem Cost | ||||
By The Horns | Construction | Construction | |||||
Aint No Bull | Research | Research |
ᐩ1% | 150,000 | 6,000 | ||
Red Rag Rage | Exp | EXP from defeating walkers | ᐩ1% | 50,000 | 2,000 | ||
Med Cow | Hospital | Hospital capacity | ᐩ1% | 30,000 | 1,200 | ||
Steak | Hospital | Heal speed | ᐩ1% | 15,000 | 600 | ||
Cow Milk | Hospital | Hospital capacity | ᐩ10 | 5,000 | 200 | ||
Beef Up | Training | Melee training speed | ᐩ1% | 5,000 | 200 | ||
Cattle Up | Training | Cavalry training speed | ᐩ1% | 5,000 | 200 | ||
Bulls Eye | Training | Sharpshooters training speed | ᐩ1% | 5,000 | 200 | ||
Construction Cattle | Construction | Building free time increase | ᐩ36s | 900 | 40 | ||
Pack Animal | Construction | Construction time | - |
900 | 40 | ||
Clever Cattle | Research | Research | |||||
Toreador | Training | Melee |
ᐩ2 | 500 | 20 | ||
Cattle Driver | Training | Cavalry |
ᐩ2 | 500 | 20 | ||
Between the Eyes | Training | Sharpshooters |
ᐩ2 | 500 | 20 |
Epic
Skill | Effect | Description | Buffs | Power | Gem Cost | ||
By The Horns | Construction | Construction speed | ᐩ4% | 600,000 | 96,000 | ||
600,000 | |||||||
Red Rag Rage | Exp | EXP from |
ᐩ6% | 300,000 | 48,000 | ||
240,000 | |||||||
Steak | Hospital | Heal speed | ᐩ8% | 120,000 | 19,000 | ||
Cow Milk | Hospital | Hospital capacity | ᐩ200 | 100,000 | 16,000 | ||
Beef Up | Training | Melee training speed | ᐩ12% | 60,000 | 10,000 | ||
Cattle Up | Training | Cavalry training speed | ᐩ12% | 60,000 | 10,000 | ||
Bulls Eye | Training | Sharpshooters training speed | ᐩ12% | 60,000 | 10,000 | ||
Construction Cattle | Construction | Building |
ᐩ12 Min | 18,000 | 3,000 | ||
Pack Animal | Construction time | -12 Min | 18,000 | 3,000 | |||
Clever Cattle | Research | Research speed reduction | -12 Min | 18,000 | 3,000 | ||
Toreador | Training | Melee training group size | ᐩ40 | 10,000 | 2,000 | ||
Cattle Driver | Training | Cavalry training group size | ᐩ40 | 10,000 | 2,000 | ||
Between the Eyes | Training | Sharpshooters training group size | ᐩ40 | 10,000 | 2,000 |
Legendary
Skill | Effect | Description | Buffs | Power | Gem Cost | ||
By The Horns | Construction | 1,500,000 | 300,000 | ||||
Aint No Bull | Research | Research |
ᐩ10% | 1,500,000 | 300,000 | ||
Red Rag Rage | Exp | EXP from defeating walkers | ᐩ15% | 750,000 | 150,000 | ||
Med Cow | Hospital | Hospital capacity | ᐩ20% | 600,000 | 120,000 | ||
Steak | Hospital | Heal speed | ᐩ20% | 300,000 | 60,000 | ||
Cow Milk | Hospital | Hospital capacity | ᐩ500 | 250,000 | 50,000 | ||
Beef Up | Training | Melee training speed | ᐩ30% | 150,000 | 30,000 | ||
Cattle Up | Training | Cavalry training speed | ᐩ30% | 150,000 | 30,000 | ||
Bulls Eye | Training | Sharpshooters training speed | ᐩ30% | 150,000 | 30,000 | ||
Construction Cattle | Construction | Building free time increase | ᐩ30 Min | 45,000 | 9,000 | ||
Pack Animal | Construction | Construction time | - |
45,000 | 9,000 | ||
Clever Cattle | Research | Research | |||||
Toreador | Training | Melee |
ᐩ100 | 25,000 | 5,000 | ||
Cattle Driver | Training | Cavalry |
ᐩ100 | 25,000 | 5,000 | ||
Between the Eyes | Training | Sharpshooters | |||||
Sheepfold Animal Skills (Production)
Common
Skill | Effect | Power | Gem Cost | ||||
Hefty Ram | ᐩ1% | 75,000 | |||||
Strong Sheep | ᐩ1% | 75,000 | |||||
Bright Ram | ᐩ1% | 75,000 | |||||
Smart Sheep | ᐩ1% | 75,000 | |||||
Sheep's Clothing | Consumption | Reduce resource consumption of |
ᐩ1% | 25,000 | 1,000 | ||
Bullet Bleats | Production | Bullet production | ᐩ1% | 15,00 | 600 | ||
Med Sheep | Hospital | Reduce |
ᐩ1% | 7,500 | 300 | ||
Production | |||||||
Wooden Horns | Lumber production | ᐩ1% | 7,500 | 300 | |||
Mutton | Production | 7,500 | 300 | ||||
Water Sheep | Production | Water |
ᐩ1% | 7,500 | 300 | ||
Lumber Discount | Construction | Reduced lumber cost for construction work | -7k Lumber | 2,625 | 100 | ||
Veggie Discount | Construction | Reduced veggie cost for construction work | -10k Veggies | 2,500 | 100 | ||
Water Discount | Construction | Reduced water cost for construction work | -10k Water | 2,500 | 100 | ||
Meat Discount | Construction | Reduced meat cost for construction work | -5k Meat | 2,500 | 100 |
Epic
Skill | Effect | Description | Buffs | Power | Gem Cost | |
Sheep's Clothing | Consumption | Reduce resource consumption of all fighters | ᐩ8% | 200,000 | 32,000 | |
Hefty Ram | Construction | Reduce cost of bullets for construction | ᐩ2% | 150,000 | 24,000 | |
Strong Sheep | Construction | Reduce cost of construction (except bullets) | ᐩ2% | 150,000 | 24,000 | |
Bright Ram | Research | Reduce bullet cost for research | ᐩ2% | 150,000 | 24,000 | |
Smart Sheep | Research | Reduce cost of research (except bullets) | ᐩ2% | 150,000 | 24,000 | |
Bullet Bleats | Bullet production | ᐩ20% | 300,000 | 24,000 | ||
Farm Animal | Production | Veggie production | ᐩ20% | 150,000 | ||
Production | 150,000 | 24,000 | ||||
Production | ᐩ20% | 150,000 | ||||
Water | Production | ᐩ20% | 150,000 | |||
Med Sheep | Hospital | Reduce | ||||
Lumber Discount | 8,000 | |||||
Veggie Discount | Construction | Reduced veggie cost for construction work | -200k Veggies | 50,000 | 8,000 | |
Water Discount | Construction | Reduced water cost for construction work | - |
50,000 | 8,000 | |
Meat Discount | Reduced meat cost for construction work | -100k Meat | 50,000 | 8,000 |
Legendary
Skill | Effect | Description | Buffs | Power | Gem Cost |
Bullet Bleats | Production | ᐩ50% | 750,000 | 150,000 | |
Sheep's Clothing | Consumption | Reduce resource consumption of all fighters | ᐩ20% | 500,000 | 100,000 |
Hefty Ram | Construction | Reduce cost of bullets for construction | ᐩ5% | 375,000 | 75,000 |
Strong Sheep | Construction | Reduce cost of construction (except bullets) | ᐩ5% | 375,000 | 75,000 |
Bright Ram | Research | Reduce bullet cost for research | ᐩ5% | 375,000 | 75,000 |
Smart Sheep | Research | Reduce cost of research (except bullets) | ᐩ5% | 375,000 | 75,000 |
Med Sheep | Hospital | Reduce healing cost | ᐩ20% | 150,000 | 30,000 |
Farm Animal | Production | Veggie production | ᐩ50% | 375,000 | 75,000 |
Wooden Horns | Production | Lumber production | ᐩ50% | 375,000 | 75,000 |
Mutton | Production | Meat |
ᐩ50% | 375,000 | 75,000 |
Water Sheep | Production | Water production | ᐩ50% | 375,000 | 75,000 |
Lumber Discount | Construction | Reduced lumber cost for construction work | -350k Lumber | 131,250 | 26,250 |
Veggie Discount | Construction | Reduced veggie cost for construction work | - |
125,000 | 25,000 |
Water Discount | 25,000 | ||||
125,000 |
EXP Requirements
Exp Levels
Level | Exp Required | Level | Exp Required |
1 | 0 | 16 | 29,000 |
2 | 900 | 17 | 32,000 |
3 | 1,200 | 18 | 36,000 |
4 | 2,400 | 19 | 40,000 |
5 | 3,600 | 20 | 44,000 |
6 | 4,900 | 21 | 48,000 |
7 | 6,400 | 22 | 53,000 |
8 | 8,100 | 23 | 58,000 |
9 | 10,000 | 24 | 63,000 |
10 | 12,000 | 25 | 68,000 |
11 | 14,000 | 26 | 73,000 |
12 | 17,000 | 27 | 78,000 |
13 | 20,000 | 28 | 84,000 |
14 | 23,000 | 29 | 90,000 |
15 | 26,000 | 30 | 96,000 |
Total EXP Required | 1,041,500 |
Animal Shop
Animals
Animal | Cost |
Rottweiler (Dog) | 600 Rubies |
Husky (Dog) | 600 Rubies |
Shiba (Dog) | 600 Rubies |
Mastiff (Dog) | 600 Rubies |
Doberman (Dog) | 600 Rubies |
Boxer (Dog) | 600 Rubies |
Shepherd (Dog) | 600 Rubies |
Cane Corso (Dog) | 600 Rubies |
Great Dane (Dog) | 600 Rubies |
Bison (Cattle) | 600 Rubies |
Bull (Cattle) | 600 Rubies |
Suffolk (Sheep) | 600 Rubies |
Scottish Sheep (Sheep) | 600 Rubies |
Exp Shop
Exp | Cost |
5k Dog Exp | 15 Rubies |
20k Dog Exp | 60 Rubies |
50k Dog Exp | 150 Rubies |
100k Dog Exp | 300 Rubies |
5k Cattle Exp | 15 Rubies |
20k Cattle Exp | 60 Rubies |
50k Cattle Exp | 150 Rubies |
100k Cattle Exp | 300 Rubies |
5k Sheep Exp | 15 Rubies |
20k Sheep Exp | 60 Rubies |
50k Sheep Exp | 150 Rubies |
100k Sheep Exp | 300 Rubies |