Tales of Survival General information Tales of Survival is a 5-day clan event where you can win rewards in cooperation with your team. There are 2 different maps to choose from, prison and hospital, though the hospital isn't available until you finished prison nightmare mode. The maps consist of different buildings that offer 3 types of tasks: assign survivors, send formations and attack walkers.Each task needs a certain number of survivors, formations or attacks to finish. Once the number of survivors or formations is reached, a timer shows how long it takes to complete the task. Attack tasks are instantly completed when the last attack is done. Every player starts with 100 energy. Moves to another build cost 2 energy, and every task 5 energy. Energy slowly recovers over time (7min/ 1 energy) Per day you can get 10 free extra energy, more can be bought for rubies. You can recharge up to 21 times, amount and prices rise (starting 200 rubies/ 20 energy, 300 rubies/ 30 energy, 500 rubies/ 40 energy, 800 rubies/ 50 energy...) After a building is finished, you can do personal missions in there (recommended to do this when the map is completed). Search up to 3 missions at a time, using the "search" feature costs 1 energy Hints: Golden/ purple missions give best rewards, use best formations/ survivors there R4/5 should mark the road to avoid members spreading over the map and delay missions Reach and eliminate the boss as soon as possible for a bonus in his building (100% on day 1, ... details) Click on the golden ! symbol for point details Tasks Assign survivors Use the type of survivor that is recommended whenever possible. Example: “Assign Medical survivors” in golden mission = Hershel, Bob, and Denise give 136 points each (= 408 points max). Any other survivor gives 105 points each (= 315 points max) Hint: always assign 3 survivors, even if you just have 2 of a kind. Otherwise, you need more members to fill the tasks Send formations Use the troop type asked for the most points: Destruction power = melee Load capacity or gathering formations = cavalry   Stronger formations / more fighters = depend on survivors Hint: use the highest troop tier you have, you don’t need to own a full formation, just 1 free fighter is enough (higher troops than you can build can often be found in map mini-game) Attack walkers Hit every attack mission only once, rewards don't add up with more hits. Winning always gives the same points, no matter what formation you use. Hint: do attack missions with F1 before you assign it, especially golden missions are tough Tales Shop The Tale Tokens you earned in missions can be used to buy items and survivor fragments in the Tales Shop. Depending on the score your clan reached in a certain mode the shop unlocks more items/fragments. Maps Prison Mode Requirements Reward Highlights Easy 10 members 10k Tale Token10 Long Range Transmissions20 Short Range Transmissions50 Legendary Combat Medals20 Legendary Development Medals50 Epic Combat Medals20 Epic Development Medals Normal 30 members200.000 Points in Easy mode 20k Tale Token20 Long Range Transmissions40 Short Range Transmissions100 Legendary Combat Medals40 Legendary Development Medals100 Epic Combat Medals40 Epic Development Medals Difficult 50 members400.000 Points in Normal mode 30k Tale Token30 Long Range Transmissions60 Short Range Transmissions150 Legendary Combat Medals60 Legendary Development Medals150 Epic Combat Medals60 Epic Development Medals Nightmare 70 members600.000 Points in Difficult mode 40k Tale Token40 Long Range Transmissions80 Short Range Transmissions200 Legendary Combat Medals80 Legendary Development Medals200 Epic Combat Medals80 Epic Development Medals Hell 90 members1.000.000 Points in Nightmare mode 510k Tale Token50 Long Range Transmissions100 Short Range Transmissions250 Legendary Combat Medals100 Legendary Development Medals250 Epic Combat Medals100 Epic Development Medals Map with the fastest road to the boss (Zeke) This map is only one example of how the prison can be finished. The shortest road (yellow) to the boss gives your clan the opportunity to defeat him as early as possible. Some clans finish buildings one after another to 100%, others only go for main missions and finish the rest after Zeke is defeated. The best solution depends on your clan’s activity and members’ competence to follow the marks. Hospital Mode Requirements Reward Highlights Easy 50 members1.000.000 Points in Prison Nightmare mode 30k Tale Token5 Salvage Token5k Metal Scrap Token200 Cooper100 Iron50 Steel300x 10k Resources (except Bullets) Normal 70 members1.500.000 Points in Easy mode 40k Tale Token6 Salvage Token7k Metal Scrap Token250 Cooper130 Iron60 Steel450x 10k Resources (except Bullets) Difficult 90 members2.000.000 Points in Normal mode 50k Tale Token7 Salvage Token10k Metal Scrap Token300 Cooper150 Iron75 Steel600x 10k Resources (except Bullets) Nightmare 90 members2.500.000 Points in Difficult mode 60k Tale Token10 Salvage Token12k Metal Scrap Token360 Cooper180 Iron90 Steel750x 10k Resources (except Bullets) Hell 90 members3.000.000 Points in Nightmare mode 70k Tale Token12 Salvage Token15k Metal Scrap Token400 Cooper200 Iron100 Steel900x 10k Resources (except Bullets) Map with the fastest road to boss  This map is only one example of how the hospital can be finished. The shortest road (yellow) to the boss gives your clan the opportunity to defeat him as early as possible. Some clans finish buildings one after another to 100%, others only go for main missions and finish the rest after Zeke is defeated. The best solution depends on your clan’s activity and members’ competence to follow the marks. Written by Euka