Research
Research is important. Here you will find all gathered intel on the research including requirements, resources and items needed.
- Research Trees
- Troop Training Flasks Requirements
- Statues Flasks Requirements
- Season 2 Tech Flasks Requirements
Research Trees
This is just a breakdown of all the current tech tree's and their levels
Library
Development
- Tree Cutter - 1 Level
- Farm Hand I - 5 Levels
- Lumberer I - 5 Levels
- Fast Builder I - 5 Levels
- Veggie Scavenger I - 5 Levels
- Lumber Scavenger I - 5 Levels
- Bullet Forger I - 5 Levels
- Water Buckets - 1 Level
- Water Producer I - 5 Levels
- Water Scavenger I - 5 Levels
- Meat Collector - 1 Level
- Meat Butcher I - 5 Levels
- Game Hunter I - 5 Levels
- Depot Extension - 5 Levels
- Farm Hand II - 5 Levels
- Lumberer II - 5 Levels
- Innovator I - 5 Levels
- Veggie Scavenger II - 5 Levels
- Lumber Scavenger II - 5 Levels
- Bullet Forger II - 5 Levels
- Water Producer II - 5 Levels
- Meat Butcher II - 5 Levels
- Innovator II - 5 Levels
- Water Scavenger II - 5 Levels
- Meat Scavenger II - 5 Levels
- Fast Builder II - 5 Levels
Basic Combat
- Rations - 1 Level
- Fighter Promotion I - 1 Level
- Sharpshooter Promotion I - 1 Level
- Cavalry Promotion I - 1 Level
- Walker Slayer - 10 Levels
- Walker Defender - 10 Levels
- Fighter Promotion II - 1 Level
- Sharpshooter Promotion II - 1 Level
- Cavalry Promotion II - 1 Level
- Walker Fighter Pro - 5 Levels
- Walker Armor - 5 Levels
- Gold Rush - 1 Level
- Resilience - 5 Levels
- Extra House - 1 Level
- Extra Hospital - 1 Level
- Hospital Extension - 15 Levels
- Fighter Promotion III - 1 Level
- Sharpshooter Promotion III - 1 Level
- Cavalry Promotion III - 1 Level
- Resilience - 10 Levels
- No Mercy - 10 Levels
S2 Basic Combat
- S2 Fighter Attack - 10 Levels
- S2 Sharpshooter Attack - 10 Levels
- S2 Cavalry Attack - 10 Levels
- S2 Medical Efficiency - 10 Levels
- S2 Swift Recovery - 10 Levels
- S2 Hospital Extension - 10 Levels
- S2 Fighter Defence - 10 Levels
- S2 Sharpshooter Defence - 10 Levels
- S2 Cavalry Defence - 10 Levels
- S2 Fighter Rations - 10 Levels
- S2 Sharpshooter Rations - 10 Levels
- S2 Cavalry Rations - 10 Levels
- S2 Fighter Health - 10 Levels
- S2 Sharpshooter Health - 10 Levels
- S2 Cavalry Health - 10 Levels
- S2 Medical Efficiency - 10 Levels
- S2 Swift Recovery - 10 Levels
- S2 Hospital Extension - 10 Levels
- S2 Fighters vs Sharpshooters - 5 Levels
- S2 Sharpshooters vs Cavalry - 5 Levels
- S2 Cavalry vs Fighters - 5 Levels
- S2 No Mercy - 10 Levels
Melee Training
- Fighters vs Sharpshooters - 5 Levels
- Fighter Guards Attack - 10 Levels
- Fighter Guards Defence - 10 Levels
- Fighter Guards Health - 10 Levels
- Fighter Training Efficiency - 10 Levels
- Fast Fighter Training II - 10 Levels
- Fighter Rations I - 5 Levels
- Fighter Siege Attack - 10 Levels
- Fighter Siege Defence - 10 Levels
- Fighter Siege Health - 10 Levels
- Fighter Attack - 10 Levels
- Fighter Defence - 10 Levels
- Fighter Health - 10 Levels
- Fighters vs Sharpshooters - 10 Levels
- Ultimate Fighter - 1 Level
Sharpshooter Training
- Sharpshooter vs Cavalry- 5 Levels
- Sharpshooter Guards Attack - 10 Levels
- Sharpshooter Guards Defence - 10 Levels
- Sharpshooter Guards Health - 10 Levels
- Sharpshooter Training Efficiency - 10 Levels
- Fast Sharpshooter Training II - 10 Levels
- Sharpshooter Rations I - 5 Levels
- Sharpshooter Siege Attack - 10 Levels
- Sharpshooter Siege Defence - 10 Levels
- Sharpshooter Siege Health - 10 Levels
- Sharpshooter Attack - 10 Levels
- Sharpshooter Defence - 10 Levels
- Sharpshooter Health - 10 Levels
- Sharpshooter vs Cavalry - 10 Levels
- Ultimate Sharpshooter - 1 Level
Cavalry Training
- Cavalry vs Fighter - 5 Levels
- Cavalry Guards Attack - 10 Levels
- Cavalry Guards Defence - 10 Levels
- Cavalry Guards Health - 10 Levels
- Cavalry Training Efficiency - 10 Levels
- Fast Cavalry Training II - 10 Levels
- Cavalry Rations I - 5 Levels
- Cavalry Siege Attack - 10 Levels
- Cavalry Siege Defence - 10 Levels
- Cavalry Siege Health - 10 Levels
- Cavalry Attack - 10 Levels
- Cavalry Defence - 10 Levels
- Cavalry Health - 10 Levels
- Cavalry vs Fighter - 10 Levels
- Ultimate Cavalry - 1 Level
March Queue I
- Skilled Scavenger - 5 Levels
- Load Capacity - 5 Levels
- Fast Pace - 1 Level
- Melee Defence - 5 Levels
- Sharpshooter Defence - 5 Levels
- Cavalry Defence - 5 Levels
- Team of Three - 1 Level
- Horse Power - 5 Levels
- Patch Up - 5 Levels
- Close Retreat - 1 Level
- Melee Attack - 10 Levels
- Sharpshooter Attack - 10 Levels
- Cavalry Attack - 10 Levels
- Fighter Endurance - 10 Levels
March Queue III
- Skilled Scavenger - 5 Levels
- Load Capacity - 5 Levels
- Fast Pace - 1 Level
- Melee Defence - 5 Levels
- Sharpshooter Defence - 5 Levels
- Cavalry Defence - 5 Levels
- Team of Three - 1 Level
- Horse Power - 5 Levels
- Patch Up - 5 Levels
- Close Retreat - 1 Level
- Melee Attack - 10 Levels
- Sharpshooter Attack - 10 Levels
- Cavalry Attack - 10 Levels
- Fighter Endurance - 10 Levels
March Queue III
- Skilled Scavenger - 5 Levels
- Load Capacity - 5 Levels
- Fast Pace - 1 Level
- Melee Defence - 5 Levels
- Sharpshooter Defence - 5 Levels
- Cavalry Defence - 5 Levels
- Team of Three - 1 Level
- Horse Power - 5 Levels
- Patch Up - 5 Levels
- Close Retreat - 1 Level
- Melee Attack - 10 Levels
- Sharpshooter Attack - 10 Levels
- Cavalry Attack - 10 Levels
- Fighter Endurance - 10 Levels
March Queue IV
- Skilled Scavenger - 5 Levels
- Load Capacity - 5 Levels
- Fast Pace - 1 Level
- Melee Defence - 5 Levels
- Sharpshooter Defence - 5 Levels
- Cavalry Defence - 5 Levels
- Team of Three - 1 Level
- Horse Power - 5 Levels
- Patch Up - 5 Levels
- Close Retreat - 1 Level
- Melee Attack - 10 Levels
- Sharpshooter Attack - 10 Levels
- Cavalry Attack - 10 Levels
- Fighter Endurance - 10 Levels
Statues
Melee Statue
- Knockout - 20 Levels
- Attack Increase (When Attacking)
- Block - 20 Levels
- Defence Increase (When Attacking)
- Top Shape - 20 Levels
- Health Increase (When Attacking)
- Preemptive Strike - 20 Levels
- Attack Increase (When Defending)
- Dodge - 20 Levels
- Defence Increase (When Defending)
- Unyielding - 20 Levels
- Health Increase (When Defending)
- Shooter Crackdown - 20 Levels
- Increase Performance vs Sharpshooters
Sharpshooter Statue
- Hail of Bullets - 20 Levels
- Attack Increase (When Attacking)
- Stance - 20 Levels
- Defence Increase (When Attacking)
- Focus - 20 Levels
- Health Increase (When Attacking)
- Parry - 20 Levels
- Attack Increase (When Defending)
- Rigor - 20 Levels
- Defence Increase (When Defending)
- Concentration - 20 Levels
- Health Increase (When Defending)
- Cavalry Crackdown - 20 Levels
- Increase Performance vs Cavalry
Cavalry Statue
- Forward Charge - 20 Levels
- Attack Increase (When Attacking)
- Backward Kick - 20 Levels
- Defence Increase (When Attacking)
- Energetic - 20 Levels
- Health Increase (When Attacking)
- Preemptive Blow - 20 Levels
- Attack Increase (When Defending)
- Stagger - 20 Levels
- Defence Increase (When Defending)
- Endurance - 20 Levels
- Health Increase (When Defending)
- Melee Crackdown - 20 Levels
- Increase Performance vs Melee
Troop Training Flasks Requirements
Each of the Melee, Sharpshooter and Cavalry tree's are exactly the same, but for consistency all are displayed separately with their tree names.
Melee
Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Lvl 6 | Lvl 7 | Lvl 8 | Lvl 9 | Lvl 10 | Total Flasks | |
Fighters vs Sharpshooters | 2 | 2 | 4 | 4 | 7 | - | - | - | - | - | 19 |
Fighter Guards Attack | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Fighter Guards Defence | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Fighter Guards Health | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Fighter Training Efficiency | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Fast Fighter Training II | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Fighter Rations I | 110 | 121 | 132 | 143 | 154 | - | - | - | - | - | 660 |
Fighter Siege Attack | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Fighter Siege Defence | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Fighter Siege Health | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Fighter Attack | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Fighter Defence | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Fighter Health | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Fighters vs Sharpshooters | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Ultimate Fighter | 5000 | - | - | - | - | - | - | - | - | - | 5000 |
Total Flasks | 23979 |
Sharpshooter
Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Lvl 6 | Lvl 7 | Lvl 8 | Lvl 9 | Lvl 10 | Total Flasks | |
Sharpshooter vs Cavalry | 2 | 2 | 4 | 4 | 7 | - | - | - | - | - | 19 |
Sharpshooter Guards Attack | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Sharpshooter Guards Defence | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Sharpshooter Guards Health | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Sharpshooter Training Efficiency | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Fast Sharpshooter Training II | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Sharpshooter Rations I | 110 | 121 | 132 | 143 | 154 | - | - | - | - | - | 660 |
Sharpshooter Siege Attack | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Sharpshooter Siege Defence | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Sharpshooter Siege Health | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Sharpshooter Attack | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Sharpshooter Defence | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Sharpshooter Health | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Sharpshooter vs Calvery | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Ultimate Sharpshooter | 5000 | - | - | - | - | - | - | - | - | - | 5000 |
Total Flasks | 23979 |
Cavalry
Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Lvl 6 | Lvl 7 | Lvl 8 | Lvl 9 | Lvl 10 | Total Flasks | |
Cavalry vs Fighter | 2 | 2 | 4 | 4 | 7 | - | - | - | - | - | 19 |
Cavalry Guards Attack | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Cavalry Guards Defence | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Cavalry Guards Health | 33 | 37 | 42 | 46 | 51 | 55 | 59 | 64 | 68 | 73 | 528 |
Cavalry Training Efficiency | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Cavalry Training II | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Cavalry Rations I | 110 | 121 | 132 | 143 | 154 | - | - | - | - | - | 660 |
Cavalry Siege Attack | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Cavalry Siege Defence | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Cavalry Siege Health | 99 | 103 | 108 | 112 | 117 | 121 | 125 | 130 | 134 | 139 | 1188 |
Cavalry Attack | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Cavalry Defence | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Cavalry Health | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Cavalry vs Fighter | 220 | 231 | 242 | 253 | 264 | 275 | 286 | 297 | 308 | 318 | 2694 |
Ultimate Cavalry | 5000 | - | - | - | - | - | - | - | - | - | 5000 |
Total Flasks | 23979 |
Statues Flasks Requirements
Each of the Melee, Sharpshooter and Cavalry tree's are exactly the same, but for consistency all are displayed separately with their tree names.
Levels 1 - 5 do not require Flasks and have been omitted from the tables
Melee
Level | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | Total |
Knock Out | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Block | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Top Shape | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Preemptive Strike | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Dodge | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Unyielding | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Shooter Crackdown | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Total Flasks | 19950 |
Sharpshooter
Level | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | Total |
Hail of Bullets | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Stance | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Focus | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Parry | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Rigor | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Concentration | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Cavalry Crackdown | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Total Flasks | 19950 |
Cavalry
Level | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | Total |
Forward Charge | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Backward Kick | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Energetic | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Preemptive Blow | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Stagger | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Endurance | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Melee Crackdown | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 220 | 240 | 260 | 280 | 300 | 2850 |
Total Flasks | 19950 |
Season 2 Tech Flasks Requirements
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Total | |
S2 Fighter Attack | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 325 |
S2 Sharpshooter Attack | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 325 |
S2 Cavalry Attack | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 325 |
S2 Medical Efficiency | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 375 |
S2 Swift Recovery | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 375 |
S2 Hospital Extension | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 375 |
S2 Fighter Defence | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 425 |
S2 Sharpshooter Defence | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 425 |
S2 Cavalry Defence | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 425 |
S2 Fighter Rations 1 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 475 |
S2 Sharpshooter Rations 1 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 475 |
S2 Cavalry Rations 1 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 475 |
S2 Fighter Health | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 525 |
S2 Sharpshooter Health | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 525 |
S2 Cavalry Health | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 525 |
S2 Medical Efficiency | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 575 |
S2 Swift Recovery | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 575 |
S2 Hospital Extension | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 575 |
S2 Fighters vs Sharpshooters | 200 | 250 | 300 | 350 | 400 | - | - | - | - | - | 1500 |
S2 Sharpshooters vs Cavalry | 200 | 250 | 300 | 350 | 400 | - | - | - | - | - | 1500 |
S2 Cavalry vs Fighters | 200 | 250 | 300 | 350 | 400 | - | - | - | - | - | 1500 |
S2 No Mercy | 200 | 250 | 300 | 350 | 400 | 450 | 500 | 550 | 600 | 650 | 4250 |
Total Flasks | 16850 |