Events

Most events don't get tonnes of information from Official Guides, so here you will find a lot more breakdowns into how the events work, or special one off events that didn't get official information.

Clan Legends

Info

The Clan Legends event (previously known as Teamwork Time) is a 1 week event where you have to work as a team to collect points. 

Missions refresh every 8 hours and you can pick from the mission pool.


How to Play

  1. You need to be in a Clan to play this event.
  2. The system provides System Missions on a daily basis.
  3. Members of your Clan can use Clan Legends Tokens to provide Members' Missions.
  4. You must select Missions which you plan to complete. Other members of your Clan will not be able to complete them during this time.
  5. Complete your Missions before their timer ends to earn personal rewards, chests for all members, and event points.
  6. If you don't complete the Mission it time, the Mission will fail.
  7. If you have second thoughts about a Mission you selected, you can abandon it. It will go back to the Mission Pool, so that someone else can select it.
  8. There are three rankings with ranking rewards: a player ranking based on the number of event points of each player; a player ranking based on the number of Teamwork Tokens used, and a Region-wide ranking based on the total number of points of the members of each Clan.

Team Points Rewards

Points Reward
40,000
50 x 1 Min Research Speedups, 50 x 1 Min Training Speedups, 4 x 10k Veggies, 4 x 10k Water, 3 x 10k Wood, 2 x 10k Meat
60,000
100 x 1 Min Research Speedups, 100 x 1 Min Training Speedups, 8 x 10k Veggies, 8 x 10k Water, 6 x 10k Wood, 4 x 10k Meat
90,000
150 x 1 Min Research Speedups, 150 x 1 Min Training Speedups, 12 x 10k Veggies, 12 x 10k Water, 9 x 10k Wood, 6 x 10k Meat
150,000
200 x 1 Min Research Speedups, 200 x 1 Min Training Speedups, 16 x 10k Veggies, 16 x 10k Water, 12 x 10k Wood, 8 x 10k Meat
250,000
250 x 1 Min Research Speedups, 250 x 1 Min Training Speedups, 20 x 10k Veggies, 20 x 10k Water, 15 x 10k Wood, 10 x 10k Meat
400,000
300 x 1 Min Research Speedups, 300 x 1 Min Training Speedups, 24 x 10k Veggies, 24 x 10k Water, 18 x 10k Wood, 12 x 10k Meat
600,000
500 x 1 Min Research Speedups, 500 x 1 Min Training Speedups, 4 x 100k Veggies, 4 x 100k Water, 3 x 100k Wood, 2 x 100k Meat

Clan Points Rewards

Clan Rank Reward
1
100 x 1000 Clan Points, 20 x 100k Veggies, 20 x 100k Water, 13 x 100k Wood, 11 x 100k Meat
2
80 x 1000 Clan Points, 16 x 100k Veggies, 16 x 100k Water, 11 x 100k Wood, 8 x 100k Meat
3
60 x 1000 Clan Points, 12 x 100k Veggies, 12 x 100k Water, 8 x 100k Wood, 7 x 100k Meat
4-5
40 x 1000 Clan Points, 8 x 100k Veggies, 8 x 100k Water, 5 x 100k Wood, 4 x 100k Meat
6-10
20 x 1000 Clan Points, 7 x 100k Veggies, 7 x 100k Water, 4 x 100k Wood, 4 x 100k Meat
11-20
11 x 1000 Clan Points, 40 x 10k Veggies, 40 x 10k Water, 27 x 10k Wood, 20 x 10k Meat

Solo Points Rewards

Solo Ranking Reward
1
20,000 Rubies, 2000 x 1 Min Construction, Research and Training Speedups
2
16,000 Rubies, 1600 x 1 Min Construction, Research and Training Speedups
3
12,000 Rubies, 1200 x 1 Min Construction, Research and Training Speedups
4-5
10,000 Rubies, 1000 x 1 Min Construction, Research and Training Speedups
6-10
8,000 Rubies, 800 x 1 Min Construction, Research and Training Speedups
11-20
6,000 Rubies, 700 x 1 Min Construction, Research and Training Speedups
21-50
3,000 Rubies, 600 x 1 Min Construction, Research and Training Speedups
51-100
1,000 Rubies, 500 x 1 Min Construction, Research and Training Speedups
101-200
200 x 1 Min Construction, Research and Training Speedups

Clan Legends Token Ranking

Teamwork Rank Reward
1
10,000 Rubies, 1000 x 1 Min Construction, Research and Training Speedups
2
8,000 Rubies, 800 x 1 Min Construction, Research and Training Speedups
3
6,000 Rubies, 600 x 1 Min Construction, Research and Training Speedups
4-5
5,000 Rubies, 500 x 1 Min Construction, Research and Training Speedups
6-10
4,000 Rubies, 400 x 1 Min Construction, Research and Training Speedups
11-20
3,000 Rubies, 350 x 1 Min Construction, Research and Training Speedups
21-50
650 Rubies, 300 x 1 Min Construction, Research and Training Speedups

Cumulative Top Up

Introduction

  1. When the Top Up reaches the specified limit, you can claim additional rewards.
  2. Cumulative Top Up lasts for 7 days.
  3. Special offers (like Weekly Card, Survival Pass, Growth Fund and Traveling Contractor] don't count towards the Cumulative Top Up.
  4. There may be a small difference in the accumulated amount due to exchange rate conversion

Note: Only purchased Rubies that are directly added to your Ruby amount will count for this event.
(Rubies from the Inventory don't count.)

Note: The rewards in Cumulative Top Up Event change from time to time, so the listed ones are only examples. The Vehicle Pack is the same on all servers at the moment, the Town Hall Skill Pack varies.

Rewards (examples)

Rubies Purchased Rewards (Town Hall Skin Pack, Seasons 1 - 3 (no info on S4/5 yet)
1.000 1000x 1min Healing Speedup 5x Random Port    
4.000 3.000x 1min Healing Speedup 5x Elite Port 2x Shield (1 day)  
10.000 25x 5.000 Recruits EXP 50x Long Range Transmission 1x Helmet 1x Leather Gloves
20.000 1x Gun 1x Body Armor 10x Salvage Token  
40.000 50x 5.000 Recruits EXP 100x Long Range Transmission 20x Salvage Token  
70.000 50x Legendary Survivor Fragment 400x Legendary Combat Skill Medal 75x 100k Combat EXP  
100.000 300x Anvil 1.000x Erlmeyer Flask 240x 1h Research Speedup 240x 1h Construction Speedup
140.000 10.000x Metal Scrap Token 200x Cooper 600x Iron 300x Steel
200.000 1.000x Skill Lock 1x Animal Skill Chest II (Epic) 1x Animal Skill Chest III (Epic) 1x Animal Skill Chest IV (Epic)
300.000 1 x Town Hall Skin Chest
Rubies Purchased Rewards (Town Hall Skin Pack, Seasons 6 following (no info on S4/5 yet)

1.000

2000x 1min Healing Speedup

5x Random Port

   

4.000

6.000x 1min Healing Speedup

5x Elite Port

2x Shield (1 day)

 

10.000

25x 5.000 Recruits EXP

150x Long Range Transmission

2x Helmet

2x Leather Gloves

20.000

2x Gun

2x Body Armor

20x Salvage Token

 

40.000

50x 5.000 Recruits EXP

300x Long Range Transmission

40x Salvage Token

 

70.000

50x Legendary Survivor Fragment

1.000x Legendary Combat Skill Medal

150x 100k Combat EXP

 

100.000

300x Anvil

1.000x Erlmeyer Flask

240x 1h Research Speedup

240x 1h Construction Speedup

140.000

20.000x Metal Scrap Token

400x Cooper

1.200x Iron

700x Steel

200.000

1.000x Skill Lock

1x Animal Skill Chest II (Epic)

1x Animal Skill Chest III (Epic)

1x Animal Skill Chest IV (Epic)

300.000

1 x Town Hall Skin Chest

Rubies Purchased Rewards (Vehicle pack, all seasons)

1.000

10x Long Range Transmission

2x Salvage Token

2x Shield (1 day)

   

3.000

10x Long Range Transmission

1.500x 1min Construction Speedup

500x 1min Research Speedup

   

7.000

15x Long Range Transmission

3.000x 1min Training Speedup

2x Elite Port

   

10.000

500 Vehicle Token*

15x Long Range Transmission

200x Legendary Combat Skill Medal

   

22.000

600 Vehicle Token*

50x Long Range Transmission

5x Shield (1 day)

   

50.000

1.400 Vehicle Token*

5.500x Metal Scrap Token

450x Cooper

700x Iron 350x Steel

100.000

2.500 Vehicle Token*

10.000x Metal Scrap Token

800x Cooper

1.300x Iron

 

650x Steel

200.000

5.000 Vehicle Token*

20.000x Metal Scrap Token

1.600x Cooper

2.600x Iron 1.300x Steel

400.000

10.000 Vehicle Token*

40.000x Metal Scrap Token

3.200x Cooper

5.200x Iron 2.6000x Steel

600.000

10.000 Vehicle Token*

40.000x Metal Scrap Token

3.200x Cooper

5.200x Iron 2.600x Steel

*30.000 Vehicle Tokens = 1 new Vehicle in the garage

Deposit (Free Reward)

Info

The "Free Reward" event is typically found on new regions, and is for a limited time only. The concept is mainly for those who spend a lot and have excess rubies to spare. 

You deposit your rubies for a certain amount of days. After those days, you are gifted back twice as many rubies as well as additional items.

Rewards

Type Deposit Rubies Amount Return in Rubies Items
Elite 50,000 5 Days 50,000
+ Deposit
1 x Full set of Uncommon Combat Survivor Gear
Epic 200,000 3 Days 200,000
+ Deposit

1 x Epic Combat Survivor Body Equipment
1 x Epic Combat Survivor Head Equipment
5 x 1 Hour Construction Speedup
5 x 1 Hour Research Speedup

Legendary 500,000 1 Day 500,000
+ Deposit

1 x Legendary Combat Survivor Head Equipment

1 x Legendary Town Hall Skin

10 x 1 Hour Construction Speedup

10 x 1 Hour Research Speedup

Double Supply

Double Supply (Previously known as Ultimate Supply) event lasts for 7 days. It requires purchases to be made on each of the 5 days with an extra reward if you purchased every pack across the days to get the "Ultimate Reward"

Ultimate Reward

You can choose to get one of the following items;

Unlockable Rewards Each Day

Even though these are unlocked each day. You can purchase them anytime after the day has passed. E.g If it is day 4, you can purchase 1, 2, 3 and day 4 if you have missed them.

Day Rewards
1

2 x 1000 Rubies

5 x 10000 Recruit Exp

50 x Long Range Transmissions

50 x Bread

2

2 x 1000 Rubies

5 x 10000 Recruit Exp

200 x Combat Survivor Medals

150 x Flasks

3

2 x 1000 Rubies

5 x 10000 Recruit Exp

10 x Legendary Universal Fragments

3 x 50% March Speedup

4

2 x 1000 Rubies

5 x 10000 Recruit Exp

20 x Junkyard Keys

2 x Elite Relocations

5

2 x 1000 Rubies

5 x 10000 Recruit Exp

50 x 100k Bullets

1 x 3 Day Shield

Explosive Situations

General information

Explosive Situations is a 3 day event followed by 1 day of ranking display, where you still can claim rewards from the 3 active days. To get access to the event a players needs to reach townhall level 14. 

Preparation and Gameplay

Every time a player joins the event interface, he has to place the cannon at the bottom of the screen. Initial placement will give a cannon on Lv 1; all following placements keep the level used last time.

image.png  image.png

The cannon can be upgraded up to Level 5, while each level uses up more ammo and raises the attack power, hit range and maximum number of hits on targets.

Level 1 =   1 Ammo
Level 2 =   2 Ammo
Level 3 =   3 Ammo
Level 4 =   5 Ammo
Level 5 = 10 Ammo

Cannon damage logic: according to the level the cannon causes a certain damage and maximum number of hits. The enemy quality within the impact range will be based on the level of the cannon - so by hitting a group of walkers only a part of them might bekilled, other only damaged.

Each group of walkers has its own survival time, during which they walk in the screen, move around and disappear by walking out again.
During screen time they can be hit with the cannnon. If a cannon ball doesn't hit any target, it will fly off the screen and won't be restored.

Ammo

1. Free ammo: 70 free ammo will be restored on the ammo symbol next to the cannon every 3h. The free ammo accumulates up to 4 times. After 12h there will be a maximum of 280 ammo which doesn't restore anymore. Once claimed, the restore process starts again. The ammo claimed can be safed in stock until the end of the event, it doesn't vanish over time.

image.png

2. Ammo shop: Allowes the player to buy a maximum of 5x 50 ammo for 1k rubies each pack, as well as several packs for money. Bought ammo is added to the stock and safed until the end of the event if not used as well.

image.png

Walker task book and rewards

There are certain types of walkers moving around on the event map. In task book a player can check how many walkers of a type he already defeated and how many are needed to reach the next reward level.
Each reward level gives a box of certain rewards, such as Metal Scrap Tokens, EXP, Speedups, Skill Medals etc.

image.png

A reward reminder shows up after reaching a new reward level, which can be hidden in the task book.

image.png

There are 3 types of special walkers, that will not only give rewards in the task book but drop golden boxes on the map after being defested. Those boxes need to be collected before the event ends for additional rewards; otherwise they vanish. (In case they drop in an area where they can't be collected, closing the event page for 5sec and restarting will make them change position)

Additional Hints

Cannons on level 5 cause the most damage, but cost 10 ammo per hit. It might be wise to use a lower level and risk more attempts to finish a walker, which can still cost less than using level 5.

Some usefull hints you can find in here: Explosive Situations Event Guide [EN]

One Off Events

One Off Events

Breeder's Camp

Breeder's Camp

This special event lasts for 7 days. It takes place in Season 2 as it is an introduction to the animal system. There are different types of rewards obtained by completing certain tasks. For the first 5 days, new tasks to complete will unlock. There is also a chest bar to fill up, once you do the right amount of tasks you can claim your rubies from the chest.


Chest Bar

Level 5 10 20 35 50 75
Rubys 50 50 100 150 150 200

Tasks & Rewards

Day 1

Challenges &
Tasks

Challenge - Get 1 dog with 7 skills Build a dog kennel Upgrade dog kennel to lv.5 Build a sheepfold Upgrade sheepfold to lv.5 Build a cattle barn Upgrade cattle barn to lv.5
Buy 5 animals in the animal shop
  Spend 4,000 rubies in total Donate to clan 20 times Use 10 long-range transmissions Make 2 grabs in the junkyard Complete 5 events in world exploration Reasearch 2 tehnologies Train 1,000 fighters lv.6 or above Defeat 20 woodbury armies Help members of your clan 50 times Gather 2,000,000 resources

Rewards

2 x Blue Shibas 1 x Green Rottweiler 1 x Green Husky 1 x Green Suffolk 1 x Green Scottish Sheep 1 x Green Bison 1 x Green Bull
5 x Animal Skills Lucky Chests
  2 x Long Range Transmissions 4 x 10K Veggies, 4 x 10K Water
3 x 10K Wood, 2 x 10K Meat
5 x Legendary Combat Skill Medals 50 x Scrap Metal Tokens 20 x Bread 2 x Research Speed Up 1h 3 x Training Speed Up 1h 100 x Construction Speed Up 1m
100 x Research Speed Up 1m
4 x 10K Veggies, 4 x 10K Water
3 x 10K Wood, 2 x 10K Meat
5 x Short Range Transmissions

Day 2

Challenges &
Tasks

Challenge - Get 1 sheep with 8 skills Upgrade sheepfold to lv.15 Buy 10 animals in the animal shop Spend 8,000 rubies in total Donate to clan 40 times Use 20 long-range transmissions Make 4 grabs in the junkyard Complete 10 events in world exploration Reasearch 4 tehnologies Train 2,000 fighters lv.6 or above Defeat 40 woodbury armies Help members of your clan 100 times Gather 4,000,000 resources
Exchange sheep 5 times

Rewards

2 x Blue Rottweilers 100 x Rubies 5 x Animal Skills Lucky Chests 2 x Long Range Transmissions 4 x 10K Veggies, 4 x 10K Water
3 x 10K Wood, 2 x 10K Meat
5 x Legendary Combat Skill Medals 50 x Scrap Metal Tokens 20 x Bread 2 x Research Speed Up 1h 3 x Training Speed Up 1h 100 x Construction Speed Up 1m
100 x Research Speed Up 1m
4 x 10K Veggies, 4 x 10K Water
3 x 10K Wood, 2 x 10K Meat
5 x Short Range Transmissions 5K Sheep EXP

Day 3

Challenges &
Tasks

Challenge - Get 1 cattle with 8 skills Upgrade cattle barn to lv.15 Buy 15 animals in the animal shop Spend 12,000 rubies in total Donate to clan 60 times Use 30 long-range transmissions Make 6 grabs in the junkyard Complete 15 events in world exploration Reasearch 6 tehnologies Train 3,000 fighters lv.6 or above Defeat 60 woodbury armies Help members of your clan 150 times Gather 6,000,000 resources
Exchange cattle 5 times

Rewards

2 x Blue Huskys 100 x Rubies 5 x Animal Skills Lucky Chests 2 x Long Range Transmissions 4 x 10K Veggies, 4 x 10K Water
3 x 10K Wood, 2 x 10K Meat
5 x Legendary Combat Skill Medals 50 x Scrap Metal Tokens 20 x Bread 2 x Research Speed Up 1h 3 x Training Speed Up 1h 100 x Construction Speed Up 1m
100 x Research Speed Up 1m
4 x 10K Veggies, 4 x 10K Water
3 x 10K Wood, 2 x 10K Meat
5 x Short Range Transmissions 5K Cattle EXP

Day 4

Challenges &
Tasks

Challenge - Exchange dogs 60 times Upgrade dog kennel to lv.15 Buy 30 animals in the animal shop Spend 24,000 rubies in total Donate to clan 80 times Use 60 long-range transmissions Make 12 grabs in the junkyard Complete 30 events in world exploration Reasearch 12 tehnologies Train 6,000 fighters lv.6 or above Defeat 80 woodbury armies Help members of your clan 300 times
Gather 12,000,000 resources

Rewards

2 x Blue Shibas 100 x Rubies 15 x Animal Skills Lucky Chests 6 x Long Range Transmissions 12 x 10K Veggies, 12 x 10K Water
9 x 10K Wood, 6 x 10K Meat
15 x Legendary Combat Skill Medals 150 x Scrap Metal Tokens 60 x Bread 6 x Research Speed Up 1h 9 x Training Speed Up 1h 300 x Construction Speed Up 1m
300 x Research Speed Up 1m
12 x 10K Veggies, 12 x 10K Water
9 x 10K Wood, 6 x 10K Meat
15 x Short Range Transmissions

Day 5

Challenges &
Tasks

Challenge - Get 1 dog with 9 skills Buy 50 animals in the animal shop Spend 40,000 rubies in total Donate to clan 120 times Use 100 long-range transmissions Make 20 grabs in the junkyard Complete 50 events in world exploration Reasearch 20 tehnologies Train 8,000 fighters lv.6 or above Defeat 100 woodbury armies Help members of your clan 500 times Gather 20,000,000 resources Have a dog learn a skill 1 time
Upgrade an animal 10 times

Rewards

2 x Blue Rottweilers 20 x Animal Skills Lucky Chests 8 x Long Range Transmissions 16 x 10K Veggies, 16 x 10K Water
12 x 10K Wood, 8 x 10K Meat
20 x Legendary Combat Skill Medals 200 x Scrap Metal Tokens 80 x Bread 8 x Research Speed Up 1h 12 x Training Speed Up 1h 400 x Construction Speed Up 1m
400 x Research Speed Up 1m
16 x 10K Veggies, 16 x 10K Water
12 x 10K Wood, 8 x 10K Meat
20 x Short Range Transmissions 10 x 5K Dog EXP 100 x Rubies

One Off Events

Chapter Tasks

Chapter Tasks

Chapter Title Tasks Rewards Bonus
1 The Survivors - Build a broadcasting station
- Recruit 1 survivor
- Fix up 1 wall
- Assign survivor to worker's cabin
- Collect 10 lumber
5 x Rick Fragments
20 x Rubies

2 Garden Springs - Have 4 defence towers
- Upgrade broadcasting station to lv.2
- Recruit 2 survivors
- Defeat the horde
- Assign 2 survivors to collect lumber
- Fix up town hall
5 x Rick Fragments
30 x Rubies
1 x Name Card
100 x Veggies
100 x Melee T1

3 A Brand New Day - Fix up square 1
- Clear fire station area
- Train a melee fighter
- Clear hospital area
- Heal a fighter
- Assign 2 survivors to collect lumber
10 x Rick Fragments
40 x Rubies
10 x Rare Combat Medals
10 x Epic Medals
200 x Veggies
15 x 1 Min Speed Ups
100 x Melee T1

4 Down The Barrel - Recruit 3 survivors
- Upgrade wall to lv.2
- Upgrade town hall to lv.3
- Explore the police station area
- Fix up a police station
- Assign 3 survivors to collect lumber
- Train a sharpshooter fighter
10 x Rick Fragments
50 x Rubies
50 x Bread
10 x Clay
300 x Veggies
20 x 1 Min Speed Ups
100 x Melee T1

5 Beyond The Walls - Promote a melee fighter
- Upgrade wall to lv.3
- Upgrade town hall to lv.3
- Upgrade fire station to lv.3
- Fix up a police station
- Defeat Dwight's fighters
20 x Rick Fragments
50 x Rubies
1 x Long-Range Transmission
20 x Rare Combat Medals
400 x Veggies
25 x 1 Min Speed Ups
140 x Melee T1

6 Here's Negan! Defeat Dwight's fighters 4 x Short-Range Transmissions
2 x Long-Range Transmissions
500 Rubies
7 Heart and Soil Have 3 survivors in formation 1 6 x Short-Range Transmissions
3 x Long-Range Transmissions
800 Rubies
8 Good People Kill 1 lv.10 walkers 1 x Donna
500,000 Development Exp
1,000 Rubies
9 Fear The Living! Have 800 fighters of lv.3 or above 1 x Boyd
100 x Rare Combat Medals
1,100 Rubies
10 Matter of Humanity Defeat Stuben's fighters 1 x Siddiq
1,000,000 Development Exp
1,200 Rubies
11 Raising Tensions Have 150,000 power in formation 1 1 x Morgan
100 x Legendary Combat Medals
1,300 Rubies
12 Ready for War Defeat Negan's army 500,000 Development Exp
1 x Blue RSS Box
1,400 Rubies
13 Too Good to Be True Have 3000 fighters of lv.5 or above 700,000 Development Exp
1 x Purple RSS Box
1,500 Rubies
14 Happened So Fast Defeat lv.17 walkers 900,000 Development Exp
1 x Purple RSS Box
2,000 Rubies
15 Changing Loyalties Defeat lv.19 walkers 1,100,000 Development Exp
1 x Gold RSS Box
3,000 Rubies
One Off Events

First Victory Rewards

First victory rewards are given when you first defeat a new level of walker

Level Rubies Veggies Lumber Bullets Water Meat Clay Cloth Leather Metal Rubber
1 20 100 70 - - - 1 - - - -
2 40 150 100 - - - 2 - - - -
3 60 300 300 - - - 3 - - - -
4 80 600 400 - - - 4 - - - -
5 100 1,200 800 200 - - 5 - - - -
6 120 2,400 1,600 400 - - 6 - - - -
7 140 4,800 3,200 960 - - 7 - - - -
8 160 6,500 4,300 1,300 6,500 - 8 - - - -
9 180 8,500 5,700 1,700 8,500 - 9 9 - - -
10 200 11,100 7,400 2,220 11,100 5,600 10 10 - - -
11 220 13,300 8,900 2,660 13,300 6,700 11 11 - - -
12 240 16,000 10,700 3,200 16,000 8,000 12 12 - - -
13 260 20,000 13,300 4,000 20,000 10,000 13 13 - - -
14 280 24,000 16,000 4,800 24,000 12,000 14 14 14 - -
15 300 28,800 19,200 5,760 28,800 14,400 15 15 15 - -
16 320 34,600 23,100 6,920 34,600 17,300 16 16 16 - -
17 340 41,500 27,700 8,300 41,500 20,800 17 17 17 - -
18 360 49,800 33,200 9,960 49,800 24,900 19 18 18 18 -
19 380 59,800 39,900 11,960 59,800 29,900 19 19 19 19 -
20 400 71,800 47,900 14,360  71,800 35,900 20 20 20 20 -
21 420 86,200 57,500 17,240  86,200 43,100 21 21 21 21 -
22 440 103.4K 68,900 20,600  103.4K 51,700 22 22 22 22 22
23 460 124.1K 82,700 24,800  124.1K 62,100 23 23 23 23 23
24 480 148.9K 99,300 29.700  148.9K 74,500 24 24 24 24 24
25 500 178.7K 119.1K 35,740  178.7K 89,400 25 25 25 25 25

26

520 196.6K 131.1K 39,320 196.6K 98,300 26 26 26 26 26
27 540 216.3K 144.2K 43,260 216.3K 108.2K 27 27 27 27 27
28 560 227.1K 151.4K 45,400 227.1K 113.6K 28 28 28 28 28
29 580 238.5K 159K 47.700 238.5K 119.3K 29 29 29 29 29
30 600 250,4K 166.9K 50,080 250,4K 125.2K 30 30 30 30 30
31 620 262.9K 175.3K 52,500 262.9K 131.K 31 31 31 31 31
32 640 273,5K 182.3K 54,700 273.5K 136.7K 32 32 32 32 32
33 660 284.5K 189.6K 56,900 284.5K 142.2K 33 33 33 33 33
34 680 300K 200K 60,000 300K 150K 34 34 34 34 34
One Off Events

TWD:S Survivors 1 Year Anniversary

TWD: Survivors 1 Year

All you have to do is login each day for 7 days to get rewards

Day Reward
1 2 x Junkyard Keys
2 2000 Rubies
3 600 x 1 Min Research Speed-Ups
4 600 x 1 Min Training Speed-Ups
5 10 x Long Range Transmission
6 600 x 1 Min Construction Speed-Ups
7

3000 Rubies
2 Chests

600 x 1 Minute Universal Speed-Ups


TWD: Survivors 1 Year Bingo

This was broken and released too early. Compensation was given out (30 Tickets) as an apology.

How to Play

Event Rules
  1. Each Bingo event contains a number of Periods, Each Period has a number of Stages. Each Stage has a number of Draws.
  2. You get a reward at once for each Bingo.
  3. 3. You can also win Grand Prizes and Lucky Prizes, which will be sent at the end of the event by in game letter.
  4. To participate, start with a fresh Bingo card. You can use this until the end of the event.
  5. Each Draw will deliver several numbers. If a drawn number is on your Bingo card, it will be marked yellow.
  6. You can get a Bingo for each horizontal, vertical or diagonal straight line. Click the Bingo button to get the reward.
Locking and Unlocking
  1. If you want to take a yellow square to the next card, you can LOCK it. [Any yellow squares that are not locked will be refreshed to normal numbers you start a new card.]
  2. You can unlock and re-lock a yellow square at any time.
Refreshing

Tap the Refresh button to start a new card. All squares except any locked yellow squares and the middle square will be refreshed.

Bingo
  1. You can get a Bingo horizontally, vertically or diagonally.
  2. Tap the Bingo button to claim your prize immediately.
  3. Each time you got a Bingo, you also increase your chance to win a Lucky Prize at the end of the event.
  4. You can even get multiple Bingos in one time. In that case you also get multiple rewards

You can view the rewards by tapping the Rewards button on the main interface.

Bingo Rewards

You get this reward immediately when you got a Bingo. The reward is randomly drawn from the reward pool of the draw.

Grand Prize

The Grand Prize is given at the end of the event. It is divided based on all Bingos of all players in the Period. The more Bingos you had, the higher your share.

Lucky Prizes

All players who have had a Bingo have a chance to win a Lucky Prize. The more Bingos you had, the higher your chance to win.


Prizes

Prize Distribution

The 10,000,000 Rubies prize is divided over all players who got one or more Bingos. The more bingos you got, the more prizes you get.

Lucky Prizes
  1. Players with one or more bingo in a period have a chance to win Lucky Prize. The more bingos you have the higher the chance.
  2. Winners get 10k Rubies.
Chance

The chances on each period change, but consist of the following rewards

At the start of every period, you get the following items

Operation Counterblow

Avaiable from SX

Info

OPERATION COUNTERBLOW

Points

Scoring points
1. Points are earned by joining rallies against Carnivores Hunting Squads.
2. Reach certain amounts of points to get Milestone Reward.
3. The higher the level of the Carnivores Hunting Squads you beat, the more points you earn.

Target Points
Carnivores Hunting Squads Lv. 28

280

Carnivores Hunting Squads Lv. 29 290
Carnivores Hunting Squads Lv. 30 300
Carnivores Hunting Squads Lv. 31 310
Carnivores Hunting Squads Lv. 32 320
Carnivores Hunting Squads Lv. 33 330
Carnivores Hunting Squads Lv. 34 340
Carnivores Hunting Squads Lv. 35 350
Carnivores Hunting Squads Lv. 36 360

Milestone reward chests

Point Rewards
800 2000x Spine Bone, 400x Finger Bone
1,600 2000x Spine Bone, 400x Finger Bone
2,400 2000x Spine Bone, 400x Finger Bone
3,200 2000x Spine Bone, 400x Finger Bone
4,800 4000x Spine Bone, 800x Finger Bone
6,400 4000x Spine Bone, 800x Finger Bone
8,000 4000x Spine Bone, 800x Finger Bone
9,600 4000x Spine Bone, 800x Finger Bone
12,800 8000x Spine Bone, 1600x Finger Bone
16,000 8000x Spine Bone, 1600x Finger Bone

Perseverance Pays Off

General information

Perseverance Pays Off is a 7 day event that opened as a beta test in Season 4 and 6 in july 2023 and is implemented for all servers now (Servers in Season 1 start depending on the age of their server).

To obtain event points (stars) the player needs to complete certain tasks, see list below. The stars accumulate and unlock up to 10 different reward levels. Level rewards must be claimed in the given order.

image.png

Tasks

Tasks are devided into up to 16 types with 5 levels each, based on player's season. After completing and claiming the tasks of a lower level the task will automatically be refreshed to the next level. When all levels of a task are claimed, it will vanish from the list.

Tasks shown in the list depend on the townhall level of a player. For example if you didn't unlock the Garage yet, you won't be able to see the corresponding tasks.

Tasks (5 tasks each, different amounts, depending on the season)
Stars to gain
Donate to your Clan 5x 10
Gather Resources 5x 10
Increase Building Power  5x 10
Increase Technology Power  5x 10
Increase Fighter Power 5x 10
Defeat a PvE Enemy on your own 5x 10
Defeat a PvE Rally Enemy  5x 10
Complete World Exploration Event  5x 10
Perform a Short-Range Transmission  5x 10
Perform a Long-Range Transmission 5x 10
Use 13,5m Survivor EXP  5x 10
Perform an Animal Exchange  5x 10
Grab in Junkyard  5x 10
Use Weapon EXP 5x 10
Perform Basic Assemblage 5x 10
Perform Expert Assemblage 5x 10

image.png

Levels and Rewards

Each of the 10 levels needs 50 stars to fill up, so stars accumulate up to 500. Players don't need to fill all 5 levels in each of the 13 categories to finish the last level, since the maximum amount of stars to collect is 650.

BETA version (not active anymore):

7 of the reward levels can be claimed for free. For level 4 and 7 the player has to pay 100 rubies. Level 9 can only be bought with money (0,99 USD / 1,19 EUR etc.)

Level

Stars 

Rewards

Costs

1 50 200x 1k Tomatoes 200x 1k Water 150x 1k Lumber 100x 1k Meat   free
2 100 50x 1min Construction Speed up 50x 1min Research Speed up 50x 1min Training Speed up 50x 1min Heal Speed up   free
3 150 240x 1k Tomatoes 240x 1k Water 180x 1k Lumber 120x 1k Meat   free
4 200 60x 1min Construction Speed up 60x 1min Research Speed up 60x 1min Training Speed up 60x 1min Heal Speed up Elite Relocation 100 Rubies
5 250 280x 1k Tomatoes 280x 1k Water 210x 1k Lumber 140x 1k Meat March Recall free
6 300 1x Shovel 1x Windbreaker 1x Fisherman's Hat 1x Scarf   free
7 350 70x 1min Construction Speed up 70x 1min Research Speed up 70x 1min Training Speed up 70x 1min Heal Speed up 50% March Speed Up 100 Rubies
8 400 1x Shovel 1x Windbreaker 1x Fisherman's Hat 1x Scarf   free
9 450 8x Long Range Transmission 8x Short Range Transmission 8x Legendary Combat Skill Medal 8x Legendary Development Skill Medal   1,19 €
10 500 20x Erlenmayer Flask 2x 100k Bullets 200x 1min Speed Up     free

Current event (> 09/2023)
Level Stars Rewards Costs
1 50 1.600x Adhesive Tape 60x Recruit's Helmet Fragment 60x Recruit's Body Protection Fragment 60x Recruit's Leg Protection Fragment 60x Recruit's Weapon Fragment 60x Recruit's Accessories Fragment 60x Recruit's Boots Fragment
free
2 100 2x Shovel 2x Windbreaker 2x Fisherman's Hat 2x Scarf



free
3 150 70x DIY Brush 700x Wood Plank 300x War Carts Equipment: Cart 300x War Carts Equipment: Wheels 300x War Carts Equipment: Draft Animals


free
4 200 2x Expert Pliers 4x Basic Pliers 350x Weapon Cleaning Set 1.600x Weapon EXP



50 Rubies
5 250 60.000x Recruits EXP 300x Adhesive Tape 10x Recruit's Helmet Fragment 10x Recruit's Body Protection Fragment 10x Recruit's Leg Protection Fragment 10x Recruit's Weapon Fragment 10x Recruit's Accessories Fragment 10x Recruit's Boots Fragment free
6 300 150x Cooper 300x Iron 200x Steel




free
7 350 2.000x Adhesive Tape 100x Recruit's Helmet Fragment 100x Recruit's Body Protection Fragment 100x Recruit's Leg Protection Fragment 100x Recruit's Weapon Fragment 100x Recruit's Accessories Fragment 100x Recruit's Boots Fragment
100 Rubies
8 400 3x Shovel 3x Windbreaker 3x Fisherman's Hat 3x Scarf



free
9 450 100x DIY Brush 1.000x Wood Plank 400x War Carts Equipment: Cart 400x War Carts Equipment: Wheels 400x War Carts Equipment: Draft Animals


200 Rubies
10 500 3x Expert Pliers 6x Basic Pliers 500x Weapon Cleaning Set 2.400x Weapon EXP



free
11 550 20x Vehicle Token 200x Cooper 400x Iron 300x Steel



1,19 €
12 600 90.000x Recruits EXP 900x Adhesive Tape 30x Recruit's Helmet Fragment 30x Recruit's Body Protection Fragment 30x Recruit's Leg Protection Fragment 30x Recruit's Weapon Fragment 30x Recruit's Accessories Fragment 30x Recruit's Boots Fragment free
12+ 650+ 50x 1min Speedup






free

Regional Purchase Club

This event typically only happens once at the start of a brand new region. You won't see it again

Introduction

  1. The event lasts for 7 days, and the corresponding gift packs can be purchased every day. The gift packs are divided into multiple grades according to the price.
  2. When a full server player buys each grade of gift pack, the number of full server purchases of the corresponding gift pack will be increased. When the number of purchases is reached, all players who participate in the purchase of gift packs can receive the reward of the achieved target.
  3. The gift packs are only sold for a limited time on the opening day, and the sale will stop at the end of the time.
  4. After the sale of the gift packs ends, unpaid gift packs will be distributed via email. The progress reward received, and the next day's gift package sale will be opened
  5. Players can share the group purchase progress of the gift package to the chat channel

Purchase Club Packs

The packs repeat on multiple days. 

New Regions
Day $4.99 Purchase $9.99 Purchase
1, 3 and 5
20 x Rosita Fragment 6000 x 1 Min Universal Speedups
Accumulative Rewards
30 Purchases > 2 x Rosita
20 Purchases > 600 x 1 Min Universal Speedups
50 Purchases > 4 x Rosita
40 Purchases > 800 x 1 Min Universal Speedups
100 Purchases > 6 x Rosita
75 Purchases > 1200 x 1 Min Universal Speedups
160 Purchases > 8 x Rosita
100 Purchases > 1400 x 1 Min Universal Speedups
250 Purchases > 10 x Rosita
150 Purchases > 2000 x 1 Min Universal Speedups
Day $4.99 Purchase $9.99 Purchase
2 & 4
20 x Holly Fragment 30 x Long Range Transmissions
Accumulative Rewards
30 Purchases > 2 x Holly
20 Purchases > 3 x Long Range Transmissions
50 Purchases > 4 x Holly
40 Purchases > 4 x Long Range Transmissions
100 Purchases > 6 x Holly
75 Purchases > 6 x Long Range Transmissions
160 Purchases > 8 x Holly
100 Purchases > 8 x Long Range Transmissions
250 Purchases > 10 x Holly
150 Purchases > 10 x Long Range Transmissions

Old Regions
Day $4.99 Purchase $9.99 Purchase
1, 3, 5 and 7
20 x Rosita Fragment 9000 x 1 Min Universal Speedups
Accumulative Rewards
30 Purchases > 2 x Rosita
20 Purchases > 900 x 1 Min Universal Speedups
50 Purchases > 4 x Rosita
40 Purchases > 1200 x 1 Min Universal Speedups
100 Purchases > 6 x Rosita
75 Purchases > 1800 x 1 Min Universal Speedups
160 Purchases > 8 x Rosita
100 Purchases > 2100 x 1 Min Universal Speedups
250 Purchases > 10 x Rosita
150 Purchases > 3000 x 1 Min Universal Speedups
Day $4.99 Purchase $9.99 Purchase
2, 4 and 6
20 x Holly Fragment 50 x Long Range Transmissions
Accumulative Rewards
30 Purchases > 2 x Holly
20 Purchases > 5 x Long Range Transmissions
50 Purchases > 4 x Holly
40 Purchases > 8 x Long Range Transmissions
100 Purchases > 6 x Holly
75 Purchases > 10 x Long Range Transmissions
160 Purchases > 8 x Holly
100 Purchases > 12 x Long Range Transmissions
250 Purchases > 10 x Holly
150 Purchases > 15 x Long Range Transmissions

Ruby Rush

Introduction

  1. The event cunts all Rubies spent in the Home Region, Season Region and Line We Cross.
  2. Reach the Ruby spending milestones to claim milestones rewards.
  3. Any unclaimed rewards will be sent to you by in game letter after the event

Rewards

Rubies Spent Rewards
2,000 10x Skill Lock 5x Advanced Development Frags 1x Scarf 15x Legendary Development Skill Medal
5,000 15x Skill Lock 10x Advanced Development Frags 1x Fisherman's hat 20x Legendary Development Skill Medal
9,000 20x Skill Lock 10x Advanced Development Frags 1x Rain Boots 25x Legendary Development Skill Medal
14,000 25x Skill Lock 15x Advanced Development Frags 1x Raincoat 25x Legendary Development Skill Medal
20,000

30x Skill Lock

20x Advanced Development Frags 1x Headgear 30x Legendary Development Skill Medal
30,000 50x Skill Lock 30x Advanced Development Frags 1x Pickaxe 40x Legendary Development Skill Medal
50,000 50x Skill Lock 1x Torch 50x Legendary Development Skill Medal 50x Development EXP
80,000 80x Skill Lock 1x Cowboy hat 60x Legendary Development Skill Medal 60x Development EXP
120,000 120x Skill Lock 1x Overalls 70x Legendary Development Skill Medal 70x Development EXP
200,000 200x Skill Lock 1x Sledge Hammer 100x Legendary Development Skill Medal 100x Development EXP
300,000 300x Skill Lock 120x Advanced Development Frags 150x Legendary Development Skill Medal 150x Development EXP
500,000 500x Skill Lock 200x Advanced Development Frags 200x Legendary Development Skill Medal 200x Development EXP

Scavenge Rush

Point

 

Milestone rewards

Points Reward

500,000

3 Flashlight, 100 Rubies
1,000,000 4 Flashlight, 100 Rubies
2,000,000 5 Flashlight, 100 Rubies
3,500,000 6 Flashlight, 100 Rubies
6,000,000 7 Flashlight, 100 Rubies
10,000,000 8 Flashlight, 100 Rubies
15,000,000 8 Flashlight, 100 Rubies
20,000,000 9 Flashlight, 100 Rubies
30,000,000 10 Flashlight, 100 Rubies
40,000,000 12 Flashlight, 100 Rubies
60,000,000 13 Flashlight, 100 Rubies
80,000,000 15 Flashlight, 100 Rubies

 

Level rewards

Level Exit Reward Reward







1


1 Scaveger Rush - Plus Voucher
90 x 1 Min Construction  90 x 1 Min Research 90 x 1 Min Training 5 x 100k Veggies 5 x 100k Water 3 x 100k Wood 2 x 100k Meat 9 x 10k Bullets
6 Flasks 23 Cooper 11 Iron 6 Steel 2 x 100k Combat EXP 2 x 100k Developement EXP 100 Rubies 
2
2 Salvage Token
100 x 1 Min Construction  100 x 1 Min Research 100 x 1 Min Training 5 x 100k Veggies 5 x 100k Water 3 x 100k Wood 3 x 100k Meat 10 x 10k Bullets
6 Flasks 25 Cooper 12 Iron 6 Steel 2 x 100k Combat EXP 2 x 100k Developement EXP 100 Rubies 
3
1 Scaveger Rush - Plus Voucher
110 x 1 Min Construction  110 x 1 Min Research 110 x 1 Min Training 6 x 100k Veggies 6 x 100k Water 4 x 100k Wood 3 x 100k Meat 1 x 100k Bullets
12 x 10k Bullets 28 Cooper 14 Iron 7 Steel 2 x 100k Combat EXP 2 x 100k Developement EXP 100 Rubies 
4
1 Scaveger Rush - Plus Voucher
180 x 1 Min Construction  180 x 1 Min Research 180 x 1 Min Training 9 x 100k Veggies 9 x 100k Water 6 x 100k Wood 5 x 100k Meat 2 x 100k Bullets
11 Flasks 45 Cooper 23 Iron 11 Steel 3 x 100k Combat EXP 3 x 100k Developement EXP 200 Rubies 
5
2 Scaveger Rush - Plus Voucher
200 x 1 Min Construction  200 x 1 Min Research 200 x 1 Min Training 10 x 100k Veggies 10 x 100k Water 7 x 100k Wood 5 x 100k Meat 2 x 100k Bullets
13 Flasks 50 Cooper 25 Iron 13 Steel 3 x 100k Combat EXP 3 x 100k Developement EXP 200 Rubies 
6
3 Scaveger Rush - Plus Voucher
220 x 1 Min Construction  220 x 1 Min Research 220 x 1 Min Training 11 x 100k Veggies 11 x 100k Water 8 x 100k Wood 6 x 100k Meat 2 x 100k Bullets
14 Flasks 55 Cooper 27 Iron 14 Steel 4 x 100k Combat EXP 4 x 100k Developement EXP 200 Rubies 
7
3 Scaveger Rush - Plus Voucher
240 x 1 Min Construction  240 x 1 Min Research 240 x 1 Min Training 13 x 100k Veggies 13 x 100k Water 8 x 100k Wood 6 x 100k Meat 3 x 100k Bullets
15 Flasks 60 Cooper 30 Iron 15 Steel 4 x 100k Combat EXP 4 x 100k Developement EXP 200 Rubies 
8
4 Scaveger Rush - Plus Voucher
245 x 1 Min Construction  245 x 1 Min Research 245 x 1 Min Training 13 x 100k Veggies 13 x 100k Water 8 x 100k Wood 6 x 100k Meat 3 x 100k Bullets
15 Flasks 61 Cooper 31 Iron 15 Steel 4 x 100k Combat EXP 4 x 100k Developement EXP 200 Rubies 
9
5 Scaveger Rush - Plus Voucher
255 x 1 Min Construction  255 x 1 Min Research 255 x 1 Min Training 13 x 100k Veggies 13 x 100k Water 9 x 100k Wood 6 x 100k Meat 3 x 100k Bullets
15 Flasks 61 Cooper 31 Iron 15 Steel 4 x 100k Combat EXP 4 x 100k Developement EXP 200 Rubies 
10
5 Scaveger Rush - Plus Voucher
260 x 1 Min Construction  260 x 1 Min Research 260 x 1 Min Training 14 x 100k Veggies 14 x 100k Water 9 x 100k Wood 7 x 100k Meat 3 x 100k Bullets
16 Flasks 65 Cooper 32 Iron 16 Steel 4 x 100k Combat EXP 4 x 100k Developement EXP 200 Rubies 
11
6 Scaveger Rush - Plus Voucher
270 x 1 Min Construction  270 x 1 Min Research 270 x 1 Min Training 14 x 100k Veggies 14 x 100k Water 9 x 100k Wood 7 x 100k Meat 3 x 100k Bullets
17 Flasks 68 Cooper 34 Iron 17 Steel 5 x 100k Combat EXP 5 x 100k Developement EXP 200 Rubies 
12
7 Scaveger Rush - Plus Voucher
280 x 1 Min Construction  280 x 1 Min Research 280 x 1 Min Training 15 x 100k Veggies 15 x 100k Water 10 x 100k Wood 7 x 100k Meat 3 x 100k Bullets
18 Flasks 70 Cooper 35 Iron 18 Steel 5 x 100k Combat EXP 5 x 100k Developement EXP 200 Rubies 
13
8 Scaveger Rush - Plus Voucher
1 Inmate Tyresee  Voucher 290 x 1 Min Construction  290 x 1 Min Research 290 x 1 Min Training 15 x 100k Veggies 15 x 100k Water 10 x 100k Wood 8 x 100k Meat
3 x 100k Bullets 73 Cooper 36 Iron 18 Steel 5 x 100k Combat EXP 5 x 100k Developement EXP 200 Rubies 
14
10 Scaveger Rush - Plus Voucher
1 Inmate Tyresee  Voucher 300 x 1 Min Construction  300 x 1 Min Research 300 x 1 Min Training 16 x 100k Veggies 16 x 100k Water 10 x 100k Wood 8 x 100k Meat
3 x 100k Bullets 75 Cooper 38 Iron 19 Steel 5 x 100k Combat EXP 5 x 100k Developement EXP 300 Rubies 

15


14 Scaveger Rush - Plus Voucher
1 Inmate Tyresee  Voucher 320 x 1 Min Construction  320 x 1 Min Research 320 x 1 Min Training 17 x 100k Veggies 17 x 100k Water 11 x 100k Wood 8 x 100k Meat
3 x 100k Bullets 80 Cooper 40 Iron 20 Steel 5 x 100k Combat EXP 5 x 100k Developement EXP 300 Rubies 

Quick Glance Table

Scavenge Rush Day 1
Construction Site
Day 2
Research Facility
Day 3
Gym
Day 4
TV Station
Day 5
Parking Garage
Day 6
Private Pool
Increase 1 Technology Power
150


150
Use 1 min of Research Speed Up
1,200


1,200
Increase 1 Building Power 150



150
Use 1 min of Building Speed Up 1,200



1,200
Use 1 min of Training Speed Up

1,200

1,200
Short-Range Transmission (SRT)
20,000
20,000
20,000
Long-Range Transmission (LRT)
100,000
100,000
100,000
Grab in Junkyard 500,000
500,000
500,000 500,000
Perform 1 Basic Assemblage

60,000
60,000 60,000
Perform 1 Expert Assemblage

200,000
200,000 200,000
Practice Specialization Skill/Badge
200,000
200,000
200,000
Purchase packs 1 time(s) 2,000,000 2,000,000 2,000,000 2,000,000 2,000,000

2,000,000

Spend 1 Ruby 500 500 500 500 500 500
Increase Animal Skill value by 1 Ruby by learning a new Skill
80



80
Increase Animal Skill value by 1 Ruby by upgrading a Skill
500



500
Train 1 Lvl.X Fighter

300 - 9,400

300 - 9,400
Get a X Skill Animal 112,000 - 96,000,000



112,000 - 96,000,000
Additional Kill Walkers / WA / WES / AB / ZEF / NA / NWF / ABT / RHA Gather Kill Walkers / WA / WES / AB / ZEF / NA / NWF / ABT / RHA Gather Kill Walkers / WA / WES / AB / ZEF / NA / NWF / ABT / RHA Gather + Kill Walkers / WA / WES / AB / ZEF / NA / NWF / ABT / RHA

Season Skirmishes

Available from V 6.3.0

Info

To participate in Season Skirmishes, you must have reached Season 2 and have a Town Hall level of 14 or higher.

Season Skirmishes.jpg

Point

Scoring points
1. Points are earned by defeating Seasonal Gathering enemies.
2. Earn points to get Milestone Reward Chests.
3. The higher the level of the Seasonal Gathering enemy, the more points you will earn for defeating it.
4. During the "Suppression of Enemies" phase you get double points!

Target Points
Seasonal Enemiesl lv 18 180
Seasonal Enemiesl lv 19 190
Seasonal Enemiesl lv 20 200
Seasonal Enemiesl lv 21 210
Seasonal Enemiesl lv 22 220
Seasonal Enemiesl lv 23  230
Seasonal Enemiesl lv 24 240
Seasonal Enemiesl lv 25 250

Seasonal Enemiesl lv 26

260

Seasonal Enemiesl lv 27

270

Seasonal Enemiesl lv 28

280

Seasonal Enemiesl lv 29

290

Seasonal Enemiesl lv 30

300

Seasonal Enemiesl lv 31

310

Seasonal Enemiesl lv 32

320

Seasonal Enemiesl lv 33

330

Seasonal Enemiesl lv 34

340

Seasonal Enemiesl lv 35

350

Seasonal Enemiesl lv 36

360

 

Milestone Reward Chests

Point Rewards
800 1x Legendary Survivor Fragment, 2x LRT, 20x 20k Combat EXP
1,600 1x Legendary Survivor Fragment, 2x LRT, 20x 20k Combat EXP
2,400 1x Legendary Survivor Fragment, 2x LRT, 20x 20k Combat EXP
3,200 2x Legendary Survivor Fragments, 2x LRT, 40x 20k Combat EXP
4,800 2x Legendary Survivor Fragments, 2x LRT, 40x 20k Combat EXP
6,400 2x Legendary Survivor Fragments, 2x LRT, 40x 20k Combat EXP
8,000 62x Legendary Combat Skill Medal, 3x LRT, 60x 20k Combat EXP
9,600 62x Legendary Combat Skill Medal, 3x LRT, 60x 20k Combat EXP
12,800 62x Legendary Combat Skill Medal, 3x LRT, 60x 20k Combat EXP
16,000 62x Legendary Combat Skill Medal, 3x LRT, 60x 20k Combat EXP

Shooting Training

Introduction

Prizes

With each shot, you can get either;

Costs

Bullets Elite Points Cost Limit
1 0 Free 1 per 12hrs
1 0 2000 Rubies 4
1 500 $4.99 1
2 1,000 $9.99 1
4 2,000 $19.99 1
11 5,000 $48.99 1
23 10,000 $99.99 1

Special Events

Special Events (Easter, Christmas, etc)

Keep in mind that these details are kept vague as things can change, or are specific to each special event. To keep it consistent, only relevant basic information is kept here, but it's typically the same format for every event.

Each special event lasts for 7 days. There are different types of rewards usually obtained by either purchasing items or gaining the items required from doing certain tasks. These special events usually incorporate all if not most of these events at the same time.

Main Event Rewards

Level Item Item 2 (Costs 4.99)
0 1 x Long Range Transmission 10 x Long Range Transmission
1 100k Veggies 1 x Special Avatar Frame (No Limit)
2 30 x 1 Min Construction Speed-Ups 5 x 1 Hour Construction Speed-Ups
3 100k Meat 1m Meat
4 30 x 1 Min Research Speed-Ups 5 x 1 Hour Research Speed-Ups
5 1 x Green Development Gear 1 x Blue Survivor Gear
6 100k Water 1m Water
7 30 x 1 Min Training Speed-Ups 5 x 1 Hour Training Speed-Ups
8 100k Wood 1m Wood

9

1 x Special Town Decoration 5 x 1 Hour Healing Speed-Ups
10 1 x Green Development Gear 1 x Blue Survivor Gear
11 200k Veggies 1m Veggies
12 30 x 1 Min Construction Speed-Ups 5 x 1 Hour Construction Speed-Ups
13 200k Meat 1m Meat
14 30 x 1 Min Research Speed-Ups 5 x 1 Hour Research Speed-Ups
15 1 x Green Development Gear 1 x Blue Survivor Gear
16 200k Water 1m Water
17 30 x 1 Min Training Speed-Ups 5 x 1 Hour Training Speed-Ups
18 200k Wood 1m Wood
19 30 x 1 Min Healing Speed-Ups 5 x 1 Hour Healing Speed-Ups
20 1 x Junkyard Key 5 x Junkyard Keys
20+ - 1 x 1 Hour Universal Speed-Ups

Daily Rewards Tasks

Day 1
Login
Login 1 Day 2 x Items, 1 x Long Range Transmission, 10 x 1 Min Construction, 10 x 1 Min Healing
Login 2 Days 2 x Items, 1 x Long Range Transmission, 20 x 1 Min Construction, 20 x 1 Min Healing
Login 3 Days 2 x Items, 1 x Long Range Transmission, 30 x 1 Min Construction, 30 x 1 Min Healing
Login 4 Days 2 x Items, 1 x Long Range Transmission, 40 x 1 Min Construction, 40 x 1 Min Healing
Login 5 Days 2 x Items, 1 x Long Range Transmission, 50 x 1 Min Construction, 50 x 1 Min Healing
Development
Use 60 Construction Speedup 2 x Items, 10 x 1 of each type of speedup
Use 180 Construction Speedup 2 x Items, 20 x 1 of each type of speedup
Use 300 Construction Speedup 2 x Items, 30 x 1 of each type of speedup
Use 600 Construction Speedup 2 x Items, 40 x 1 of each type of speedup
Use 1200 Construction Speedup 2 x Items, 50 x 1 of each type of speedup
Fortification
Defeat 10 Walker Herds on the Map 2 x Items, 2 x 20k Development Exp, 10 x 1 Minute Construction, 10 x 1 Min Healing
Defeat 25 Walker Herds on the Map 2 x Items, 4 x 20k Development Exp, 20 x 1 Minute Construction, 20 x 1 Min Healing
Defeat 50 Walker Herds on the Map 2 x Items, 1 x 20k Development Exp, 30 x 1 Minute Construction, 30 x 1 Min Healing
Defeat 90 Walker Herds on the Map 2 x Items, 2 x 20k Development Exp, 40 x 1 Minute Construction, 40 x 1 Min Healing
Defeat 150 Walker Herds on the Map 2 x Items, 3 x 20k Development Exp, 50 x 1 Minute Construction, 50 x 1 Min Healing
Day 2
Survivors
Use 5 Short Range Transmissions 2 x Items, 1 x Long Range Transmission, 10 x 1 Min Training, 10 x 1 Min Research
Use 10 Short Range Transmissions 2 x Items, 1 x Long Range Transmission, 20 x 1 Min Training, 20 x 1 Min Research
Use 15 Short Range Transmissions 2 x Items, 1 x Long Range Transmission, 30 x 1 Min Training, 30 x 1 Min Research
Use 20 Short Range Transmissions 2 x Items, 1 x Long Range Transmission, 40 x 1 Min Training, 40 x 1 Min Research
Use 30 Short Range Transmissions 2 x Items, 1 x Long Range Transmission, 50 x 1 Min Training, 50 x 1 Min Research
Bootcamp
Use 60 Training Speedup 2 x Items, 2 x 20k Development Exp, 2 x 10k Water, 2 x 10k Meat
Use 180 Training Speedup 2 x Items, 4 x 20k Development Exp, 4 x 10k Water, 4 x 10k Meat
Use 300 Training Speedup 2 x Items, 1 x 100k Development Exp, 1 x 100k Water, 1 x 100k Meat
Use 600 Training Speedup 2 x Items, 2 x 100k Development Exp, 2 x 100k Water, 2 x 100k Meat
Use 1200 Training Speedup 2 x Items, 3 x 100k Development Exp, 3 x 100k Water, 3 x 100k Meat
Army Matters
Train 50 fighters of Lv.1 or above 2 x Items, 2 x 20k Development Exp, 10 x 1 Min Training, 10 x 1 Min Research
Train 100 fighters of Lv.1 or above 2 x Items, 4 x 20k Development Exp, 20 x 1 Min Training, 20 x 1 Min Research
Train 200 fighters of Lv.1 or above 2 x Items, 1 x 100k Development Exp, 30 x 1 Min Training, 30 x 1 Min Research
Train 500 fighters of Lv.1 or above 2 x Items, 2 x 100k Development Exp, 40 x 1 Min Training, 40 x 1 Min Research
Train 1000 fighters of Lv.1 or above 2 x Items, 3 x 100k Development Exp, 50 x 1 Min Training, 50 x 1 Min Research
Day 3
Clan Aid
Help member of your clan 50 times 2 x Items, 10 x 1 of each type of speedup
Help member of your clan 100 times 2 x Items, 20 x 1 of each type of speedup
Help member of your clan 150 times 2 x Items, 30 x 1 of each type of speedup
Help member of your clan 250 times 2 x Items, 40 x 1 of each type of speedup
Help member of your clan 400 times 2 x Items, 50 x 1 of each type of speedup
Survival Challenge
Donate to the Clan 50 Times 2 x Items, 2 x 20k Development Exp, 2 x 10k Veggies, 2 x 10k Wood
Donate to the Clan 100 Times 2 x Items, 4 x 20k Development Exp, 4 x 10k Veggies, 4 x 10k Wood
Donate to the Clan 150 Times 2 x Items, 1 x 100k Development Exp, 1 x 100k Veggies, 1 x 100k Wood
Donate to the Clan 200 Times 2 x Items, 2 x 100k Development Exp, 2 x 100k Veggies, 2 x 100k Wood
Donate to the Clan 300 Times 2 x Items, 3 x 100k Development Exp, 3 x 100k Veggies, 3 x 100k Wood
Fortification
Train 50 fighters of Lv.1 or above 2 x Items, 2 x 20k Development Exp, 10 x 1 Min Training, 10 x 1 Min Research
Train 100 fighters of Lv.1 or above 2 x Items, 4 x 20k Development Exp, 20 x 1 Min Training, 20 x 1 Min Research
Train 200 fighters of Lv.1 or above 2 x Items, 1 x 100k Development Exp, 30 x 1 Min Training, 30 x 1 Min Research
Train 500 fighters of Lv.1 or above 2 x Items, 2 x 100k Development Exp, 40 x 1 Min Training, 40 x 1 Min Research
Train 1000 fighters of Lv.1 or above 2 x Items, 3 x 100k Development Exp, 50 x 1 Min Training, 50 x 1 Min Research
Day 4
Resources
Find 50 items by defeating Walkers 2 x Items, 10 x 1 of each type of speedup
Find 100 items by defeating Walkers 2 x Items, 20 x 1 of each type of speedup
Find 200 items by defeating Walkers 2 x Items, 30 x 1 of each type of speedup
Find 300 items by defeating Walkers 2 x Items, 40 x 1 of each type of speedup
Find 450 items by defeating Walkers 2 x Items, 50 x 1 of each type of speedup
Productivity
Gather 500k resources from garrisoned Scavenge Site 2 x Items, 2 x 20k Development Exp, 10 x 1 Minute Construction, 10 x 1 Min Healing
Gather 1m resources from garrisoned Scavenge Site 2 x Items, 4 x 20k Development Exp, 20 x 1 Minute Construction, 20 x 1 Min Healing
Gather 2m resources from garrisoned Scavenge Site 2 x Items, 1 x 20k Development Exp, 30 x 1 Minute Construction, 30 x 1 Min Healing
Gather 3m resources from garrisoned Scavenge Site 2 x Items, 2 x 20k Development Exp, 40 x 1 Minute Construction, 40 x 1 Min Healing
Gather 4m resources from garrisoned Scavenge Site 2 x Items, 3 x 20k Development Exp, 50 x 1 Minute Construction, 50 x 1 Min Healing
Fortification
Attack Military Convoy 5 Times 2 x Items, 2 x 20k Development Exp, 10 x 1 Min Training, 10 x 1 Min Research
Attack Military Convoy 8 Times 2 x Items, 4 x 20k Development Exp, 20 x 1 Min Training, 20 x 1 Min Research
Attack Military Convoy 12 Times 2 x Items, 1 x 100k Development Exp, 30 x 1 Min Training, 30 x 1 Min Research
Attack Military Convoy 16 Times 2 x Items, 2 x 100k Development Exp, 40 x 1 Min Training, 40 x 1 Min Research
Attack Military Convoy 20 Times 2 x Items, 3 x 100k Development Exp, 50 x 1 Min Training, 50 x 1 Min Research
Day 5
Sprint
Use 200 Formation Stamina 2 x Items, 2 x 10k Veggies, Water, Wood and Meat
Use 400 Formation Stamina 2 x Items, 4 x 10k Veggies, Water, Wood and Meat
Use 600 Formation Stamina 2 x Items, 1 x 100k Veggies, Water, Wood and Meat
Use 800 Formation Stamina 2 x Items, 2 x 100k Veggies, Water, Wood and Meat
Use 1200 Formation Stamina 2 x Items, 3 x 100k Veggies, Water, Wood and Meat
Library Techs
Gather 500k resources from garrisoned Scavenge Site 2 x Items, 10 x 1 of each type of speedup
Gather 1m resources from garrisoned Scavenge Site 2 x Items, 20 x 1 of each type of speedup
Gather 2m resources from garrisoned Scavenge Site 2 x Items, 30 x 1 of each type of speedup
Gather 3m resources from garrisoned Scavenge Site 2 x Items, 40 x 1 of each type of speedup
Gather 4m resources from garrisoned Scavenge Site 2 x Items, 50 x 1 of each type of speedup
Clan Co-Op
Attack Military Convoy 5 Times
2 x Items, 1 x Salvage Token, 10 x 1 Min Construction Speedup, 10 x 1 Min Healing Speedup
Attack Military Convoy 8 Times
2 x Items, 1 x Salvage Token, 20 x 1 Min Construction Speedup, 20 x 1 Min Healing Speedup
Attack Military Convoy 12 Times
2 x Items, 1 x Salvage Token, 30 x 1 Min Construction Speedup, 30 x 1 Min Healing Speedup
Attack Military Convoy 16 Times
2 x Items, 1 x Salvage Token, 40 x 1 Min Construction Speedup, 40 x 1 Min Healing Speedup
Attack Military Convoy 20 Times
2 x Items, 1 x Salvage Token, 50 x 1 Min Construction Speedup, 50 x 1 Min Healing Speedup

Most Items Collected Reward Ranking

As you obtain the items for the event, for example; eggs. You will climb the leaderboard for most items obtained. This will get you rewards at the end of the event.

Rank Items
1

15 x Universal Fragments

1 x Special Town Decoration

5 x Junkyard Keys

6 x Long Range Transmission

20 x 1 Hour Construction Speed-Ups

2

10 x Universal Fragments

3 x Junkyard Keys

5 x Long Range Transmission

15 x 1 Hour Construction Speed-Ups

15 x 1 Hour Research Speed-Ups

3

5 x Universal Fragments

1 x Junkyard Keys

4 x Long Range Transmission

10 x 1 Hour Construction Speed-Ups

10 x 1 Hour Research Speed-Ups

4 - 10

3 x Long Range Transmission

8 x 1 Hour Construction Speed-Ups

8 x 1 Hour Research Speed-Ups

11 - 20

2 x Long Range Transmission

6 x 1 Hour Construction Speed-Ups

6 x 1 Hour Research Speed-Ups

21 - 50

1 x Long Range Transmission

4 x 1 Hour Construction Speed-Ups

4 x 1 Hour Research Speed-Ups

Top-Up Event

The top-up event gets you special rewards unlocked when you purchase rubies. Rubies from inventory do not count. Special purchases such as the Weekly Cards, Survival Pass, Growth Fund and Traveling Contractor don't count.

Note that the information below could change at any time, but this is a general idea of what is rewarded to you.

The Top Up Event has been removed since version 3.2.0
"The accumulated purchase rewards are removed from the holiday packs like Cherry Blossom Festival pack, Easter pack etc) (so it’s no longer possible to get the Police Car that way)."

You have two types of deals. You have Great Deal or Good Deal. You can purchase up to 10 of these deals each day, for 7 days. A Great Deal you can select three different rewards, for Good Deal you can choose two.

Purchase Total Reward(s)
1,000 Rubies

1 x Long Range Transmission

5 x Survivor Fragment (Changes)

3 x Development Medals

10 x 5000 Development Exp

2,000 Rubies

1 x Long Range Transmission

5 x Survivor Fragment (Changes)

3 x Development Medals

10 x 5000 Development Exp

5,000 Rubies

2 x Long Range Transmission

10 x Survivor Fragment (Changes)

6 x Development Medals

20 x 5000 Development Exp

10,000 Rubies

4 x Long Range Transmission

15 x Survivor Fragment (Changes)

10 x Development Medals

30 x 5000 Development Exp

20,000 Rubies

7 x Long Range Transmission

20 x Survivor Fragment (Changes)

15 x Development Medals

60 x 5000 Development Exp

40,000 Rubies

12 x Long Range Transmission

35 x Survivor Fragment (Changes)

25 x Development Medals

100 x 5000 Development Exp

100,000 Rubies

35 x Long Range Transmission

90 x Survivor Fragment (Changes)

60 x Development Medals

250 x 5000 Development Exp

200,000 Rubies

50 x Long Range Transmission

120 x Survivor Fragment (Changes)

90 x Development Medals

350 x 5000 Development Exp

400,000 Rubies

90 x Long Range Transmission

200 x Survivor Fragment (Changes)

160 x Development Medals

600 x 5000 Development Exp

700,000 Rubies

1 x Swat Truck


Strongest Survivor

Correct as of 7.2.1 

Quick Glance Table

Strongest Survivor

Day 1

(Construction)

Day 2
(Research)
Day 3
(Training)
Day 4
(Radio/Grab)
Day 5
(Powering Up)
Day 6
(Full Development)
Increase 1 Technology Power 150


150 150
Use 1 min of Research Speed Up 1,200


1,200 1,200
Increase 1 Building Power
150

150 150
Use 1 min of Building Speed Up
1,200

1200 1,200
Use 1 min of Training Speed Up

1,200
1,200 1,200
Short-Range Transmission (SRT)
20,000
20,000
20,000
Long-Range Transmission (LRT)
100,000
100,000
100,000
Grab in Junkyard
500,000
500,000
500,000
Perform 1 Basic Assemblage 60,000
60,000

60,000
Perform 1 Expert Assemblage 200,000
200,000

200,000
Practice Specialization Skill/Badge 200,000
200,000

200,000
Increase 1 Survivor Power



30 30
Increase 1 Fighter Power



20 20
Get 1 Ruby from purchase pack 500 500 500 500 500 500
Spend 1 Ruby
500
500
500
Increase Animal Skill value by 1 Ruby by learning a new Skill
80


80
Increase Animal Skill value by 1 Ruby by upgrading a Skill
500


500
Train 1 Lvl.X Fighter

300 - 9,400

300 - 9,400
Get a X Skill Animal 112,000 - 96,000,000


112,000 - 96,000,000
Additional Kill Walkers / WA / WES / AB / ZEF / NA / NWF / ABT / RHA / Carnivores Gather Kill Walkers / WA / WES / AB / ZEF / NA / NWF / ABT / RHA / Carnivores Gather Kill Event (KE) + Kill Walkers / WA / WES / AB / ZEF / NA / NWF / ABT / RHA / Carnivores Gather

Stage 1: Research Frenzy (1 day)

Note:

Type

Points

Increase 1 Technology Power 150
Use 1 minute of Research Speed Up 1,200
Practice Specialization Skill/Badge 200,000
Perform 1 Basic Assemblage 60,000
Perform 1 Expert Assemblage 200,000
Get 1 Ruby from a purchase pack 500
Increase Animal Skill value by 1 Ruby by learning a new Skill 80
Increase Animal Skill value by 1 Ruby by upgrading a Skill 500
Get a 3 Skill Animal 112,000
Get a 4 Skill Animal 136,000
Get a 5 Skill Animal 168,000
Get a 6 Skill Animal 240,000
Get a 7 Skill Animal 344,000
Get a 8 Skill Animal 600,000
Get a 9 Skill Animal 1,440,000
Get a 10 Skill Animal 3,440,000
Get a 11 Skill Animal 12,000,000
Get a 12 Skill Animal 32,000,000
Get a 13 Skill Animal 64,000,000
Get a 14 Skill Animal 80,000,000
Get a 15 Skill Animal 96,000,000
Defeat a 1 Lv.1 Walker 12,000
Defeat a 1 Lv.2 Walker 20,000
Defeat a 1 Lv.3 Walker 28,000
Defeat a 1 Lv.4 Walker 36,000
Defeat a 1 Lv.5 Walker 44,000
Defeat a 1 Lv.6 Walker 52,000
Defeat a 1 Lv.7 Walker 60,000
Defeat a 1 Lv.8 Walker 68,000
Defeat a 1 Lv.9 Walker 76,000
Defeat a 1 Lv.10 Walker 84,000
Defeat a 1 Lv.11 Walker 92,000
Defeat a 1 Lv.12 Walker 100,000
Defeat a 1 Lv.13 Walker 108,000
Defeat a 1 Lv.14 Walker 116,000
Defeat a 1 Lv.15 Walker 124,000
Defeat a 1 Lv.16 Walker 132,000
Defeat a 1 Lv.17 Walker 140,000
Defeat a 1 Lv.18 Walker 148,000
Defeat a 1 Lv.19 Walker 156,000
Defeat a 1 Lv.20 Walker 164,000
Defeat a 1 Lv.21 Walker 172,000
Defeat a 1 Lv.22 Walker 180,000
Defeat a 1 Lv.23 Walker 188,000
Defeat a 1 Lv.24 Walker 196,000
Defeat a 1 Lv.25 Walker 204,000
Defeat a 1 Lv.26 Walker 214,000
Defeat a 1 Lv.27 Walker 225,000
Defeat a 1 Lv.28 Walker 236,000
Defeat a 1 Lv.29 Walker 248,000
Defeat a 1 Lv.30 Walker 260,000
Defeat a 1 Lv.31 Walker 273,000
Defeat a 1 Lv.32 Walker 287,000
Defeat a 1 Lv.33 Walker 301,000
Defeat a 1 Lv.34 Walker 316,000
Defeat a 1 Lv.35 Walker 332,000
Defeat a 1 Lv.36 Walker 349,000
Defeat a 1 Lv.37 Walker 366,000
Defeat a 1 Lv.38 Walker 385,000
Defeat a 1 Lv.39 Walker 404,000
Defeat a 1 Lv.40 Walker 424,000
Defeat 1 Lv.6 WA / WES / AB / ZEF 104,000
Defeat 1 Lv.10 WA / WES / AB / ZEF 168,000
Defeat 1 Lv.13 WA / WES / AB / ZEF 216,000
Defeat 1 Lv.16 WA / WES / AB / ZEF 264,000
Defeat 1 Lv.19 WA / WES / AB / ZEF 312,000
Defeat 1 Lv 22 WA / WES / AB / ZEF 360,000
Defeat 1 Lv.25 WA / WES / AB / ZEF 408,000
Defeat 1 Lv.28 WA / WES / AB / ZEF 472,000
Defeat 1 Lv.31 WA / WES / AB / ZEF 546,000
Defeat 1 Lv.34 WA / WES / AB / ZEF 632,000
Defeat 1 Lv.18 NA / NWF / ABT / RHA 296,000
Defeat 1 Lv.19 NA / NWF / ABT / RHA 312,000
Defeat 1 Lv.20 NA / NWF / ABT / RHA 328,000
Defeat 1 Lv.21 NA / NWF / ABT / RHA 344,000
Defeat 1 Lv.22 NA / NWF / ABT / RHA 360,000
Defeat 1 Lv.23 NA / NWF / ABT / RHA 376,000
Defeat 1 Lv.24 NA / NWF / ABT / RHA 392,000
Defeat 1 Lv.25 NA / NWF / ABT / RHA 406,000
Defeat 1 Lv.26 NA / NWF / ABT / RHA 428,000
Defeat 1 Lv.27 NA / NWF / ABT / RHA 449,000
Defeat 1 Lv.28 NA / NWF / ABT / RHA 471,000
Defeat 1 Lv.29 NA / NWF / ABT / RHA 495,000
Defeat 1 Lv.30 NA / NWF / ABT / RHA 520,000
Defeat 1 Lv.31 NA / NWF / ABT / RHA 546,000
Defeat 1 Lv.32 NA / NWF / ABT / RHA 573,000
Defeat 1 Lv.33 NA / NWF / ABT / RHA 602,000
Defeat 1 Lv.34 NA / NWF / ABT / RHA 632,000
Defeat 1 Lv.35 NA / NWF / ABT / RHA 664,000
Defeat 1 Lv.36 NA / NWF / ABT / RHA 697,000

Stage 2: Construction Kraze (1 day)

Type

Points

Increase 1 Building Power

150

Use 1 minute of Construction Speed Up

1,200

Use 1 Short-Range Transmission

20,000

Use 1 Long-Range Transmission 

100,000

Grab in Junkyard 1 time 

500,000

Get 1 Ruby from a purchase pack 500
Spend 1 Ruby

500

Gather 1 Veggie

2

Gather 1 Water

2

Gather 1 Lumber

3

Gather 1 Meat

4

Gather 1 Bullet

10


Stage 3: Training Mania(1 Day)

Note:

Type

Points

Use 1 minute of Training Speed Up 1,200
Get 1 Ruby from a purchase pack 500
Practice Specialization Skill/Badge 200,000
Perform 1 Basic Assemblage 60,000
Perform 1 Expert Assemblage 200,000
Train 1 Lv.1 Fighter 300
Train 1 Lv.2 Fighter 500
Train 1 Lv.3 Fighter 1,100
Train 1 Lv.4 Fighter 1,700
Train 1 Lv.5 Fighter 2,200
Train 1 Lv.6 Fighter 3,000
Train 1 Lv.7 Fighter 4,100
Train 1 Lv.8 Fighter 5,400
Train 1 Lv.9 Fighter 7,500
Train 1 Lv.10 FIghter 9,400
Defeat a 1 Lv.1 Walker 12,000
Defeat a 1 Lv.2 Walker 20,000
Defeat a 1 Lv.3 Walker 28,000
Defeat a 1 Lv.4 Walker 36,000
Defeat a 1 Lv.5 Walker 44,000
Defeat a 1 Lv.6 Walker 52,000
Defeat a 1 Lv.7 Walker 60,000
Defeat a 1 Lv.8 Walker 68,000
Defeat a 1 Lv.9 Walker 76,000
Defeat a 1 Lv.10 Walker 84,000
Defeat a 1 Lv.11 Walker 92,000
Defeat a 1 Lv.12 Walker 100,000
Defeat a 1 Lv.13 Walker 108,000
Defeat a 1 Lv.14 Walker 116,000
Defeat a 1 Lv.15 Walker 124,000
Defeat a 1 Lv.16 Walker 132,000
Defeat a 1 Lv.17 Walker 140,000
Defeat a 1 Lv.18 Walker 148,000
Defeat a 1 Lv.19 Walker 156,000
Defeat a 1 Lv.20 Walker 164,000
Defeat a 1 Lv.21 Walker 172,000
Defeat a 1 Lv.22 Walker 180,000
Defeat a 1 Lv.23 Walker 188,000
Defeat a 1 Lv.24 Walker 196,000
Defeat a 1 Lv.25 Walker 204,000
Defeat a 1 Lv.26 Walker 214,000
Defeat a 1 Lv.27 Walker 225,000
Defeat a 1 Lv.28 Walker 236,000
Defeat a 1 Lv.29 Walker 248,000
Defeat a 1 Lv.30 Walker 260,000
Defeat a 1 Lv.31 Walker 273,000
Defeat a 1 Lv.32 Walker 287,000
Defeat a 1 Lv.33 Walker 301,000
Defeat a 1 Lv.34 Walker 316,000
Defeat a 1 Lv.35 Walker 332,000
Defeat a 1 Lv.36 Walker 349,000
Defeat a 1 Lv.37 Walker 366,000
Defeat a 1 Lv.38 Walker 385,000
Defeat a 1 Lv.39 Walker 404,000
Defeat a 1 Lv.40 Walker 424,000
Defeat 1 Lv.6 WA / WES / AB / ZEF 104,000
Defeat 1 Lv.10 WA / WES / AB / ZEF 168,000
Defeat 1 Lv.13 WA / WES / AB / ZEF 216,000
Defeat 1 Lv.16 WA / WES / AB / ZEF 264,000
Defeat 1 Lv.19 WA / WES / AB / ZEF 312,000
Defeat 1 Lv 22 WA / WES / AB / ZEF 360,000
Defeat 1 Lv.25 WA / WES / AB / ZEF 408,000
Defeat 1 Lv.28 WA / WES / AB / ZEF 472,000
Defeat 1 Lv.31 WA / WES / AB / ZEF 546,000
Defeat 1 Lv.34 WA / WES / AB / ZEF 632,000
Defeat 1 Lv.18 NA / NWF / ABT / RHA 296,000
Defeat 1 Lv.19 NA / NWF / ABT / RHA 312,000
Defeat 1 Lv.20 NA / NWF / ABT / RHA 328,000
Defeat 1 Lv.21 NA / NWF / ABT / RHA 344,000
Defeat 1 Lv.22 NA / NWF / ABT / RHA 360,000
Defeat 1 Lv.23 NA / NWF / ABT / RHA 376,000
Defeat 1 Lv.24 NA / NWF / ABT / RHA 392,000
Defeat 1 Lv.25 NA / NWF / ABT / RHA 406,000
Defeat 1 Lv.26 NA / NWF / ABT / RHA 428,000
Defeat 1 Lv.27 NA / NWF / ABT / RHA 449,000
Defeat 1 Lv.28 NA / NWF / ABT / RHA 471,000
Defeat 1 Lv.29 NA / NWF / ABT / RHA 495,000
Defeat 1 Lv.30 NA / NWF / ABT / RHA 520,000
Defeat 1 Lv.31 NA / NWF / ABT / RHA 546,000
Defeat 1 Lv.32 NA / NWF / ABT / RHA 573,000
Defeat 1 Lv.33 NA / NWF / ABT / RHA 602,000
Defeat 1 Lv.34 NA / NWF / ABT / RHA 632,000
Defeat 1 Lv.35 NA / NWF / ABT / RHA 664,000
Defeat 1 Lv.36 NA / NWF / ABT / RHA 697,000

Stage 4: Radio and Grab (1 day)

Type

Points

Use 1 Short-Range Transmission

20,000

Use 1 Long-Range Transmission 

100,000

Grab in Junkyard 1 time 

500,000

Get 1 Ruby from a purchase pack 500

Spend 1 Ruby

500

Gather 1 Veggie

2

Gather 1 Water

2

Gather 1 Lumber

3

Gather 1 Meat

4

Gather 1 Bullet

10


Stage 5: Powering Up (1 day)

Type

Points

Increase 1 Building Power 150
Use 1 minute of Construction Speed Up 1,200
Increase 1 Technology Power 150
Use 1 minute of Research Speed Up 1200
Increase 1 Fighter Power 20
Use 1 minute of Training Speed Up 1,200
Increase 1 Survivor Power 30
Get 1 Ruby from a purchase pack 500
Increase Animal Skill value by 1 Ruby by learning a new Skill 80
Increase Animal Skill value by 1 Ruby by upgrading a Skill 500
Get a 3 Skill Animal 112,000
Get a 4 Skill Animal 136,000
Get a 5 Skill Animal 168,000
Get a 6 Skill Animal 240,000
Get a 7 Skill Animal 344,000
Get a 8 Skill Animal 600,000
Get a 9 Skill Animal 1,440,000
Get a 10 Skill Animal 3,440,000
Get a 11 Skill Animal 12,000,000
Get a 12 Skill Animal 32,000,000
Get a 13 Skill Animal 64,000,000
Get a 14 Skill Animal 80,000,000
Get a 15 Skill Animal 96,000,000
Kill or wound 1 Lv.1 enemy Fighter 1
Kill or wound 1 Lv.2 enemy Fighter 2
Kill or wound 1 Lv.3 enemy Fighter 10
Kill or wound 1 Lv.4 enemy Fighter 50
Kill or wound 1 Lv.5 enemy Fighter 63
Kill or wound 1 Lv.6 enemy Fighter 79
Kill or wound 1 Lv.7 enemy Fighter 99
Kill or wound 1 Lv.8 enemy Fighter 124
Kill or wound 1 Lv.9 enemy Fighter 155
Kill or wound 1 Lv.10 enemy Fighter 194
1 own Lv.1 Fighter wounded or killed 1
1 own Lv.2 Fighter wounded or killed 1
1 own Lv.3 Fighter wounded or killed 1
1 own Lv.4 Fighter wounded or killed 5
1 own Lv.5 Fighter wounded or killed 7
1 own Lv.6 Fighter wounded or killed 8
1 own Lv.7 Fighter wounded or killed 10
1 own Lv.8 Fighter wounded or killed 13
1 own Lv.9 Fighter wounded or killed 16
1 own Lv.10 Fighter wounded or killed 20

(There will be no points for killing fighters during the first time ever the Strongest Survivor Event takes place.)

Defeat a 1 Lv.1 Walker 12,000
Defeat a 1 Lv.2 Walker 20,000
Defeat a 1 Lv.3 Walker 28,000
Defeat a 1 Lv.4 Walker 36,000
Defeat a 1 Lv.5 Walker 44,000
Defeat a 1 Lv.6 Walker 52,000
Defeat a 1 Lv.7 Walker 60,000
Defeat a 1 Lv.8 Walker 68,000
Defeat a 1 Lv.9 Walker 76,000
Defeat a 1 Lv.10 Walker 84,000
Defeat a 1 Lv.11 Walker 92,000
Defeat a 1 Lv.12 Walker 100,000
Defeat a 1 Lv.13 Walker 108,000
Defeat a 1 Lv.14 Walker 116,000
Defeat a 1 Lv.15 Walker 124,000
Defeat a 1 Lv.16 Walker 132,000
Defeat a 1 Lv.17 Walker 140,000
Defeat a 1 Lv.18 Walker 148,000
Defeat a 1 Lv.19 Walker 156,000
Defeat a 1 Lv.20 Walker 164,000
Defeat a 1 Lv.21 Walker 172,000
Defeat a 1 Lv.22 Walker 180,000
Defeat a 1 Lv.23 Walker 188,000
Defeat a 1 Lv.24 Walker 196,000
Defeat a 1 Lv.25 Walker 204,000
Defeat a 1 Lv.26 Walker 214,000
Defeat a 1 Lv.27 Walker 225,000
Defeat a 1 Lv.28 Walker 236,000
Defeat a 1 Lv.29 Walker 248,000
Defeat a 1 Lv.30 Walker 260,000
Defeat a 1 Lv.31 Walker 273,000
Defeat a 1 Lv.32 Walker 287,000
Defeat a 1 Lv.33 Walker 301,000
Defeat a 1 Lv.34 Walker 316,000
Defeat a 1 Lv.35 Walker 332,000
Defeat a 1 Lv.36 Walker 349,000
Defeat a 1 Lv.37 Walker 366,000
Defeat a 1 Lv.38 Walker 385,000
Defeat a 1 Lv.39 Walker 404,000
Defeat a 1 Lv.40 Walker 424,000
Defeat 1 Lv.6 WA / WES / AB / ZEF 104,000
Defeat 1 Lv.10 WA / WES / AB / ZEF 168,000
Defeat 1 Lv.13 WA / WES / AB / ZEF 216,000
Defeat 1 Lv.16 WA / WES / AB / ZEF 264,000
Defeat 1 Lv.19 WA / WES / AB / ZEF 312,000
Defeat 1 Lv 22 WA / WES / AB / ZEF 360,000
Defeat 1 Lv.25 WA / WES / AB / ZEF 408,000
Defeat 1 Lv.28 WA / WES / AB / ZEF 472,000
Defeat 1 Lv.31 WA / WES / AB / ZEF 546,000
Defeat 1 Lv.34 WA / WES / AB / ZEF 632,000
Defeat 1 Lv.18 NA / NWF / ABT / RHA 296,000
Defeat 1 Lv.19 NA / NWF / ABT / RHA 312,000
Defeat 1 Lv.20 NA / NWF / ABT / RHA 328,000
Defeat 1 Lv.21 NA / NWF / ABT / RHA 344,000
Defeat 1 Lv.22 NA / NWF / ABT / RHA 360,000
Defeat 1 Lv.23 NA / NWF / ABT / RHA 376,000
Defeat 1 Lv.24 NA / NWF / ABT / RHA 392,000
Defeat 1 Lv.25 NA / NWF / ABT / RHA 406,000
Defeat 1 Lv.26 NA / NWF / ABT / RHA 428,000
Defeat 1 Lv.27 NA / NWF / ABT / RHA 449,000
Defeat 1 Lv.28 NA / NWF / ABT / RHA 471,000
Defeat 1 Lv.29 NA / NWF / ABT / RHA 495,000
Defeat 1 Lv.30 NA / NWF / ABT / RHA 520,000
Defeat 1 Lv.31 NA / NWF / ABT / RHA 546,000
Defeat 1 Lv.32 NA / NWF / ABT / RHA 573,000
Defeat 1 Lv.33 NA / NWF / ABT / RHA 602,000
Defeat 1 Lv.34 NA / NWF / ABT / RHA 632,000
Defeat 1 Lv.35 NA / NWF / ABT / RHA 664,000
Defeat 1 Lv.36 NA / NWF / ABT / RHA 697,000

Stage 6: Full Development (1 day, except for the first time the event takes place)

Type

Points

Use 1 Short-Range Transmission 20,000
Use 1 Long-Range Transmission 100,000
Grab in Junkyard 1 time 500,000
Practice Specialization Skill/Badge 200,000
Perform 1 Basic Assemblage 60,000
Perform 1 Expert Assemblage 200,000
Spend 1 Ruby 500
Get 1 Ruby from a purchase pack 500
Increase 1 Building Power 150
Use 1 minute of Construction Speed Up 1,200
Increase 1 Technology Power 150
Use 1 minute of Research Speed Up 1,200
Increase 1 Fighter Power 20
Use 1 minute of Training Speed Up 1,200
Increase 1 Survivor Power 30
Train 1 Lv.1 Fighter 300
Train 1 Lv.2 Fighter 500
Train 1 Lv.3 Fighter 1100
Train 1 Lv.4 Fighter 1700
Train 1 Lv.5 Fighter 2200
Train 1 Lv.6 Fighter 3000
Train 1 Lv.7 Fighter 4100
Train 1 Lv.8 Fighter 5400
Train 1 Lv.9 Fighter 7500
Train 1 Lv.10 Fighter 9400
(Promoted fighters give points for level difference)

Gather 1 Veggie

2

Gather 1 Water

2

Gather 1 Lumber

3

Gather 1 Meat

4

Gather 1 Bullet

10


Supply Fever

Introduction

  1. The event lasts for 7 days and the corresponding gift packs can be between 2 and 5 times per pack. The gift packs are divided into 3 grades according to the price.
  2. When the number of purchases is reached, all players who participate in the purchase of gift packs can receive the reward of the achieved target.
  3. Players can share the group purchase progress of the gift package to the chat channel

Example of the packs (S5)

Packs vary, depending on the player's season.

Day Pack 1 (4,99 USD), 5x Pack 2 (9,99 USD), 3x Pack 3 (19,99 USD), 2x Accumulative Rewards / packs sold
1

20x Anvil

4x Salvage Token

20x LRT

80x Flask

5x 5k Recruits EXP

50x 10 Elite Points

44x Anvil

10x Salvage Token

50x LRT,

180x Flask

12x 5k Recruits EXP

100x 10 Elite Points

100x Anvil

24x Salvage Token

120x LRT,

400x Flask

25x 5k Recruits EXP

200x 10 Elite Points

100: 1x Anvil

300: 1x Anvil

600: 2x Anvil

900: 3x Anvil

1.200: 5x Anvil

1.800: 8x Anvil

2

7x Expert Pliers

80x Flask

5x 5k Recruits EXP

10x Anvil

4x Salvage Token

50x 10 Elite Points

17x Expert Pliers

180x Flask

12x 5k Recruits EXP

22x Anvil

10x Salvage Token

100x 10 Elite Points

40x Expert Pliers

400x Flask

25x 5k Recruits EXP

50x Anvil

24x Salvage Token

200x 10 Elite Points

100: 1x Expert Pliers

300: 1x Expert Pliers

600: 1x Expert Pliers

900: 2x Expert Pliers

1.200: 2x Expert Pliers

1.800: 3x Expert Pliers

3

40x LRT

80x Flask

5x 5k Recruits EXP

10x Anvil

4x Salvage Token

50x 10 Elite Points

100x LRT

180x Flask

12x 5k Recruits EXP

22x Anvil

10x Salvage Token

100x 10 Elite Points

240x LRT

400x Flask

25x 5k Recruits EXP

50x Anvil

24x Salvage Token

200x 10 Elite Points

100: 1 LRT

300: 1 LRT

600: 2 LRT

900: 3 LRT

1.200: 5 LRT

1.800: 8 LRT

4

160x Flask

5x 5k Recruits EXP

10x Anvil

4x Salvage Token

20x LRT

50x 10 Elite Points

360x Flask

12x 5k Recruits EXP

22x Anvil

10x Salvage Token

50x LRT

100x 10 Elite Points

800x Flask

25x 5k Recruits EXP

50x Anvil

24x Salvage Token

120x LRT

200x 10 Elite Points

100: 5x Flask

300: 5x Flask

600: 5x Flask

900: 10x Flask

1.200: 20x Flask

1.800: 30x Flask

5

480x Wood Plank

70x DIY brush

70x War Carts: Cart

70x War Carts: Wheels

70x War Carts: Animals

50x 10 Elite Points

960x Wood Plank

140x DIY brush

140x War Carts: Cart

140x War Carts: Wheels

140x War Carts: Animals

100x 10 Elite Points

1.920x Wood Plank

280x DIY brush

280x War Carts: Cart

280x War Carts: Wheels

280x War Carts: Animals

200x 10 Elite Points

100: 1x Expert Pliers

300: 1x Expert Pliers

600: 1x Expert Pliers

900: 2x Expert Pliers

1.200: 2x Expert Pliers

1.800: 3x Expert Pliers

6

20x Anvil

4x Salvage Token

20x LRT

80x Flask

5x 5k Recruits EXP

50x 10 Elite Points

44x Anvil

10x Salvage Token

50x LRT,

180x Flask

12x 5k Recruits EXP

100x 10 Elite Points

100x Anvil

24x Salvage Token

120x LRT,

400x Flask

25x 5k Recruits EXP

200x 10 Elite Points

100: 1x Anvil

300: 1x Anvil

600: 2x Anvil

900: 3x Anvil

1.200: 5x Anvil

1.800: 8x Anvil

7

8x Salvage Token

20x LRT

80x Flask

5x 5k Recruits EXP

10x Anvil

50x 10 Elite Points

20x Salvage Token

500x LRT

180x Flask

12x 5k Recruits EXP

22x Anvil

100x 10 Elite Points

48x Salvage Token

120x LRT

400x Flask

25x 5k Recruits EXP

50x Anvil

200x 10 Elite Points

100: 1 Salvage Token

300: 1 Salvage Token

600: 1 Salvage Token

900: 2 Salvage Token

1.200: 2 Salvage Token

1.800: 3 Salvage Token

Survivors At War

Introduction

Survivors at war is a 15 vs 15 player battlefield where players will sign up individually as a solo player. You will then be teamed up with other survivors in various clans. 

Team up with other players from different Regions and Clans to win battles against other teams. Battles take place in a neutral battle field. There are no losses, only wounded. When the battle time ends, all wounded Fighters are instantly healed.

Note: During the battle your hospital capacity is temporarily increased. If your hospitals are full, the surplus of wounded Fighters will die.

This battlefield will be available 7 days a week with several rounds of battles available throughout the day.


Procedure

Each round is divided into four stages; Preparation, Registration, Matchmaking and Battle. Similar to Restricted Zone.

Preparation

During this stage, the next round will be announced and survivors can prepare to register for the event

Registration (30 Minutes)

This is when you need to register. Players who meet the requirements can register for the upcoming battles.

Matchmaking (30 Minutes)

You will get assigned a team and your opponents according to your "War Value". 

Battle (30 Minutes Max)

Both the teams will enter the battlefield. The rules are the same as Restricted Zone.


Rewards

Season Ranking Rewards

Point Rewards
Points LRTs SRTs Bullets (M) Veggies (M) Water (M) Wood (M) Meat (M)
10000+ 300 300 50 50 50 50 50
9500 - 10000 255 255 45 45 45 45 45
9000 - 9500 210 210 35 35 35 35 35
8500 - 9000 180 180 30 30 30 30 30
8000 - 8500 150 150 25 25 25 25 25
7500 - 8000 120 120 20 20 20 20 20
7000 - 7000 90 90 15 15 15 15 15
6500 - 7000 60 60 10 10 10 10 10
6000 - 6500 30 30 5 5 5 5 5
Ranking Rewards
Rank Universal Fragments Salvage Keys LRTs Bullets (M) Veggies (M) Water (M) Wood (M) Meat (M)
1 200 200 200 50 100 100 65 50
2 170 170 170 45 85 85 55 45
3 140 140 140 35 70 70 45 35
4- 10 120 120 120 30 60 60 40 30
11 - 50 100 100 100 25 50 50 35 25
51 - 100 80 80 80 20 40 40 25 20
101 - 200 60 60 60 15 30 30 20 15
201 - 400 40 40 40 10 20 20 15 10
401 - 700 20 20 20 5 10 10 5 5

Daily Points Rewards

Victory Points Junkyard Keys Healing Speedups (1 Minute)
1,000,000 1 120
4,000,000 2 180
7,000,000 2 240
10,000,000 2 300
15,000,000 3 360
25,000,000 3 420
36,000,000 4 480

Tales of Survival

General information

Tales of Survival is a 5-day clan event where you can win rewards in cooperation with your team.

There are 2 different maps to choose from, prison and hospital, though the hospital isn't available until you finished prison nightmare mode.

The maps consist of different buildings that offer 3 types of tasks: assign survivors, send formations and attack walkers.
Each task needs a certain number of survivors, formations or attacks to finish.

Once the number of survivors or formations is reached, a timer shows how long it takes to complete the task. Attack tasks are instantly completed when the last attack is done.

Every player starts with 100 energy. Moves to another build cost 2 energy, and every task 5 energy. Energy slowly recovers over time (7min/ 1 energy)

Per day you can get 10 free extra energy, more can be bought for rubies. You can recharge up to 21 times, amount and prices rise (starting 200 rubies/ 20 energy, 300 rubies/ 30 energy, 500 rubies/ 40 energy, 800 rubies/ 50 energy...)

After a building is finished, you can do personal missions in there (recommended to do this when the map is completed). Search up to 3 missions at a time, using the "search" feature costs 1 energy


Hints:picture2.jpg


Tasks

Assign survivors

Picture3.jpg

Use the type of survivor that is recommended whenever possible.

Example: “Assign Medical survivors” in golden mission = Hershel, Bob, and Denise give 136 points each (= 408 points max). Any other survivor gives 105 points each (= 315 points max)

Hint: always assign 3 survivors, even if you just have 2 of a kind. Otherwise, you need more members to fill the tasks

Send formations

Use the troop type asked for the most points:

Destruction power = melee

Load capacity or gathering formations = cavalry  

Stronger formations / more fighters = depend on survivors

Hint: use the highest troop tier you have, you don’t need to own a full formation, just 1 free fighter is enough (higher troops than you can build can often be found in map mini-game)

Attack walkers

Hit every attack mission only once, rewards don't add up with more hits. Winning always gives the same points, no matter what formation you use.

Hint: do attack missions with F1 before you assign it, especially golden missions are tough


Tales Shop

The Tale Tokens you earned in missions can be used to buy items and survivor fragments in the Tales Shop. Depending on the score your clan reached in a certain mode the shop unlocks more items/fragments.


Maps

Prison

Mode Requirements Reward Highlights
Easy 10 members 10k Tale Token
10 Long Range Transmissions
20 Short Range Transmissions
50 Legendary Combat Medals
20 Legendary Development Medals
50 Epic Combat Medals
20 Epic Development Medals
Normal 30 members
200.000 Points in Easy mode
20k Tale Token
20 Long Range Transmissions
40 Short Range Transmissions
100 Legendary Combat Medals
40 Legendary Development Medals
100 Epic Combat Medals
40 Epic Development Medals
Difficult 50 members
400.000 Points in Normal mode
30k Tale Token
30 Long Range Transmissions
60 Short Range Transmissions
150 Legendary Combat Medals
60 Legendary Development Medals
150 Epic Combat Medals
60 Epic Development Medals
Nightmare 70 members
600.000 Points in Difficult mode
40k Tale Token
40 Long Range Transmissions
80 Short Range Transmissions
200 Legendary Combat Medals
80 Legendary Development Medals
200 Epic Combat Medals
80 Epic Development Medals
Hell 90 members
1.000.000 Points in Nightmare mode
510k Tale Token
50 Long Range Transmissions
100 Short Range Transmissions
250 Legendary Combat Medals
100 Legendary Development Medals
250 Epic Combat Medals
100 Epic Development Medals
Map with the fastest road to the boss (Zeke)

This map is only one example of how the prison can be finished. The shortest road (yellow) to the boss gives your clan the opportunity to defeat him as early as possible.

Some clans finish buildings one after another to 100%, others only go for main missions and finish the rest after Zeke is defeated. The best solution depends on your clan’s activity and members’ competence to follow the marks.

Tales_PrisonMap.jpg

Hospital

Mode Requirements Reward Highlights
Easy 50 members
1.000.000 Points in Prison Nightmare mode
30k Tale Token
5 Salvage Token
5k Metal Scrap Token
200 Cooper
100 Iron
50 Steel
300x 10k Resources (except Bullets)
Normal 70 members
1.500.000 Points in Easy mode
40k Tale Token
6 Salvage Token
7k Metal Scrap Token
250 Cooper
130 Iron
60 Steel
450x 10k Resources (except Bullets)
Difficult 90 members
2.000.000 Points in Normal mode
50k Tale Token
7 Salvage Token
10k Metal Scrap Token
300 Cooper
150 Iron
75 Steel
600x 10k Resources (except Bullets)
Nightmare 90 members
2.500.000 Points in Difficult mode
60k Tale Token
10 Salvage Token
12k Metal Scrap Token
360 Cooper
180 Iron
90 Steel
750x 10k Resources (except Bullets)
Hell 90 members
3.000.000 Points in Nightmare mode
70k Tale Token
12 Salvage Token
15k Metal Scrap Token
400 Cooper
200 Iron
100 Steel
900x 10k Resources (except Bullets)
Map with the fastest road to boss 

This map is only one example of how the hospital can be finished. The shortest road (yellow) to the boss gives your clan the opportunity to defeat him as early as possible.

Tales_HospitalMap.png

Some clans finish buildings one after another to 100%, others only go for main missions and finish the rest after Zeke is defeated. The best solution depends on your clan’s activity and members’ competence to follow the marks.


Written by Euka

Thriving Forces

In Thriving Forces, players get to complete several tasks which will be rewarded points and rubies. The total points accumulated will count towards individual milestones, personal ranking, and clan ranking.

Players who had Clan Legends quest tokens were automatically converted to Thriving Forces misson sheets.


Personal Milestones Rewards

Points Reward
5,000
2 Fragment Voucher, 25 x 1 Min Construction, Research and Training Speedups
10,000
2 Fragment Voucher, 25 x 1 Min Construction, Research and Training Speedups
20,000
5 Fragment Voucher, 50 x 1 Min Construction, Research and Training Speedups
30,000
5 Fragment Voucher, 50 x 1 Min Construction, Research and Training Speedups
45,000
8 Fragment Voucher, 75 x 1 Min Construction, Research and Training Speedups
60,000
8 Fragment Voucher, 75 x 1 Min Construction, Research and Training Speedups
75,000
8 Fragment Voucher, 75 x 1 Min Construction, Research and Training Speedups
90,000
8 Fragment Voucher, 75 x 1 Min Construction, Research and Training Speedups
135,000
22 Fragment Voucher, 225 x 1 Min Construction, Research and Training Speedups
180,000
22 Fragment Voucher, 225 x 1 Min Construction, Research and Training Speedups
240,000
30 Fragment Voucher, 300 x 1 Min Construction, Research and Training Speedups
300,000
30 Fragment Voucher, 300 x 1 Min Construction, Research and Training Speedups

Clan Ranking Rewards

Clan Rank Reward
1
100 x 1000 Clan Points, 20 x 100k Veggies, 20 x 100k Water, 13 x 100k Wood, 10 x 100k Meat
2
80 x 1000 Clan Points, 16 x 100k Veggies, 16 x 100k Water, 11 x 100k Wood, 8 x 100k Meat
3
60 x 1000 Clan Points, 12 x 100k Veggies, 12 x 100k Water, 8 x 100k Wood, 6 x 100k Meat
4-5
40 x 1000 Clan Points, 8 x 100k Veggies, 8 x 100k Water, 5 x 100k Wood, 4 x 100k Meat
6-10
20 x 1000 Clan Points, 6 x 100k Veggies, 6 x 100k Water, 4 x 100k Wood, 3 x 100k Meat
11-20
11 x 1000 Clan Points, 40 x 10k Veggies, 20 x 10k Water, 15 x 10k Wood, 10 x 10k Meat

Personal Ranking Rewards

Personal Ranking Reward
1
150 Fragment Voucher, 20k Rubies, 4000 x 1 Min Construction, Research and Training Speedups
2
120 Fragment Voucher,16k Rubies, 3200 x 1 Min Construction, Research and Training Speedups
3
105 Fragment Voucher,12k Rubies, 2400 x 1 Min Construction, Research and Training Speedups
4
97 Fragment Voucher,11k Rubies, 2200 x 1 Min Construction, Research and Training Speedups
5
90 Fragment Voucher, 10k Rubies, 2000 x 1 Min Construction, Research and Training Speedups
6
82 Fragment Voucher, 9k Rubies, 1800 x 1 Min Construction, Research and Training Speedups
7
75 Fragment Voucher, 8k Rubies, 1600 x 1 Min Construction, Research and Training Speedups
8-10
67 Fragment Voucher, 7k Rubies, 1400 x 1 Min Construction, Research and Training Speedups
11-15
60 Fragment Voucher, 6k Rubies, 1200 x 1 Min Construction, Research and Training Speedups
16-25
52 Fragment Voucher, 5k Rubies, 1000 x 1 Min Construction, Research and Training Speedups
26-35
45 Fragment Voucher, 4k Rubies, 800 x 1 Min Construction, Research and Training Speedups
36-45
37 Fragment Voucher, 3k Rubies, 600 x 1 Min Construction, Research and Training Speedups
46-50
30 Fragment Voucher, 2k Rubies, 400 x 1 Min Construction, Research and Training Speedups
51-60
1,6k Rubies, 320 x 1 Min Construction, Research and Training Speedups
61-70
1,2k Rubies, 240 x 1 Min Construction, Research and Training Speedups
71-80
1k Rubies, 200 x 1 Min Construction, Research and Training Speedups
81-90
800 Rubies, 160 x 1 Min Construction, Research and Training Speedups
91-100
600 Rubies, 120 x 1 Min Construction, Research and Training Speedups

Tides Of The Dead

Tides of the Dead is available whilst you are in a Clan. You can participate in the event from TH9 and above. You can checkout the official guides on Tides of the Dead here, or continue reading further to learn more about the statistics! Points are earned from the following ways: - Defeating walkers within your own Town's walls and - Reinforcing and defeating walkers within clan members Town's The higher the difficulty, the more points are earned.

Tides Of The Dead

Challenging

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED Points for own Town Hall Points for reinforcing
1
738,000
6,000
T7
| 122 122 135
30
   
|| 135 122 122
||| 135 122 122
2
823,977
6,699
T7
| 122 122 135
30
   
|| 135 122 122
||| 135 122 122
3
909,954
7,398
T7
| 122 122 135
30
   
|| 135 122 122
||| 135 122 122
4
1,063,800
8,100
T7
| 122 122 140
30
   
|| 140 122 122
||| 140 122 122
5
1,168,604
8,898
T7
| 122 122 140
30
   
|| 140 122 122
||| 140 122 122
6
1,273,408
9,696
T7
| 122 122 140
30
   
|| 140 122 122
||| 140 122 122
7
1,554,000
10,500
T8
| 180 180 198
30
   
|| 198 180 180
||| 198 180 180
8
1,746,252
11,799
T8
| 180 180 198
30
   
|| 198 180 180
||| 198 180 180
9
1,938,504
13,0998
T8
| 180 180 198
30
   
|| 198 180 180
||| 198 180 180
10
2,275,200
14,400
T8
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
11
2,433,042
15,399
T8
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
12
2,590,884
16,398
T8
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
13
3,097,200
17,400
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
14
3,132,444
17,598
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
15
3,167,688
17,796
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
16
3,528,000
18,000
T10
| 242 242 267
32
   
|| 267 242 242
||| 268 242 242
17
3,566,808
18,198
T10
| 242 242 267
32
   
|| 267 242 242
||| 268 242 242
18
3,605,616
18,396
T10
| 242 242 267
32
   
|| 267 242 242
||| 268 242 242
19
3,813,000
18,600
T10
| 242 242 267
32
   
|| 267 242 242
||| 268 242 242
20
3,853,590
18,798
T10
| 242 242 267
32
   
|| 267 242 242
||| 268 242 242
Total Points    
Tides Of The Dead

Doable

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED Points for own Town Hall Points for reinforcing
1
401.700
3.900
30/ T6
| 72 72 81
30
2.800
1.400
|| 81 72 72
||| 81 72 72
2
422.094
4.098
30/ T6
| 72 72 81
30
2.823
1.411
|| 81 72 72
||| 81 72 72
3
442.488
4.296
30/ T6
| 72 72 81
30
2.840
1.420
|| 81 72 72
||| 81 72 72
4
493.500
4.500
40/ T7
| 72 72 81
30
3.040
1.520
|| 81 72 72
||| 81 72 72
5
520.807
4.749
40/ T7
| 72 72 81
30
3.063
1.531
|| 81 72 72
||| 81 72 72
6
548.114
4.998
40/ T7
| 72 72 81
30
3.082
1.541
|| 81 72 72
||| 81 72 72
7
610.750
5.250
40/ T7
| 72 72 81
30
3.280
1.640
|| 81 72 72
||| 81 72 72
8
639.717
5.499
40/ T7
| 72 72 81
30
3.303
1.651
|| 81 72 72
||| 81 72 72
9
668.684
5.748
40/ T7
| 72 72 81
30
3.322
1.661
|| 81 72 72
||| 81 72 72
10
738.000
6.000
55 / T7
| 122 122 135
30
3.520
1.760
|| 135 122 122
||| 135 122 122
11
823.977
6.699
55 / T7
| 122 122 135
30
3.543
1.771
|| 135 122 122
||| 135 122 122
12
909.954
7.398
55 / T7
| 122 122 135
30
3.562
1.781
|| 135 122 122
||| 135 122 122
13
1.063.800
8.100
70/ T8
| 122 122 140
30
3.760
1.880
|| 140 122 122
||| 140 122 122
14
1.168.604
8.898
70/ T8
| 122 122 140
30
3.781
1.891
|| 140 122 122
||| 140 122 122
15
1.273.408
9.696
70/ T8
| 122 122 140
30
3.800
1.900
|| 140 122 122
||| 140 122 122
16
1.554.000
10.500
85/ T8
| 180 180 198
30
4.000
2.000
|| 198 180 180
||| 198 180 180
17
1.746.252
11.799
85/ T8
| 180 180 198
30
4.022
2.011
|| 198 180 180
||| 198 180 180
18
1.938.504
13.098
85/ T8
| 180 180 198
30
4.041
2.021
|| 198 180 180
||| 198 180 180
19
2.275.200
14.400
100/ T9
| 180 180 205
30
4.240
2.120
|| 205 180 180
||| 205 180 180
20
2.480.442
15.699
100/ T9
| 180 180 205
30
4.261
2.131
|| 205 180 180
||| 205 180 180
Total Points 70.083 35.041
Tides Of The Dead

Easy

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED Points for own Town Hall Points for reinforcing
1
      |            
||      
|||      
2
      |            
||      
|||      
3
      |            
||      
|||      
4
      |            
||      
|||      
5
      |            
||      
|||      
6
      |            
||      
|||      
7
      |            
||      
|||      
8
      |            
||      
|||      
9
      |            
||      
|||      
10
      |            
||      
|||      
11
      |            
||      
|||      
12
      |            
||      
|||      
13
      |            
||      
|||      
14
      |            
||      
|||      
15
      |            
||      
|||      
16
      |            
||      
|||      
17
      |            
||      
|||      
18
      |            
||      
|||      
19
      |            
||      
|||      
20
      |            
||      
|||      
Total Points    
Tides Of The Dead

Frustrating

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED Points for own Town Hall Points for reinforcing
1
3,097,200
17400
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
2
3,132,444
17598
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
3
3,167,688
17,796
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
4
3,528,000
18,000
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
5
3,566,808
18,198
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
6
3,605,616
18,396
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
7
3,813,000
18,600
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
8
3,874,500
18,900
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
9
3,939,000
19,200
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
10
3,997,500
19,500
T10
| 284 284 309
32
   
|| 309 284 284
||| 309 284 284
11
4,059,000
19,800
T10
| 284 284 309
32
   
|| 309 284 284
||| 309 284 284
12
4,120,500
20,100
T10
| 284 284 309
32
   
|| 309 284 284
||| 309 284 284
13
4,182,000
20,400
T10
| 284 284 317
32
   
|| 317 284 284
||| 317 284 284
14
4,222,590
20,598
T10
| 284 284 317
32
   
|| 317 284 284
||| 317 284 284
15
4,263,180
20,796
T10
| 284 284 317
32
   
|| 317 284 284
||| 317 284 284
16
4,305,000
21,000
T10
| 368 368 401
32
   
|| 401 368 368
||| 401 368 368
17
4,468,590
21,798
T10
| 368 368 401
32
   
|| 401 368 368
||| 401 368 368
18
4,632,180
22,596
T10
| 368 368 401
32
   
|| 401 368 368
||| 401 368 368
19
4,797,000
23,400
T10
| 410 410 443
32
   
|| 443 410 410
||| 443 410 410
20
4,960,590
24,198
T10
| 410 410 443
32
   
|| 443 410 410
||| 443 410 410
Total Points    
Tides Of The Dead

Hard

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED Points for own Town Hall Points for reinforcing
1
1,554,000
10,500
T9
| 180 180 198
30
   
|| 198 180 180
||| 198 180 180
2
1,746,252
11,799
T9
| 180 180 198
30
   
|| 198 180 180
||| 198 180 180
3
1,938,504
13,098
T9
| 180 180 198
30
   
|| 198 180 180
||| 198 180 180
4
2,275,200
14,400
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
5
2,433,042
15,399
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
6
2,590,884
16,398
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
7
3,097,200
17,400
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
8
3,132,444
17,598
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
9
3,167,688
17,796
T9
| 180 180 205
30
   
|| 205 180 180
||| 205 180 180
10
3,528,000
18,000
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
11
3,566,808
18,198
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
12
3,605,616
18,396
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
13
3,813,000
18,600
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
14
3,874,500
18,900
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
15
3,936,000
19,200
T10
| 242 242 267
32
   
|| 267 242 242
||| 267 242 242
16
3,997,500
19,500
T10
| 284 284 309
32
   
|| 309 284 284
||| 309 284 284
17
4,059,000
19,800
T10
| 284 284 309
32
   
|| 309 284 284
||| 309 284 284
18
4,120,500
20,100
T10
| 284 284 309
32
   
|| 309 284 284
||| 309 284 284
19
4,182,000
20,400
T10
| 284 284 317
32
   
|| 317 284 284
||| 317 284 284
20
4,243,500
20,700
T10
| 284 284 317
32
   
|| 317 284 284
||| 317 284 284
Total Points    
Tides Of The Dead

Headache

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED Points for own Town Hall Points for reinforcing
1
3,097,200
17,400
T9
| +347 +347 +397
30
60,000
30,000
|| +397 +347 +347
||| +397 +347 +347
2
3,132,444
17,598
T9
| +347 +347 +397
30
60,535
30,267
|| +397 +347 +347
||| +397 +347 +347
3
3,167,688
17,796
T9
| +347 +347 +397
30
61,005
30,502
|| +397 +347 +347
||| +397 +347 +347
4
3,690,000
18,000
T10
| +441 +441 +491
32
63,960
31,980
|| +491 +441 +441
||| +491 +441 +441
5
3,370,590
18,198
T10
| +441 +441 +491
32
64,495
32,247
|| +491 +441 +441
||| +491 +441 +441
6
3,771,180
18,396
T10
| +441 +441 +491
32
65,005
32,502
|| +491 +441 +441
||| +491 +441 +441
7
3,813,000
18,600
T10
| +441 +441 +491
32
68,040
34,020
|| +491 +441 +441
||| +491 +441 +441
8
3,874,500
18,900
T10
| +441 +441 +491
32
68,600
34,300
|| +491 +441 +441
||| +491 +441 +441
9
3,936,000
19,200
T10
| +441 +441 +491
32
69,120
34,560
|| +491 +441 +441
||| +491 +441 +441
10
3,997,500
19,500
T10
| +525 +525 +575
32
72,240
36,120
|| +575 +525 +525
||| +575 +525 +525
11
4,059,000
19,800
T10
| +525 +525 +575
32
72,800
36,400
|| +575 +525 +525
||| +575 +525 +525
12
4,120,500
20,100
T10
| +525 +525 +575
32
 
36,680
|| +575 +525 +525
||| +575 +525 +525
13
4,182,000
20,400
T10
| +525 +525 +590
33
 
38,280
|| +590 +525 +525
||| +590 +525 +525
14
4,206,600
20,520
T10
| +525 +525 +590
33
   
|| +590 +525 +525
||| +590 +525 +525
15
4,231,200
20,640
T10
| +525 +525 +590
33
   
|| +590 +525 +525
||| +590 +525 +525
16
4,255,800
20,760
T10
| +525 +525 +590
33
   
|| +590 +525 +525
||| +590 +525 +525
17
4,280,400
28,880
T10
| +525 +525 +590
33
 
40,800
|| +590 +525 +525
||| +590 +525 +525
18
4,305,000
21,000
T10
| +630 +630 +695
33
 
41,100
|| +695 +630 +630
||| +695 +630 +630
19
4,329,600
21,120
T10
| +630 +630 +695
33
   
|| +695 +630 +630
||| +695 +630 +630
20
4,354,200
21,240
T10
| +630 +630 +695
33
 
43,400
|| +695 +630 +630
||| +695 +630 +630
Total Points    
Tides Of The Dead

Hell 1

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED

% DAM/RES DAM

% DAM SKILL / RES SKILL Points for own Town Hall Points for reinforcing
1
3,813,000
18,600
T10
| 441 441 491
32


 
|| 491 441 441
||| 491 441 441
2
3,874,500
18,900
T10
| 441 441 491
32

 
|| 491 441 441
||| 491 441 441
3
3,963,000
19,200
T10
| 441 441 491
32

 
|| 491 441 441
||| 491 441 441
4
3,997,500
19,500
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
5
4,059,000
19,800
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
6
4,120,500
20,100
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
7
4,182,000
24,400
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
8
4,222,590
20,598
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
9
4,263,180
20,796
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
10
4,305,000
21,000
T10
| 630 630 695
33

 
|| 695 630 630
||| 695 630 630
11
4,468,590
21,798
T10
| 630 630 695
33

 
|| 695 630 630
||| 695 630 630
12
4,632,180
22,596
T10
| 630 630 695
33

 
|| 695 630 630
||| 695 630 630
13
4,797,000
23,400
T10
| 710 710 775
33

15 / -15

0,90 / 0,90    
|| 775 710 710
||| 775 710 710
14
4,797,000
23,400
T10
| 710 710 775
33

15 / -15

0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
15
4,797,000
23,400
T10
| 710 710 775
33

15 / -15

0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
16
4,797,000
23,400
T10
| 710 710 775
33

15 / -15

0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
17
4,797,000
23,400
T10
| 710 710 775
33

15 / -15

0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
18
4,797,000
23,400
T10
| 710 710 775
33

15 / -15

0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
19
4,797,000
23,400
T10
| 788 788 853
34

20 / -20

1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
20
4,797,000
23,400
T10
| 788 788 853
34

20 / -20

1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
Total Points        
Tides Of The Dead

Hell 2

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED

% DAM/RES DAM

% DAM SKILL / RES SKILL Points for own Town Hall Points for reinforcing
1
3,813,000
18,600
T10
| 441 441 491
32


 
|| 491 441 441
||| 491 441 441
2
3,874,500
18,900
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
3
3,963,000
19,200
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
4
3,997,500
19,500
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
5
4,059,000
19,800
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
6
4,120,500
20,100
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
7
4,182,000
20,400
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
8
4,222,590
20,598
T10
| 630 630 695
33

 
|| 695 630 630
||| 695 630 630
9
4,263,180
20,796
T10
| 630 630 695
33

 
|| 695 630 630
||| 695 630 630
10
4,305,000
21,000
T10
| 630 630 695
33

 
|| 695 630 630
||| 695 630 630
11
4,468,590
21,798
T10
| 710 710 775
33
15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
12
4,632,180
22,596
T10
| 710 710 775
33
15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
13
4,797,000
23,400
T10
| 710 710 775
33

15 / -15

0,90 / 0,90    
|| 775 710 710
||| 775 710 710
14
4,846,200
23,640
T10
| 710 710 775
33

15 / -15

0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
15
4,895,400
23,880
T10
| 788 788 853
33

20 / -20

1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
16
4,944,600
24,120
T10
| 788 788 853
33

20 / -20

1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
17
4,993,800
24,360
T10
| 788 788 853
33

20 / -20

1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
18
5,043,000
24,600
T10
| 788 788 853
33

20 / -20

1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
19
5,092,200
24,840
T10
| 788 788 853
34

20 / -20

1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
20
5,141,400
25,080
T10
| 788 788 853
34

20 / -20

1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
Total Points        
Tides Of The Dead

Hell 3

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED

% DAM/RES DAM

% DAM SKILL / RES SKILL Points for own Town Hall Points for reinforcing
1
3,997,500 19,500
T10
| 525 525 575

32



 
|| 575 525 525
||| 575 525 525
2
4,059,000 19,800
T10
| 525 525 575 32
 
|| 575 525 525
||| 575 525 525
3
4,120,500 20,100
T10
| 525 525 590 33
 
|| 590 525 525
||| 590 525 525
4
4,182,000 20,400
T10
| 525 525 590 33
 
|| 590 525 525
||| 590 525 525
5
4,222,590 20,598
T10
| 525 525 590 33
 
|| 590 525 525
||| 590 525 525
6
4,263,180 20,798
T10
| 525 525 590 33
 
|| 590 525 525
||| 590 525 525
7
4,305,000 21,000
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 695 630
8
4,468,590 21,798
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 695 630
9
4,632,180 22,596
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 695 630
10
4,797,000 23,400
T10
| 710 710 775 33 15 /  -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
11
4,878,795 23,799
T10
| 710 710 775 33 15 /  -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
12
4,960,590 24,198
T10
| 710 710 775 33 15 /  -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
13
5,043,000 24,600
T10
| 788 788 853 33 20 / -20 1,00 / 1,00    
|| 853 788 788
||| 853 788 788
14
5,043,000 24,600
T10
| 788 788 853 33 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
15
5,043,000 24,600
T10
| 788 788 853 33 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
16
5,043,000 24,600
T10
| 788 788 853 33 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
17
5,043,000 24,600
T10
| 788 788 853 33 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
18
5,043,000 24,600
T10
| 788 788 853 33 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
19
5,043,000 24,600
T10
| 788 788 853 33 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
20
5,043,000 24,600
T10
| 788 788 853 33 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
Total Points        
Tides Of The Dead

Hell 4

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED

% DAM/RES DAM

% DAM SKILL / RES SKILL Points for own Town Hall Points for reinforcing
1
3,997,500 19,500
T10
| 525 525 575

32



 
|| 575 525 525
||| 575 525 525
2
4,059,000 19,800
T10
| 525 525 590 32
 
|| 590 525 525
||| 590 525 525
3
4,120,500 20,100
T10
| 525 525 590 33
 
|| 590 525 525
||| 590 525 525
4
4,182,000 20,400
T10
| 525 525 590 33
 
|| 590 525 525
||| 590 525 525
5
4,222,590 20,598
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 695 630
6
4,263,180 20,798
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 695 630
7
4,305,000 21,000
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 695 630
8
4,468,590 21,798
T10
| 710 710 775 33 15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
9
4,632,180 22,596
T10
| 710 710 775 33 15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
10
4,797,000 23,400
T10
| 710 710 775 33 15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
11
4,878,795 23,799
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
12
4,960,590 24,198
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
13
5,043,000 24,600
T10
| 788 788 853 34 20 / -20 1,00 / 1,00    
|| 853 788 788
||| 853 788 788
14
5,055,300 24,660
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
15
5,067,600 24,720
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
16
5,079,900 24,780
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
17
5,092,200 24,840
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
18
5,104,500 24,900
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
19
5,116,800 24,960
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
20
5,129,100 25,020
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
Total Points        
Tides Of The Dead

Hell 5

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED

% DAM/RES DAM

% DAM SKILL / RES SKILL Points for own Town Hall Points for reinforcing
1
4.182.000 20.400
T10
| 525 525 590 33

 
|| 590 525 525
||| 590 525 525
2
4.222.590 20.598
T10
| 525 525 590 33
 
|| 590 525 525
||| 590 525 525
3
4.263.180 20.769
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 630 630
4
4.305.000 21.000
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 630 630
5
4.468.590 21.798
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 630 630
6
4.632.180 22.596
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 630 630
7
4.797.000 23.400
T10
| 710 710 775 33 15 / -15
0,90 / 0,90

 
|| 775 710 710
||| 775 710 710
8
4.878.795 23.799
T10
| 710 710 775 33 15 / -15
0,90 / 0,90

 
|| 775 710 710
||| 775 710 710
9
4.960.590 24.198
T10
| 710 710 775 33 15 / -15
0,90 / 0,90

 
|| 775 710 710
||| 775 710 710
10
5.043.000 24.600
T10
| 788 788 853 34 20 / -20
1,00 / 1,00

 
|| 853 788 788
||| 853 788 788
11
5.063.295 24.699
T10
| 788 788 853 34 20 / -20
1,00 / 1,00

 
|| 853 788 788
||| 853 788 788
12
5.083.590 24.798
T10
| 788 788 853 34 20 / -20
1,00 / 1,00

 
|| 853 788 788
||| 853 788 788
13
5.104.500 24.900
T10
| 900 900 965 34 30 / -30
5,00 / 5,00
   
|| 965 900 900
||| 965 900 900
14
5.104.500 24.900
T10
| 900 900 965 34 30 / -30
5,00 / 5,00

 
|| 965 900 900
||| 965 900 900
15
5.104.500 24.900
T10
| 900 900 965 34 30 / -30
5,00 / 5,00

 
|| 965 900 900
||| 965 900 900
16
5.104.500 24.900
T10
| 900 900 965 34 30 / -30
5,00 / 5,00

 
|| 965 900 900
||| 965 900 900
17
5.104.500 24.900
T10
| 900 900 965 34 30 / -30
5,00 / 5,00

 
|| 965 900 900
||| 965 900 900
18
5.104.500 24.900
T10
| 900 900 965 34 30 / -30
5,00 / 5,00

 
|| 965 900 900
||| 965 900 900
19
5.104.500 24.900
T10
| 1050 1050 1130 34 35 / -35
15,00 / 15,00

 
|| 1130 1050 1050
||| 1130 1050 1050
20
5.104.500 24.900
T10
| 1050 1050 1130 34 35 / -35
15,00 / 15,00

 
|| 1130 1050 1050
||| 1130 1050 1050
Total Points        
Tides Of The Dead

Hell 6

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED

% DAM/RES DAM

% DAM SKILL / RES SKILL Points for own Town Hall Points for reinforcing
1
4.182.000 20.400
T10
| 525 525 590 33

 
|| 590 525 525
||| 590 525 525
2
4.222.590 20.598
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 630 630
3
4.263.180 20.796
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 630 630
4
4.305.000 21.000
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 630 630
5
4.468.590 21.798
T10
| 710 710 775 33 15 / -15  0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
6
4.632.180 22.596
T10
| 710 710 775 33 15 / -15  0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
7
4.797.000 23.400
T10
| 710 710 775 33 15 / -15  0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
8
4.878.795 23.799
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
9
4.960.590 24.198
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
10
5.043.000 24.600
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
11
5.063.295 24.699
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
12
5.083.590 24.798
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
13
5.104.500 24.900
T10
| 900 900 965 34 30 / -30 5,00 / 5,00    
|| 965 900 900
||| 965 900 900
14
5.122.950 24.990
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
15
5.141.400 25.080
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
16
5.159.850 25.170
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
17
5.178.300 25.260
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
18
5.196.750 25.350
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
19
5.215.200 25.440
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
20
5.233.650 25.530
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
Total Points        
Tides Of The Dead

Hell 7

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED

% DAM/RES DAM

% DAM SKILL / RES SKILL Points for own Town Hall Points for reinforcing
1
4.305.000 21.000
T10
| 630 630 695 33

 
|| 695 630 630
||| 695 630 630
2
4.468.590 21.798
T10
| 630 630 695 33
 
|| 695 630 630
||| 695 630 630
3
4.632.180 22.596
T10
| 710 710 775 33 15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
4
4.797.000 23.400
T10
| 710 710 775 33 15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
5
4.878.795 23.799
T10
| 710 710 775 33 15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
6
4.960.590 24.198
T10
| 710 710 775 33 15 / -15 0,90 / 0,90
 
|| 775 710 710
||| 775 710 710
7
5.043.000 24.600
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
8
5.063.295 24.699
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
9
5.083.590 24.798
T10
| 788 788 853 34 20 / -20 1,00 / 1,00
 
|| 853 788 788
||| 853 788 788
10
5.104.500 24.900
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
11
5.135.250 25.050
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
12
5.166.000 25.200
T10
| 900 900 965 34 30 / -30 5,00 / 5,00
 
|| 965 900 900
||| 965 900 900
13
5.196.750 25.350
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00    
|| 1130 1050 1050
||| 1130 1050 1050
14
1.96.750 25.350
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
15
5.196.750 25.350
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
16
5.196.750 25.350
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
17
5.196.750 25.350
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
18
5.196.750 25.350
T10
| 1050 1050 1130 34 35 / -35 15,00 / 15,00
 
|| 1130 1050 1050
||| 1130 1050 1050
19
5.196.750 25.350
T10
| 1200 1200 1280 35 36 / -36 20,00 / 20,00
 
|| 1280 1200 1200
||| 1280 1200 1200
20
5.196.750 25.350
T10
| 1200 1200 1280 35 36 / -36 20,00 / 20,00
 
|| 1280 1200 1200
||| 1280 1200 1200
Total Points        
Tides Of The Dead

Madness

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED % DAM / RES DAM % DAM SKILL / RES SKILL Points for own Town Hall Points for reinforcing
1
3,690,000
18,000
T10
| 441 441 491
32


 
|| 491 441 441
||| 491 441 441
2
3,730,590
18,198
T10
| 441 441 491
32

 
|| 491 441 441
||| 491 441 441
3
3,771,160
18,396
T10
| 441 441 491
32

 
|| 491 441 441
||| 491 441 441
4
3,813,000
18,600
T10
| 441 441 491
32

 
|| 491 441 441
||| 491 441 441
5
3,874,500
18,900
T10
| 441 441 491
32

 
|| 491 441 441
||| 491 441 441
6
3,963,000
19,200
T10
| 441 441 491
32

 
|| 491 441 441
||| 491 441 441
7
3,997,500
19,500
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
8
4,059,000
19,800
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
9
4,120,500
20,100
T10
| 525 525 575
32

 
|| 575 525 525
||| 575 525 525
10
4,182,000
24,400
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
11
4,222,590
20,598
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
12
4,263180
20,796
T10
| 525 525 590
33

 
|| 590 525 525
||| 590 525 525
13
4,305,000
21,000
T10
| 630 630 695
33
   
|| 695 630 630
||| 695 630 630
14
4,403,400
21,480
T10
| 630 630 695
33

 
|| 695 630 630
||| 695 630 630
15
4,501,800
21,960
T10
| 630 630 695
33

 
|| 695 630 630
||| 695 630 630
16
4,600,200
22,440
T10
| 630 630 695
33
15 / -15 0,90 / 0,90
 
|| 695 630 630
||| 695 630 630
17
4,698,600
22,920
T10
| 630 630 695
33
15 / -15 0,90 / 0,90
 
|| 695 630 630
||| 695 630 630
18
4,797,000
23,400
T10
| 710 710 775
33
15 / -15
0,90 / 0,90


 
|| 775 710 710
||| 775 710 710
19
4,895,400
23,880
T10
| 710 710 775
33
15 / -15
0,90 / 0,90

 
|| 775 710 710
||| 775 710 710
20
4,993,800
24,360
T10
| 710 710 775
33
15 / -15
0,90 / 0,90

 
|| 775 710 710
||| 775 710 710
Total Points        
Tides Of The Dead

Nightmare

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED % DAM % RES DAM Points for own Town Hall Points for reinforcing
1
3,690,000
18,000
T10
| 441 441 491
32
 
126,711
 
|| 491 441 441
||| 491 441 441
2
3,730,590
18,198
T10
| 441 441 491
32
141,635
 
|| 491 441 441
||| 491 441 441
3
3,771,160
18,396
T10
| 441 441 491
32
142,411
 
|| 491 441 441
||| 491 441 441
4
3,813,000
18,600
T10
| 441 441 491
32
148,800
 
|| 491 441 441
||| 491 441 441
5
3,874,500
18,900
T10
| 441 441 491
32
150,000
 
|| 491 441 441
||| 491 441 441
6
3,963,000
19,200
T10
| 441 441 491
32
151,200
 
|| 491 441 441
||| 491 441 441
7
3,997,500
19,500
T10
| 525 525 575
32
157,600
 
|| 575 525 525
||| 575 525 525
8
4,059,000
19,800
T10
| 525 525 575
32
158,800
 
|| 575 525 525
||| 575 525 525
9
4,120,500
20,100
T10
| 525 525 575
32
165600
 
|| 575 525 525
||| 575 525 525
10
4,182,000
24,400
T10
| 525 525 590
33
166,800
 
|| 590 525 525
||| 590 525 525
11
4,222,590
20,598
T10
| 525 525 590
33
173,637
 
|| 590 525 525
||| 590 525 525
12
4,263180
20,796
T10
| 525 525 590
33
174,812
 
|| 590 525 525
||| 590 525 525
13
4,305,000
21,000
T10
| 630 630 695
33
   
|| 695 630 630
||| 695 630 630
14
4,403,400
21,480
T10
| 630 630 695
33
177,200
 
|| 695 630 630
||| 695 630 630
15
4,501,800
21,960
T10
| 630 630 695
33
184,400
 
|| 695 630 630
||| 695 630 630
16
4,600,200
22,440
T10
| 630 630 695
33
185,600
 
|| 695 630 630
||| 695 630 630
17
4,698,600
22,920
T10
| 630 630 695
33
186,800
 
|| 695 630 630
||| 695 630 630
18
4,797,000
23,400
T10
| 710 710 775
33
15
-15
194,000
 
|| 775 710 710
||| 775 710 710
19
4,895,400
23,880
T10
| 710 710 775
33
15
-15
195,200
 
|| 775 710 710
||| 775 710 710
20
4,993,800
24,360
T10
| 710 710 775
33
15
-15
196,800
 
|| 775 710 710
||| 775 710 710
Total Points        
Tides Of The Dead

Normal

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED Points for own Town Hall Points for reinforcing
1
102.400
1.280
20/ T5
| 10 10 13,5
30
920
460
|| 13,50 10 10
||| 0 0 0
2
104.960
1.312
20/ T5
| 10 10 13,5
30
942
471
|| 13,50 10 10
||| 0 0 0
3
107.520
1.344
20/ T5
| 10 10 13,5
30
960
480
|| 13,50 10 10
||| 0 0 0
4
165.600
2.070
20/ T5
| 36 36 39,5
30
1.040
520
|| 39,5 36 36
||| 39,5 36 36
5
183.840
2.298
20/ T5
| 36 36 39,5
30
1.062
531
|| 39,5 36 36
||| 39,5 36 36
6
202.080
2.526
20/ T5
| 36 36 39,5
30
1.080
540
|| 39,5 36 36
||| 39,5 36 36
7
241.960
2.760
20/ T6
| 36 36 39,5
30
1.160
580
|| 39,5 36 36
||| 39,5 36 36
8
257.740
2.940
20/ T6
| 36 36 39,5
30
1.180
590
|| 39,5 36 36
||| 39,5 36 36
9
273.520
3.120
20/ T6
| 36 36 39,5
30
1.200
600
|| 39,5 36 36
||| 39,5 36 36
10
314.600
3.300
30/ T6
| 72 72 81
30
1.280
640
|| 81 72 72
||| 81 72 72
11
333.476
3.498
30/ T6
| 72 72 81
30
1.301
650
|| 81 72 72
||| 81 72 72
12
352.352
3.696
30/ T6
| 72 72 81
30
1.320
660
|| 81 72 72
||| 81 72 72
13
401.700
3.900
30/ T6
| 72 72 81
30
1.400
700
|| 81 72 72
||| 81 72 72
14
422.094
4.096
30/ T6
| 72 72 81
30
1.421
710
|| 81 72 72
||| 81 72 72
15
442.488
4.296
30/ T6
| 72 72 81
30
1.440
720
|| 81 72 72
||| 81 72 72
16
493.500
4.500
40/ T7
| 72 72 81
30
1.520
760
|| 81 72 72
||| 81 72 72
17
520.807
4.749
40/ T7
| 72 72 81
30
1.541
770
|| 81 72 72
||| 81 72 72
18
548.114
4.998
40/ T7
| 72 72 81
30
1.561
780
|| 81 72 72
||| 81 72 72
19
610.750
5.250
40/ T7
| 72 72 81
30
1.640
820
|| 81 72 72
||| 81 72 72
20
639.717
5.499
40/ T7
| 72 72 81
30
1.661
830
|| 81 72 72
||| 81 72 72
Total Points 25.629 12.812
Tides Of The Dead

Simple

Wave Walker Power Walker n° Level Row % ATK % DEF % H SPEED Points for own Town Hall Points for reinforcing
1
      |            
||      
|||      
2
      |            
||      
|||      
3
      |            
||      
|||      
4
      |            
||      
|||      
5
      |            
||      
|||      
6
      |            
||      
|||      
7
      |            
||      
|||      
8
      |            
||      
|||      
9
      |            
||      
|||      
10
      |            
||      
|||      
11
      |            
||      
|||      
12
      |            
||      
|||      
13
      |            
||      
|||      
14
      |            
||      
|||      
15
      |            
||      
|||      
16
      |            
||      
|||      
17
      |            
||      
|||      
18
      |            
||      
|||      
19
      |            
||      
|||      
20
      |            
||      
|||      
Total Points    

Veteran Login

Intro

Veteran Login happens after 30 days of inactivity on your account. That means no logging in at all for a period of 30 days.

This event only triggers if you have a Town Hall of Level 8 or higher. Once triggered, it will not happen again once every 90 days.

Rewards

Day Rewards
1 10 x Chests
2 200 x Milita Rick Fragments
3 1000 x 1 min Universal Speedups
4 5000 Rubies
5 15 x Chests
6 2000 x 1 min Universal Speedups
7

10,000 Rubies

20 x Chests

3000 x 1 min Universal Speedups

Whisperers

Info

The Whisperers Event is a PVE game where you have to kill each level of Whisperers either Solo or as a Rally. 

To unlock the next level of difficulty, you must complete all 20 levels to progress to the next tier next time around.

Whisperers have stronger enemies at Levels 5, 10, 15 and 20. These are a lot stronger than the other rounds and if you are a lower levelled player, will require a rally to complete.

Rewards

Simple

Simple
Rewards
Exp
Skill Medals
Legendary Epic
Rare
Uncommon
Lvl Combat Develop Combat Develop Combat Develop
1 220k 220k - 1 - 1 5 5
2 370k 370k - 2 - 4 7 7
3 520k 520k - 3 - 7 9 9
4 670k 670k - 4 - 10 11 11
5 750k 750k - 5 - 14 13 13
6 830k 830k - 6 - 18 15 15
7 910k 910k - 7 - 22 17 17
8 940k 940k - 8 - 26 19 19
9 970k 970k - 9 - 30 21 21
10 1m 1m - 10 34 34 23 23
11 1m 1m - 11 35 35 25 25
12 1.1m 1.1m - 12 36 36 27 27
13 1.3m 1.3m - 13 37 37 29 29
14 1.5m 1.5m - 14 38 38 31 31
15 1.8m 1.8m 15 15 39 39 33 33
16 2.2m 2.2m 16 16 40 40 35 35
17 2.2m 2.2m 17 17 41 41 37 37
18 2.2m 2.2m 18 18 42 42 39 39
19 2.3m 2.3m 19 19 43 43 41 41
20 2.5m 2.5m 20 20 44 44 43 43

Normal

Normal
Rewards
Exp
Skill Medals
Legendary Epic
Rare
Uncommon
Lvl Combat Develop Combat Develop Combat Develop
1 1.2m 1.2m 21 21 45 45 45 45
2 1.5m 1.5m 22 22 46 46 47 47
3 1.8m 1.8m 23 23 47 47 49 49
4 2.2m 2.2m 24 24 48 48 51 51
5 2.2m 2.2m 25 25 49 49 53 53
6 2.2m 2.2m 26 26 50 50 55 55
7 2.3m 2.3m 27 27 51 51 57 57
8 2.3m 2.3m 28 28 52 52 59 59
9 2.3m 2.3m 29 29 53 53 61 61
10 2.4m 2.4m 30 30 54 54 63 63
11 2.4m 2.4m 31 31 55 55 65 65
12 2.5m 2.5m 32 32 56 56 67 67
13 2.5m 2.5m 33 33 57 57 69 69
14 2.6m 2.6m 34 34 58 58 71 71
15 2.8m 2.8m 35 35 59 59 73 73
16 2.9m 2.9m 36 36 60 60 75 75
17 3m 3m 37 37 61 61 77 77
18 3m 3m 38 38 62 62 79 79
19 3.1m 3.1m 39 39 63 63 81 81
20 3.4m 3.4m 40 40 64 64 83 83

Difficult

Difficult
Rewards
Exp
Skill Medals
Legendary Epic
Rare
Uncommon
Lvl Combat Develop Combat Develop Combat Develop
1 2.4m 2.4m 41 41 65 65 85 85
2 2.4m 2.4m 42 42 66 66 87 87
3 2.5m 2.5m 43 43 67 67 89 89
4 2.5m 2.5m 44 44 68 68 91 91
5 2.6m 2.6m 45 45 69 69 93 93
6 2.8m 2.8m 46 46 70 70 95 95
7 2.9m 2.9m 47 47 71 71 97 97
8 3m 3m 48 48 72 72 99 99
9 3m 3m 49 49 73 73 101 101
10 3.1m 3.1m 50 50 74 74 103 103
11 3.4m 3.4m 51 51 75 75 105 105
12 3.7m 3.7m 52 52 76 76 107 107
13 4.1m 4.1m 53 53 77 77 109 109
14 4.1m 4.1m 54 54 78 78 111 111
15 4.2m 4.2m 55 55 79 79 113 113
16 4.3m 4.3m 56 56 80 80 115 115
17 4.3m 4.3m 57 57 81 81 117 117
18 4.4m 4.4m 58 58 82 82 119 119
19 4.5m 4.5m 59 59 83 83 121 121
20 5m 5m 60 60 84 84 123 123

Headache

Headache
Rewards
Exp
Skill Medals
Legendary Epic
Rare
Uncommon
Lvl Combat Develop Combat Develop Combat Develop
1 4.1m 4.1m 61 61 85 85 125 125
2 4.1m 4.1m 62 62 86 86 127 127
3 4.2m 4.2m 63 63 87 87 129 129
4 4.3m 4.3m 64 64 88 88 131 131
5 4.3m 4.3m 65 65 89 89 133 133
6 4.4m 4.4m 66 66 90 90 135 135
7 4.5m 4.5m 67 67 91 91 137 137
8 4.7m 4.7m 68 68 92 92 139 139
9 5m 5m 69 69 93 93 141 141
10 5.2m 5.2m 70 70 94 94 143 143
11 5.7m 5.7m 71 71 95 95 145 145
12 6.1m 6.1m 72 72 96 96 147 147
13 6.6m 6.6m 73 73 97 97 149 149
14 6.9m 6.9m 74 74 98 98 151 151
15 7.3m 7.3m 75 75 99 99 153 153
16 7.7m 7.7m 76 76 100 100 155 155
17 7.9m 7.9m 77 77 101 101 157 157
18 8m 8m 78 78 102 102 159 159
19 8.1m 8.1m 79 79 103 103 161 161
20 9m 9m 80 80 104 104 163 163

Nightmare

Nightmare
Rewards
Exp
Skill Medals
Legendary Epic
Rare
Uncommon
Lvl Combat Develop Combat Develop Combat Develop
1 5.2m 5.2m 81 81 105 105 165 165
2 5.7m 5.7m 82 82 106 106 167 167
3 6.1m 6.1m 83 83 107 107 169 169
4 6.6m 6.6m 84 84 108 108 171 171
5 6.9m 6.9m 85 85 109 109 173 173
6 7.3m 7.3m 86 86 110 110 175 175
7 7.7m 7.7m 87 87 111 111 177 177
8 7.9m 7.9m 88 88 112 112 179 179
9 8m 8m 89 89 113 113 181 181
10 8.1m 8.1m 90 90 114 114 183 183
11 8.7m 8.7m 91 91 115 115 185 185
12 9.3m 9.3m 92 92 116 116 187 187
13 10m 10m 93 93 117 117 189 189
14 10.1m 10.1m 94 94 118 118 191 191
15 10.3m 10.3m 95 95 119 119 193 193
16 10.4m 10.4m 96 96 120 120 195 195
17 10.6m 10.6m 97 97 121 121 197 197
18 10.8m 10.8m 98 98 122 122 199 199
19 10.9m 10.9m 99 99 123 123 201 201
20 12.1m 12.1m 100 100 124 124 203 203

Hell I

Hell I
Rewards
Exp
Skill Medals
Legendary Epic
Rare
Uncommon
Lvl Combat Develop Combat Develop Combat Develop
1 10m 10m 101 101 125 125 205 205
2 10.1m 10.1m 102 102 126 126 207 207
3 10.3m 10.3m 103 103 127 127 209 209
4 10.4m 10.4m 104 104 128 128 211 211
5 10.4m 10.4m 105 105 129 129 213 213
6 10.4m 10.4m 106 106 130 130 215 215
7 10.4m 10.4m 107 107 131 131 217 217
8 10.7m 10.7m 108 108 132 132 219 219
9 11m 11m 109 109 133 133 221 221
10 11.3m 11.3m 110 110 134 134 223 223
11 11.2m 11.2m 111 111 135 135 225 225
12 11.1m 11.1m 112 112 136 136 227 227
13 10.9m 10.9m 113 113 137 137 229 229
14 11.1m 11.1m 114 114 138 138 231 231
15 11.2m 11.2m 115 115 139 139 233 233
16 11.3m 11.3m 116 116 140 140 235 235
17 11.5m 11.5m 117 117 141 141 237 237
18 11.7m 11.7m 118 118 142 142 239 239
19 11.8m 11.8m 119 119 143 143 241 241
20 13.7m 13.7m 120 120 144 144 243 243

Hell II 

Hell II
Rewards
Exp
Skill Medals
Legendary
Epic
Rare
Uncommon
Lvl Combat Develop Combat Develop Combat Develop
1 10.9m 10.9m 121 121 145 145 245 245
2 11.1m 11.1m 122 122 146 146 247 247
3 11.2m 11.2m 123 123 147 147 249 249
4 11.3m 11.3m 124 124 148 148 251 251
5 11.3m 11.3m 125 125 149 149 253 253
6 11.3m 11.3m 126 126 150 150 255 255
7 11.3m 11.3m 127 127 151 151 257 257
8 11.7m 11.7m 128 128 152 152 259 259
9 12m 12m 129 129 153 153 261 261
10 12.3m 12.3m 130 130 154 154 263 263
11 12.1m 12.1m 131 131 155 155 265 265
12 12m 12m 132 132 156 156 267 267
13 11.8m 11.8m 133 133 157 157 269 269
14 12m 12m 134 134 158 158 271 271
15 12.1m 12.1m 135 135 159 159 273 273
16 12.3m 12.3m 136 136 160 160 275 275
17 12.5m 12.5m 137 137 161 161 277 277
18 12.6m 12.6m 138 138 162 162 279 279
19 12.8m 12.8m 139 139 163 163 281 281
20 14.7m 14.7m 140 140 164 164 283 283

Level Stats Breakdown

Simple

Walker level Walker Power Points
1 13,300 100
2 14,210 100
3 15,120 100
4 19,090 110
5 38,850 130
6 19,090 110
7 27,840 120
8 35,136 120
9 42,432 120
10 74,360 150
11 38,850 130
12 42,735 130
13 52,920 140
14 66,780 140
15 102,400 160
16 74,360 150
17 102,400 150
18 165,600 150
19 241,960 160
20 401,700 180
Total Points 2,650

Normal

Walker level Walker Power Points
1 102,400 280
2 104,960 280
3 107,520 280
4 165,600 300
5 314,600 340
6 165,600 300
7 241,960 320
8 292,719 320
9 343,478 320
10 493,500 380
11 314,600 340
12 343,200 340
13 401,700 360
14 471,225 360
15 610,750 400
16 493,500 380
17 520,807 380
18 548,114 380
19 610,750 400
20 1,063,800 440
Total Points 6,900

Difficult

Walker level Walker Power Points
1 314,600 680
2 333,476 680
3 352,352 680
4 401,700 720
5 610,750 800
6 401,700 720
7 493,500 760
8 625,100 760
9 756,700 760
10 1,063,800 880
11 610,750 800
12 654,375 800
13 738,000 840
14 1,014,750 840
15 1,554,000 920
16 1,063,800 880
17 1,168,604 880
18 1,273,408 880
19 1,554,000 920
20 3,097,200 1000
Total Points 16,200

Headache

Walker level Walker Power Points
1 738,000 1680
2 823,977 1680
3 909,954 1680
4 1,063,800 1760
5 2,275,200 1920
6 1,063,800 1760
7 1,554,000 1840
8 1,923,852 1840
9 2,293,704 1840
10 3,528,000 2080
11 2,275,200 1920
12 2,512,200 1920
13 3,097,200 2000
14 3,204,000 2000
15 3,813,000 2160
16 3,528,000 2080
17 3,566,808 2080
18 3,605,616 2080
19 3,813,000 2160
20 4,182,000 2320
Total Points 38,800

Nightmare

Walker level Walker Power Points
1 2,275,200 3840
2 2,433,042 3840
3 2,590,884 3840
4 3,097,200 4000
5 3,813,000 4320
6 3,097,200 4000
7 3,528,000 4160
8 3,684,408 4160
9 3,840,816 4160
10 4,182,000 4640
11 3,813,000 4320
12 3,905,250 4320
13 3,997,500 4480
14 4,151,250 4480
15 4,305,000 4800
16 4,182,000 4640
17 4,222,590 4640
18 4,263,180 4640
19 4,305,000 4800
20 5,043,000 5120
Total Points 87,200

Hell 1

Walker level Walker Power Points
1 3,097,200 8,960
2 3,132,444 8,960
3 3,167,688 8,960
4 3,528,000 9,280
5 3,813,000 9,600
6 3,528,000 9,280
7 3,566,808 9,280
8 3,605,616 9,280
9 3,813,800 9,600
10 3,997,500 9,920
11 3,813,000 9,600
12 3,874,500 9,600
13 3,936,000 9,600
14 3,997,500 9,600
15 4,182,000 10,240
16 3,997,500 9,600
17 4,059,000 9,600
18 4,120,500 9,600
19 4,182,000 10,240
20 4,305,000 10,560
Total Points 191,360

Hell 2

Walker level Walker Power Points
1 3,813,000 19,200
2 3,874,500 19,200
3 3,936,000 19,200
4 3,997,500 19,840
5 4,182,000 20,480
6 3,997,500 19,840
7 4,059,000 19,840
8 4,120,500 19,840
9 4,182,000 20,480
10 4,305,000 21,120
11 4,182,000 20,480
12 4,222,590 20,480
13 4,263,180 20,480
14 4,305,000 21,120
15 4,797,000 21,760
16 4,305,000 21,120
17 4,468,590 21,120
18 4,632,180 21,120
19 4,797,000 21,760
20 5,043,000 22,400
Total Points 410,880