Combat, Vehicles, Pets & Survivors Survivor Stats Survivors Stats (Up to 5 Stars) This is for all Survivors up to 5 Stars. It's separated as new regions do not have 6 and 7 star survivors until Season 4. Combat Survivors Stats Legendary Combat Survivors Survivors Type Global Buff Power Troop Capacity Crew Boost Total Buff Atk Def Health Ezekiel Combat All Fighters Attack +20% 1930000 6052 100.00% 100.00% 100.00% 300.00% Defender Maggie Melee All Fighters Attack Inmate Tyreese Melee All Fighters Health Axel Melee All Fighters Defense Negan Combat All Fighters Defense +13% 770000 4072 70.00% 70.00% 70.00% 210.00% Pamela Sharpshooter All Fighters Defense +13% 770000 3552 70.00% 70.00% 70.00% 210.00% Yumiko Combat All Fighters Health +12% 760000 3552 70.00% 70.00% 70.00% 210.00% The Governor Combat All Fighters Health +13% 770000 4072 70.00% 70.00% 70.00% 210.00% Seasoned Rick Melee All Fighters Health +13% 760000 4072 70.00% 70.00% 70.00% 210.00% Sniper Andrea Combat All Fighters Attack +12% 760000 4032 70.00% 70.00% 70.00% 210.00% Teenager Carl Melee All Fighters Defense +12% 760000 4032 70.00% 70.00% 70.00% 210.00% Jesus Combat All Fighters Attack +12% 750000 3552 70.00% 70.00% 70.00% 210.00% Glenn Combat All Fighters Defense +12% 750000 3552 70.00% 70.00% 70.00% 210.00% Magna Combat All Fighters Health +11% 740000 3552 70.00% 70.00% 70.00% 210.00% Michonne Combat All Fighters Health +12% 750000 3552 70.00% 70.00% 70.00% 210.00% Dwight Combat All Fighters Defense +11% 740000 3552 70.00% 70.00% 70.00% 210.00% Alpha Combat All Fighters Attack +13% 770000 3552 60.00% 60.00% 60.00% 180.00% Laura Sharpshooter All Fighters Attack +10% 730000 3552 60.00% 60.00% 60.00% 180.00% John Combat All Fighters Health +12% 730000 3552 60.00% 60.00% 60.00% 180.00% Connie Cavalry All Fighters Defense +10% 740000 3552 60.00% 60.00% 60.00% 180.00% Beta Combat All Fighters Attack +13% 770000 3552 60.00% 60.00% 60.00% 180.00% Princess Combat All Fighters Defense +12% 750000 3552 60.00% 60.00% 60.00% 180.00% Mercer Sharpshooter All Fighters Defense +10% 740000 3552 60.00% 60.00% 60.00% 180.00% Lydia Combat All Fighters Defense +10% 730000 3552 60.00% 60.00% 60.00% 180.00% Adventurer Lara Combar All Fighters Attack +12% 760000 3552 50.00% 50.00% 50.00% 150.00% Rosita Combat All Fighters Attack +12% 760000 3552 50.00% 50.00% 50.00% 150.00% Militia Rick Combat All Fighters Health +12% 760000 3552 50.00% 50.00% 50.00% 150.00% Abraham Combat All Fighters Attack +12% 750000 3552 50.00% 50.00% 50.00% 150.00% Holly Melee All Fighters Health +10% 730000 3552 50.00% 50.00% 50.00% 150.00% Morgan Combat All Fighters Attack +10% 730000 3552 50.00% 50.00% 50.00% 150.00% Errant Shane Combat All Fighters Defense +11% 740000 3552 50.00% 50.00% 50.00% 150.00% Elite Combat Survivors Survivors Type Global Buff Power Troop Capacity Crew Boost Total Buff Atk Def Health Lara Combat All Fighters Defence +7.18% 511000 2486 32.63% 42.88% 41.13% 116.64% Shane Combat All Fighters Health +7.18% 511000 2486 34.93% 38.28% 38.28% 111.49% Rick Combat EXP from Walkers on map +100% 511000 2486 35.10% 38.65% 39.03% 112.78% Ryan Melee Melee Fighters Attack +7.18% 511000 2486 35.10% 38.65% 39.03% 112.78% Jared Combat Attack when Sieging +7.18% 511000 2486 30.78% 45.73% 44.90% 121.41% Boyd Combat Defense when Defending Town +7.18% 511000 2486 32.83% 42.88% 41.13% 116.84% Zeke Combat Cavalry Fighters Attack +7.18% 511000 2486 38.75% 34.45% 34.63% 107.83% Billy Combat All Fighters Attack +7.18% 511000 2486 36.43% 36.95% 38.73% 112.11% Coach Sharpshooter Sharpshooters Fighters Attack +7.18% 511000 2486 36.10% 36.25% 37.28% 109.63% Imogene Cavalry Cavalry Fighters Attack +7.18% 511000 2486 41.25% 31.80% 35.00% 108.05% Uncommon Combat Survivors Survivors Type Global Buff Power Troop Capacity Crew Boost Total Buff Atk Def Health Patricia Combat All fighters defence increase vs Walkers on map +3.08% 115600 596 14.53% 12.90% 13.05% 40.48% Enzo Melee Melee fighters defense +3.08% 115600 596 13.05% 12.18% 14.30% 39.53% Allen Combat Sharpshooters defense +3.08% 115600 596 15.75% 11.55% 11.90% 39.20% Jarvis Cavalry Cavalry fighters defense +3.08% 115600 596 13.40% 14.08% 14.03% 41.51% Development Survivor Stats Legendary Development Stats Survivor Type Global Buff Power Boost Samantha Builder Decrease Construction Cost +10.25% 730000 Construction Time -35.50 Min Inventor Eugene Researcher Decrease Research Cost +10.25% 730000 Research Time -35.50 Min Eugene Resources Bullet Production +10.25% 730000 Bullet Production +5.3k Tyreese Builder Decrease Cost of Bullets for Construction +10.25% 730000 Construction Time -35.50 Min Denise Medical Hospital Capacity +10.25% 730000 Hospital Capacity +3712 Siddiq Resources Lumber Production +10.25% 730000 Lumber Production +17.9k Carol Resources Meat Production +10.25% 730000 Meat Production +13.4k Zoe Resources Bullet Production +10.25% 730000 Bullet Production +5.3k Mesut Resources Veggie Production +10.25% 730000 Veggie Production +26.8k Maggie Resources Veggie Production +10.25% 730000 Veggie Production +26.8k Gabriel Resources Water Production +10.25% 700000 Water Production +26.8k Epic Development Stats Survivor Type Global Buff Power Boost Donna Resources Meat Production +7.18% 511000 Meat Production +9.1k Gloria Resources Lumber Production +7.18% 511000 Lumber Production +12.1k Amy Resources Veggie Production +7.18% 511000 Veggie Production +18.2k Sarah Builder Decrease Construction Cost +7.18% 511000 Construction Time -22.75 Min Bob Medical Heal Speed +7.18% 511000 Hospital Capacity +2706 Cory Resources Water Production +7.18% 511000 Water Production +18.2k Uncommon Development Stats Survivor Type Global Buff Power Boost Sydney Builder Construction Speed +3.08% 115600 Construction Time -8.50 Min Heather Resources Water Production +3.08% 115600 Water Production +11.2k Emily Resources Lumber Production +3.08% 115600 Lumber Production +7.4k Nova Resources Veggie Production +2.77% 115600 Veggie Production +11.2k Trainer Andrea Train Sharpshooters Training Speed +6.15% 115600 Training Speed +15.25% Hank Resources Meat Production +3.08% 115600 Meat Production +5.6k Isaiah Researcher Research Speed Bonus +3.08% 115600 Research Time -8.50 Min Benjamin Train Cavalry Training Speed +6.15% 115600 Training Speed +13.80% Maya Train Melee Training Speed +6.15% 115600 Training Speed +11.75% Common Development Stats Survivor Type Global Buff Power Boost Dale Resources Lumber Production +1.03% 21470 Lumber Production +5.2k Joe Resources Bullet Production +1.03% 21470 Bullet Production +1.5k The Butcher Resources Meat Production +1.03% 21470 Meat Production +3.9k Elias Resources Water Production +1.03% 21470 Water Production +7.8k Lori Resources Water Production +1.03% 21470 Water Production +7.8k Kirstin Researcher Research Speed Bonus +1.03% 21470 Research Time -2.42 Min Ross Resources Lumber Production +1.03% 21470 Lumber Production +5.2k Raul Resources Meat Production +1.03% 21470 Meat Production +3.9k Hershel Medical Heal Speed +2.05% 21470 Hospital Capacity +326 Gregory Builder Construction Speed +1.03% 21470 Construction Time -2.42 Min Vayne Builder Construction Speed +1.03% 21470 Construction Time -2.42 Min Carl Resources Veggie Production +0.92% 21470 Water Production +7.8k Rory Resources Veggie Production +0.92% 21470 Water Production +7.8k Survivor Stats (Up to 7 Stars) This is for all Survivors up to 7 Stars. It's separated as new regions do not have 6 and 7 star survivors until Season 4. Combat Survivors Stats Legendary Combat Survivors Survivors Type Global Buff Power Troop Capacity Crew Boost Total Buff Atk Def Health Ezekiel Combat All Fighters Attack +26% 2483000 8002 130.00% 130.00% 130.00% 390.00% Defender Maggie Melee All Fighters Attack Inmate Tyreese Melee All Fighters Health Axel Melee All Fighters Defense Ruthless Negan Sharpshooter All Fighters Attack +16.9% 975200 5532 91.00% 91.00% 91.00% 273.00% Vengeful Governor Sharpshooter All Fighters Health +16.9% 975200 5532 91.00% 91.00% 91.00% 273.00% Negan Combat All Fighters Defense +16.9% 975200 5428 91.00% 91.00% 91.00% 273.00% The Governor Combat All Fighters Health +16.9% 975200 5428 91.00% 91.00% 91.00% 273.00% Seasoned Rick Melee All Fighters Health +16.9% 975200 5428 91.00% 91.00% 91.00% 273.00% Call to Arms Dwight Combat All Fighters Defense +15.6% 962000 5376 91.00% 91.00% 91.00% 273.00% Sniper Andrea Combat All Fighters Attack +15.6% 962000 5376 91.00% 91.00% 91.00% 273.00% Teenager Carl Melee All Fighters Defense +15.6% 962000 5376 91.00% 91.00% 91.00% 273.00% Pamela Sharpshooter All Fighters Defense +16.9% 975200 4752 91.00% 91.00% 91.00% 273.00% Yumiko Combat All Fighters Health +15.6% 962000 4752 91.00% 91.00% 91.00% 273.00% Jesus Combat All Fighters Attack +15.6% 949000 4752 91.00% 91.00% 91.00% 273.00% Glenn Combat All Fighters Defense +15.6% 949000 4752 91.00% 91.00% 91.00% 273.00% Magna Combat All Fighters Health +14.3% 936200 4752 91.00% 91.00% 91.00% 273.00% Michonne Combat All Fighters Health +15.6% 949000 4752 91.00% 91.00% 91.00% 273.00% Dwight Combat All Fighters Defense +14.3% 936200 4752 91.00% 91.00% 91.00% 273.00% Alpha Combat All Fighters Attack +16.9% 975200 4752 78.00% 78.00% 78.00% 234.00% Laura Sharpshooter All Fighters Attack +13% 923000 4752 78.00% 78.00% 78.00% 234.00% John Combat All Fighters Health +13% 923000 4752 78.00% 78.00% 78.00% 234.00% Connie Cavalry All Fighters Defense +13% 936200 4752 78.00% 78.00% 78.00% 234.00% Beta Combat All Fighters Attack +16.9% 975200 4752 78.00% 78.00% 78.00% 234.00% Princess Combat All Fighters Defense +15.6% 949000 4752 78.00% 78.00% 78.00% 234.00% Mercer Sharpshooter All Fighters Defense +13% 936200 4752 78.00% 78.00% 78.00% 234.00% Lydia Combat All Fighters Defense +13% 923000 4752 78.00% 78.00% 78.00% 234.00% Adventurer Lara Combat All Fighters Attack +14.4% 962000 4752 65.00% 65.00% 65.00% 195.00% Rosita Combat All Fighters Attack +14.4% 962000 4752 65.00% 65.00% 65.00% 195.00% Militia Rick Combat All Fighters Health +14.4% 962000 4752 65.00% 65.00% 65.00% 195.00% Abraham Combat All Fighters Attack +14.4% 949000 4752 65.00% 65.00% 65.00% 195.00% Holly Melee All Fighters Health +13% 923000 4752 65.00% 65.00% 65.00% 195.00% Morgan Combat All Fighters Attack +13% 923000 4752 65.00% 65.00% 65.00% 195.00% Errant Shane Combat All Fighters Defense +13.7% 936200 4752 65.00% 65.00% 65.00% 195.00% Elite Combat Survivors Survivors Type Global Buff Power Troop Capacity Crew Boost Total Buff Atk Def Health Lara Combat All Fighters Defence +9.3% 646200 3326 40.73% 53.33% 51.28% 145.34% Shane Combat All Fighters Health +7.18% 646200 3326 43.48% 47.83% 47.83% 139.14% Rick Combat EXP from Walkers on map +100% 646200 3326 43.70% 48.30% 48.80% 140.80% Ryan Melee Melee Fighters Attack +7.18% 646200 3326 43.70% 48.30% 48.80% 140.80% Jared Combat Attack when Sieging +7.18% 646200 3326 38.30% 57.03% 55.95% 151.28% Boyd Combat Defence when Defending Town +7.18% 646200 3326 40.73% 53.33% 51.28% 145.34% Zeke Combat Cavalry Fighters Attack +7.18% 646200 3326 48.20% 43.10% 43.33% 134.63% Billy Combat All Fighters Attack +7.18% 646200 3326 45.43% 46.10% 48.15% 139.68% Coach Sharpshooter Sharpshooters Fighters Attack +7.18% 646200 3326 45.00% 45.18% 46.53% 136.71% Imogene Cavalry Cavalry Fighters Attack +7.18% 646200 3326 51.45% 39.65% 43.55% 134.65% Uncommon Combat Survivors (5 Stars Only) Survivors Type Global Buff Power Troop Capacity Crew Boost Total Buff Atk Def Health Patricia Combat All fighters defence increase vs Walkers on map +3.08% 115600 596 14.53% 12.90% 13.05% 40.48% Enzo Melee Melee fighters defense +3.08% 115600 596 13.05% 12.18% 14.30% 39.53% Allen Combat Sharpshooters defense +3.08% 115600 596 15.75% 11.55% 11.90% 39.20% Jarvis Cavalry Cavalry fighters defense +3.08% 115600 596 13.40% 14.08% 14.03% 41.51% Development Survivor Stats Legendary Development Stats Survivor Type Global Buff Power Boost Samantha Builder Decrease Contruction Cost +13.3% 923000 Construction Time -40.63 Min Inventor Eugene Researcher Decrease Research Cost +13.3% 923000 Research Time -40.63 Min Eugene Resources Bullet Production +13.3% 923000 Bullet Production +6.7k Tyreese Builder Decrease Cost of Bullets for Construction +13.3% 923000 Construction Time -40.63 Min Denise Medical Hospital Capacity +13.3% 923000 Hospital Capacity +4632 Siddiq Resources Lumber Production +13.3% 923000 Lumber Production +22.3k Carol Resources Meat Production +13.3% 884200 Meat Production +16.7k Zoe Resources Bullet Production +13.3% 923000 Bullet Production +6.7k Mesut Resources Veggie Production +13.3% 923000 Veggie Production +33.5k Maggie Resources Veggie Production +13.3% 923000 Veggie Production +33.5k Gabriel Resources Water Production +13.3% 884200 Water Production +33.5k Epic Development Stats Survivor Type Global Buff Power Boost Donna Resources Meat Production +9.3% 646200 Meat Production +11.4k Gloria Resources Lumber Production +9.3% 646200 Lumber Production +15.1k Amy Resources Veggie Production +9.3% 646200 Veggie Production +22.8k Sarah Builder Decrease Contruction Cost +9.3% 646200 Construction Time -28.45 Min Bob Medical Heal Speed +9.3% 646200 Hospital Capacity +3362 Cory Resources Water Production +9.3% 646200 Water Production +22.8k Uncommon Development Stats (5 Stars Only) Survivor Type Global Buff Power Boost Sydney Builder Construction Speed +3.08% 115600 Construction Time -8.50 Min Heather Resources Water Production +3.08% 115600 Water Production +11.2k Emily Resources Lumber Production +3.08% 115600 Lumber Production +7.4k Nova Resources Veggie Production +2.77% 115600 Veggie Production +11.2k Trainer Andrea Train Sharpshooters Training Speed +6.15% 115600 Training Speed +15.25% Hank Resources Meat Production +3.08% 115600 Meat Production +5.6k Isaiah Researcher Research Speed Bonus +3.08% 115600 Research Time -8.50 Min Benjamin Train Cavalry Training Speed +6.15% 115600 Training Speed +13.80% Maya Train Melee Training Speed +6.15% 115600 Training Speed +11.75% Common Development Stats (5 Stars Only) Survivor Type Global Buff Power Boost Dale Resources Lumber Production +1.03% 21470 Lumber Production +5.2k Joe Resources Bullet Production +1.03% 21470 Bullet Production +1.5k The Butcher Resources Meat Production +1.03% 21470 Meat Production +3.9k Elias Resources Water Production +1.03% 21470 Water Production +7.8k Lori Resources Water Production +1.03% 21470 Water Production +7.8k Kirstin Researcher Research Speed Bonus +1.03% 21470 Research Time -2.42 Min Ross Resources Lumber Production +1.03% 21470 Lumber Production +5.2k Raul Resources Meat Production +1.03% 21470 Meat Production +3.9k Hershel Medical Heal Speed +2.05% 21470 Hospital Capacity +326 Gregory Builder Construction Speed +1.03% 21470 Construction Time -2.42 Min Vayne Builder Construction Speed +1.03% 21470 Construction Time -2.42 Min Carl Resources Veggie Production +0.92% 21470 Water Production +7.8k Rory Resources Veggie Production +0.92% 21470 Water Production +7.8k Survivor Stats (Up to 8 Stars) This is for all Survivors up to 8 Stars. It's separated as new regions do not have 8 star survivors until Season 8. Combat Survivors Stats Legendary Combat Survivors Survivors Type Global Buff Power Troop Capacity Crew Boost Atk Def Health Ezekiel Combat All Fighters Attack +28% 2675500 8302 140.00% 140.00% 140.00% Defender Maggie Melee All Fighters Attack +19.6% 1085100 5952 112.00% 112.00% 112.00% Inmate Tyreese Melee All Fighters Health +19.6% 1085100 5952 112.00% 112.00% 112.00% Axel Melee All Fighters Defense +19.6% 1085100 5952 112.00% 112.00% 112.00% Ruthless Negan Sharpshooter All Fighters Attack +18.2% 1051600 5952 98.00% 98.00% 98.00% Vengeful Governor Sharpshooter All Fighters Health +18.2% 1051600 5952 98.00% 98.00% 98.00% Negan Combat All Fighters Defense +18.2% 1051600 5832 98.00% 98.00% 98.00% The Governor Combat All Fighters Health +18.2% 1051600 5832 98.00% 98.00% 98.00% Seasoned Rick Melee All Fighters Health +18.2% 1051600 5832 98.00% 98.00% 98.00% Call to Arms Dwight Combat All Fighters Defense +16.8% 1037500 5772 98.00% 98.00% 98.00% Sniper Andrea Combat All Fighters Attack +16.8% 1037500 5772 98.00% 98.00% 98.00% Teenager Carl Melee All Fighters Defense +16.8% 1037500 5772 98.00% 98.00% 98.00% Pamela Sharpshooter All Fighters Defense +18.2% 1051600 5052 98.00% 98.00% 98.00% Yumiko Combat All Fighters Health +16.8% 1037500 5052 98.00% 98.00% 98.00% Jesus Combat All Fighters Attack +16.8% 1023500 5052 98.00% 98.00% 98.00% Glenn Combat All Fighters Defense +16.8% 1023500 5052 98.00% 98.00% 98.00% Magna Combat All Fighters Health +15.4% 1009600 5052 98.00% 98.00% 98.00% Michonne Combat All Fighters Health +16.8% 1023500 5052 98.00% 98.00% 98.00% Dwight Combat All Fighters Defense +15.4% 1009600 5052 98.00% 98.00% 98.00% Alpha Combat All Fighters Attack +18.2% 1051600 5052 84.00% 84.00% 84.00% Laura Sharpshooter All Fighters Attack +14% 995500 5052 84.00% 84.00% 84.00% John Combat All Fighters Health +14% 995500 5052 84.00% 84.00% 84.00% Connie Cavalry All Fighters Defense +14% 1009600 5052 84.00% 84.00% 84.00% Beta Combat All Fighters Attack +18.2% 1051600 5052 84.00% 84.00% 84.00% Princess Combat All Fighters Defense +16.8% 1023500 5052 84.00% 84.00% 84.00% Mercer Sharpshooter All Fighters Defense +14% 1009600 5052 84.00% 84.00% 84.00% Lydia Combat All Fighters Defense +14% 995500 5052 84.00% 84.00% 84.00% Adventurer Lara Combat All Fighters Attack +16.8% 1037500 5052 70.00% 70.00% 70.00% Rosita Combat All Fighters Attack +16.8% 1037500 5052 70.00% 70.00% 70.00% Militia Rick Combat All Fighters Health +16.8% 1037500 5052 70.00% 70.00% 70.00% Abraham Combat All Fighters Attack +16.8% 1023500 5052 70.00% 70.00% 70.00% Holly Melee All Fighters Health +14% 995500 5052 70.00% 70.00% 70.00% Morgan Combat All Fighters Attack +14% 995500 5052 70.00% 70.00% 70.00% Errant Shane Combat All Fighters Defense +15.4% 1009600 5052 70.00% 70.00% 70.00% Elite Combat Survivors Survivors Type Global Buff Power Troop Capacity Atk Def Health Lara Combat All Fighters Defense +10.05% 697000 3536 44.75% 58.53% 56.35% Shane Combat All Fighters Health +10.05% 697000 3536 44.75% 58.53% 56.35% Rick Combat EXP from Walkers on map +140% 697000 3536 47.98% 53.13% 53.68% Ryan Melee Melee Fighters Attack +10.05% 697000 3536 47.98% 53.13% 53.68% Jared Combat Attack when Sieging +10.05% 697000 3536 42.08% 62.68% 61.48% Boyd Combat Defense when Defending Town +10.05% 697000 3536 44.75% 58.53% 56.35% Zeke Combat Cavalry Fighters Attack +10.05% 697000 3536 52.93% 47.4% 47.65% Billy Combat All Fighters Attack +10.05% 697000 3536 49.9% 50.68% 52.88% Coach Sharpshooter Sharpshooters Fighters Attack +10.05% 697000 3536 49.43% 49.65% 51.15% Imogene Cavalry Cavalry Fighters Attack +10.05% 697000 3536 56.55% 43.58% 47.85% List sorted based on troops capacity, combat survivor Lv. 130, 8 Stars, no equipment.Survivor Stats (Up to 10 Stars) This is for all Survivors up to 10 Stars. It's separated as new regions do not have 10 star survivors until Season SX. Combat Survivors Stats Legendary Combat Survivors Survivors Type Global Buff Power Troop Capacity Crew Boost Atk Def Health Ezekiel Combat All Fighters Attack +32% 2968000 9420 160.00% 160.00% 160.00% Defender Maggie Melee All Fighters Attack + 22.4% 1256000 6552 128.00% 128.00% 128.00% Inmate Tyreese Melee All Fighters Health +22.4% 1256000 6552 128.00% 128.00% 128.00% Axel Melee All Fighters Defense  +22.4% 1256000 6552 128.00% 128.00% 128.00% Ruthless Negan Sharpshooter All Fighters Attack +20.8% 1219000 6552 112.00% 112.00% 112.00% Vengeful Governor Sharpshooter All Fighters Health +20.8% 1219000 6552 112.00% 112.00% 112.00% Negan Combat All Fighters Defense +20.8% 1219000 6432 112.00% 112.00% 112.00% The Governor Combat All Fighters Health +20.8% 1219000 6432 112.00% 112.00% 112.00% Seasoned Rick Melee All Fighters Health +20.8% 1219000 6432 112.00% 112.00% 112.00% Call to Arms Dwight Combat All Fighters Defense +19.2% 1204000 6372 112.00% 112.00% 112.00% Sniper Andrea Combat All Fighters Attack +19.2% 1204000 6372 112.00% 112.00% 112.00% Teenager Carl Melee All Fighters Defense +19.2% 1204000 6372 112.00% 112.00% 112.00% Pamela Sharpshooter All Fighters Defense +20.8% 1219000 5652 112.00% 112.00% 112.00% Yumiko Combat All Fighters Health +19.2% 1204000 5652 112.00% 112.00% 112.00% Jesus Combat All Fighters Attack +19.2% 1188000 5652 112.00% 112.00% 112.00% Glenn Combat All Fighters Defense +19.2% 1188000 5652 112.00% 112.00% 112.00% Magna Combat All Fighters Health +17.6% 1173000 5652 112.00% 112.00% 112.00% Michonne Combat All Fighters Health +19.2% 1188000 5652 112.00% 112.00% 112.00% Dwight Combat All Fighters Defense +17.6% 1173000 5652 112.00% 112.00% 112.00% Alpha Combat All Fighters Attack +20.8% 1219000 5652 96.00% 96.00% 96.00% Laura Sharpshooter All Fighters Attack +16% 1158000 5652 96.00% 96.00% 96.00% John Combat All Fighters Health +16% 1158000 5652 96.00% 96.00% 96.00% Connie Cavalry All Fighters Defense +16% 1173000 5652 96.00% 96.00% 96.00% Beta Combat All Fighters Attack +20.8% 1219000 5652 96.00% 96.00% 96.00% Princess Combat All Fighters Defense +19.2% 1188000 5652 96.00% 96.00% 96.00% Mercer Sharpshooter All Fighters Defense +16% 1173000 5652 96.00% 96.00% 96.00% Lydia Combat All Fighters Defense +% 1158000 5652 96.00% 96.00% 96.00% Adventurer Lara Combat All Fighters Attack +19.2% 1204000 5652 80.00% 80.00% 80.00% Rosita Combat All Fighters Attack +19.2% 1204000 5652 80.00% 80.00% 80.00% Militia Rick Combat All Fighters Health +19.2% 1204000 5652 80.00% 80.00% 80.00% Abraham Combat All Fighters Attack +19.2% 1188000 5652 80.00% 80.00% 80.00% Holly Melee All Fighters Health +16% 1158000 5652 80.00% 80.00% 80.00% Morgan Combat All Fighters Attack +16% 1158000 5652 80.00% 80.00% 80.00% Errant Shane Combat All Fighters Defense +17.6% 1173000 5652 80.00% 80.00% 80.00% Elite Combat Survivors Survivors Type Global Buff Power Troop Capacity Atk Def Health Lara Combat All Fighters Defense +11.48% 810600 3956 52.2% 62.63% 59.15% Shane Combat All Fighters Health +11.48% 810600 3956 55.88% 55.88% 55.88% Rick Combat EXP from Walkers on map +160% 810600 3956 56.15% 56.15% 56.15% Ryan Melee Melee Fighters Attack +11.48% 810600 3956 56.15% 56.15% 56.15% Jared Combat Attack when Sieging +11.48% 810600 3956 49.25% 59.68% 59.68% Boyd Combat Defense when Defending Town +11.48% 810600 3956 56.2% 62.63% 59.15% Zeke Combat Cavalry Fighters Attack +11.48% 810600 3956 62% 55.05% 55.05% Billy Combat All Fighters Attack +11.48% 810600 3956 58.28% 58.28% 61.75% Coach Sharpshooter Sharpshooters Fighters Attack +11.48% 810600 3956 57.75% 57.75% 57.75% Imogene Cavalry Cavalry Fighters Attack +11.48% 810600 3956 66% 59.05%62.53%   List sorted based on troops capacity, combat survivor Lv. 140, 10 Stars, no equipment.Recruits System Recruits Trees Recruits are an added bonus to your Combat or Development. Your recruits give you an added skill tree that helps improve your buffs. Your Recruit can have different avatars, which can give additional bonuses depending on which recruit you use.  Your talents are split between two trees. Currently, it is advised you stick to one tree, and if you wish to switch it will cost you 2000 rubies to change your setup.  Max Stats Recruit Level 180 Recruit EXP 85,950,000 Tokens 360 Exp Leveling Up Requirements Level EXP Tokens Level EXP Tokens 1 30,000 2 46 255,000 2 2 35,000 2 47 260,000 2 3 40,000 2 48 265,000 2 4 45,000 2 49 270,000 2 5 50,000 2 50 275,000 2 6 55,000 2 51 280,000 2 7 60,000 2 52 285,000 2 8 65,000 2 53 290,000 2 9 70,000 2 54 295,000 2 10 75,000 2 55 300,000 2 11 80,000 2 56 305,000 2 12 85,000 2 57 310,000 2 13 90,000 2 58 315,000 2 14 95,000 2 59 320,000 2 15 100,000 2 60 325,000 2 16 105,000 2 61 330,000 2 17 110,000 2 62 335,000 2 18 115,000 2 63 340,000 2 19 120,000 2 64 345,000 2 20 125,000 2 65 350,000 2 21 130,000 2 66 355,000 2 22 135,000 2 67 360,000 2 23 140,000 2 68 365,000 2 24 145,000 2 69 370,000 2 25 150,000 2 70 375,000 2 26 155,000 2 71 380,000 2 27 160,000 2 72 385,000 2 28 165,000 2 73 390,000 2 29 170,000 2 74 395,000 2 30 175,000 2 75 400,000 2 31 180,000 2 76 405,000 2 32 185,000 2 77 410,000 2 33 190,000 2 78 415,000 2 34 195,000 2 79 420,000 2 35 200,000 2 80 425,000 2 36 205,000 2 81 430,000 2 37 210,000 2 82 435,000 2 38 215,000 2 83 440,000 2 39 220,000 2 84 445,000 2 40 225,000 2 85 450,000 2 41 230,000 2 86 455,000 2 42 235,000 2 87 460,000 2 43 240,000 2 88 465,000 2 44 245,000 2 89 470,000 2 45 250,000 2 90 475,000 2 91 480,000 2 136 705,000 2 92 485,000 2 137 710,000 2 93 490,000 2 138 715,000 2 94 495,000 2 139 720,000 2 95 500,000 2 140 725,000 2 96 505,000 2 141 730,000 2 97 510,000 2 142 735,000 2 98 515,000 2 143 740,000 2 99 520,000 2 144 745,000 2 100 525,000 2 145 750,000 2 101 530,000 2 146 755,000 2 102 535,000 2 147 760,000 2 103 540,000 2 148 765,000 2 104 545,000 2 149 770,000 2 105 550,000 2 150 775,000 2 106 555,000 2 151 780,000 2 107 560,000 2 152 785,000 2 108 565,000 2 153 790,000 2 109 570,000 2 154 795,000 2 110 575,000 2 155 800,000 2 111 580,000 2 156 805,000 2 112 585,000 2 157 810,000 2 113 590,000 2 158 815,000 2 114 595,000 2 159 820,000 2 115 600,000 2 160 825,000 2 116 605,000 2 161 830,000 2 117 610,000 2 162 835,000 2 118 615,000 2 163 840,000 2 119 620,000 2 164 845,000 2 120 625,000 2 165 850,000 2 121 630,000 2 166 855,000 2 122 635,000 2 167 860,000 2 123 640,000 2 168 865,000 2 124 645,000 2 169 870,000 2 125 650,000 2 170 875,000 2 126 655,000 2 171 880,000 2 127 660,000 2 172 885,000 2 128 665,000 2 173 890,000 2 129 670,000 2 174 895,000 2 130 675,000 2 175 900,000 2 131 680,000 2 176 905,000 2 132 685,000 2 177 910,000 2 133 690,000 2 178 915,000 2 134 695,000 2 179 920,000 2 135 700,000 2 180 925,000 2 Talent Trees Combat Talent Tree Name Troop Type Buff Level (% Increase) 1 2 3 4 5 6 7 8 9 10 Knock out Melee Increase attack (ATK) 2 4 6 8 10 - - - - - Hail of Bullets Shrpshtrs Increase attack (ATK) 2 4 6 8 10 - - - - - Forward Charge Cavalry Increase attack (ATK) 2 4 6 8 10 - - - - - Block Melee Increase defence (ATK) 2 4 6 8 10 - - - - - Stance Shrpshtrs Increase defence (ATK) 2 4 6 8 10 - - - - - Backward Kick Cavalry Increase defence (ATK) 2 4 6 8 10 - - - - - Top Shape Melee Increase health (ATK) 2 4 6 8 10 - - - - - Focus Shrpshtrs Increase health (ATK) 2 4 6 8 10 - - - - - Energetic Cavalry Increase health (ATK) 2 4 6 8 10 - - - - - Damage Taken Reduce All Damage Taken Reduce 0.5 1 1.5 2 2.5 - - - - - Preemptive Strike Melee Increase attack (DEF) 2 4 6 8 10 - - - - - Parry Shrpshtrs Increase attack (DEF) 2 4 6 8 10 - - - - - Preemptive Blow Cavalry Increase attack (DEF) 2 4 6 8 10 - - - - - Dodge Melee Increase defense (DEF) 2 4 6 8 10 - - - - - Rigor Shrpshtrs Increase defense (DEF) 2 4 6 8 10 - - - - - Stagger Cavalry Increase defense (DEF) 2 4 6 8 10 - - - - - Unyielding Melee Increase health (DEF) 2 4 6 8 10 - - - - - Concentration Shrpshtrs Increase health (DEF) 2 4 6 8 10 - - - - - Endurance Cavalry Increase health (DEF) 2 4 6 8 10 - - - - - Damage Dealt Increase All Damage Dealt Increase 0.5 1 1.5 2 2.5 - - - - - Fighter Attack Melee Increase attack 1 2 3 4 5 6 7 8 9 10 Sharpshooter Attack Shrpshtrs Increase attack 1 2 3 4 5 6 7 8 9 10 Cavalry Attacks Cavalry Increase attack 1 2 3 4 5 6 7 8 9 10 Fighter Defense Melee Increase defense 1 2 3 4 5 6 7 8 9 10 Shrpshtrs Defense Shrpshtrs Increase defense 1 2 3 4 5 6 7 8 9 10 Cavalry Defense Cavalry Increase defense 1 2 3 4 5 6 7 8 9 10 Fighter Health Melee Increase Health 1 2 3 4 5 6 7 8 9 10 Shrpshtrs Health Shrpshtrs Increase Health 1 2 3 4 5 6 7 8 9 10 Cavalry Health Cavalry Increase Health 1 2 3 4 5 6 7 8 9 10 March Capacity All Increase march capacity 0.4 0.8 1.2 1.6 2 - - - - - Knock out Melee Increase attack (ATK) 2 4 6 8 10 - - - - - Hail of Bullets Shrpshtrs Increase attack (ATK) 2 4 6 8 10 - - - - - Forward Charge Cavalry Increase attack (ATK) 2 4 6 8 10 - - - - - Block Melee Increase defence (ATK) 2 4 6 8 10 - - - - - Stance Shrpshtrs Increase defence (ATK) 2 4 6 8 10 - - - - - Backward Kick Cavalry Increase defence (ATK) 2 4 6 8 10 - - - - - Top Shape Melee Increase health (ATK) 2 4 6 8 10 - - - - - Focus Shrpshtrs Increase health (ATK) 2 4 6 8 10 - - - - - Energetic Cavalry Increase health (ATK) 2 4 6 8 10 - - - - - Resistance againstDamage Dealing Skills All Resistance againstDamage Dealing Skills 0.5 1 1.5 2 2.5 - - - - - Preemptive Strike Melee Increase attack (DEF) 2 4 6 8 10 - - - - - Parry Shrpshtrs Increase attack (DEF) 2 4 6 8 10 - - - - - Preemptive Blow Cavalry Increase attack (DEF) 2 4 6 8 10 - - - - - Dodge Melee Increase defense (DEF) 2 4 6 8 10 - - - - - Rigor Shrpshtrs Increase defense (DEF) 2 4 6 8 10 - - - - - Stagger Cavalry Increase defense (DEF) 2 4 6 8 10 - - - - - Unyielding Melee Increase health (DEF) 2 4 6 8 10 - - - - - Concentration Shrpshtrs Increase health (DEF) 2 4 6 8 10 - - - - - Endurance Cavalry Increase health (DEF) 2 4 6 8 10 - - - - - Effect of damagedealing skills All Increase effect ofDamage dealing skills 0.5 1 1.5 2 2.5 - - - - - Fighter Attack Melee Increase attack 1 2 3 4 5 6 7 8 9 10 Sharpshooter Attack Shrpshtrs Increase attack 1 2 3 4 5 6 7 8 9 10 Cavalry Attacks Cavalry Increase attack 1 2 3 4 5 6 7 8 9 10 Fighter Defense Melee Increase defense 1 2 3 4 5 6 7 8 9 10 Shrpshtrs Defense Shrpshtrs Increase defense 1 2 3 4 5 6 7 8 9 10 Cavalry Defense Cavalry Increase defense 1 2 3 4 5 6 7 8 9 10 Fighter Health Melee Increase Health 1 2 3 4 5 6 7 8 9 10 Shrpshtrs Health Shrpshtrs Increase Health 1 2 3 4 5 6 7 8 9 10 Cavalry Health Cavalry Increase Health 1 2 3 4 5 6 7 8 9 10 Speed All Increase combat speed 1 - - - - - - - - - Development Tree Name Buff Level (% Increase) 1 2 3 4 5 6 7 8 9 10 Farm Hands 1 Veggie production increase 1 2 3 4 5 - - - - - Fast Builder 1 Construction speed increase 0.2 0.4 0.6 0.8 1 - - - - - Veggie Scavenger 1 Veggie gathering speed increase 1 2 3 4 5 - - - - - Lumber 1 Lumber production increase 1 2 3 4 5 - - - - - Innovator 1 Research Speed increase 0.2 0.4 0.6 0.8 1 - - - - - Lumber Scavenger 1 Lumber gathering speeds 1 2 3 4 5 - - - - - Water Producer 1 Water prodcution increase 1 2 3 4 5 - - - - - Fast Builder 1 Construction speed increase 0.2 0.4 0.6 0.8 1 - - - - - Water Scavenger I Water gathering speed increase 1 2 3 4 5 - - - - - Meat Butcher I Meat production increase 1 2 3 4 5 - - - - - Innovator I Research Speed increase 0.2 0.4 0.6 0.8 1 - - - - - Game Hunter I Meat gathering speeds 1 2 3 4 5 - - - - - Bullet Forger II Bullet production increase 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5 Faster Fighter Training Melee fighter training speed increase 1 2 3 4 5 - - - - - Fighter Group Training Melee fighter training group size increase 0.2 0.4 0.6 0.8 1 - - - - - Healing Cost Reduction Healing cost reduction 1 2 3 4 5 - - - - - Fast Sharpshooter Training Sharpshooter training speed increase 1 2 3 4 5 - - - - - Sharpshooter Group Training Sharpshooter training group size increase 0.2 0.4 0.6 0.8 1 - - - - - Healing Speed Increase Healing speed increase 1 2 3 4 5 - - - - - Fast Cavalry Training Cavalry training speed increase 1 2 3 4 5 - - - - - Cavalry Group Training Cavlary training group size increase 0.2 0.4 0.6 0.8 1 - - - - - Hospital Extension Hospital capacity increase 1 2 3 4 5 - - - - - All formations march speed All formations march speed 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5 Farm Hands 1 Veggie production increase 1 2 3 4 5 - - - - - Fast Builder 1 Construction speed increase 0.2 0.4 0.6 0.8 1 - - - - - Veggie Scavenger 1 Veggie gathering speed increase 1 2 3 4 5 - - - - - Lumber 1 Lumber production increase 1 2 3 4 5 - - - - - Innovator 1 Research Speed increase 0.2 0.4 0.6 0.8 1 - - - - - Lumber Scavenger 1 Lumber gathering speeds 1 2 3 4 5 - - - - - Water Producer 1 Water prodcution increase 1 2 3 4 5 - - - - - Fast Builder 1 Construction speed increase 0.2 0.4 0.6 0.8 1 - - - - - Water Scavenger I Water gathering speed increase 1 2 3 4 5 - - - - - Meat Butcher I Meat production increase 1 2 3 4 5 - - - - - Innovator I Research Speed increase 0.2 0.4 0.6 0.8 1 - - - - - Game Hunter I Meat gathering speeds 1 2 3 4 5 - - - - - Stamina recovery speed Stamina recovery speed 1 2 3 4 5 6 7 8 9 10 Farm Hands 1 Veggie production increase 1 2 3 4 5 - - - - - Fast Builder 1 Construction speed increase 0.2 0.4 0.6 0.8 1 - - - - - Veggie Scavenger 1 Veggie gathering speed increase 1 2 3 4 5 - - - - - Lumber 1 Lumber production increase 1 2 3 4 5 - - - - - Innovator 1 Research Speed increase 0.2 0.4 0.6 0.8 1 - - - - - Lumber Scavenger 1 Lumber gathering speeds 1 2 3 4 5 - - - - - Water Producer 1 Water prodcution increase 1 2 3 4 5 - - - - - Fast Builder 1 Construction speed increase 0.2 0.4 0.6 0.8 1 - - - - - Water Scavenger I Water gathering speed increase 1 2 3 4 5 - - - - - Meat Butcher I Meat production increase 1 2 3 4 5 - - - - - Innovator I Research Speed increase 0.2 0.4 0.6 0.8 1 - - - - - Game Hunter I Meat gathering speeds 1 2 3 4 5 - - - - - Bullet Forger II Bullet production increase 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5 Faster Fighter Training Melee fighter training speed increase 1 2 3 4 5 - - - - - Fighter Group Training Melee fighter training group size increase 0.2 0.4 0.6 0.8 1 - - - - - Healing Cost Reduction Healing cost reduction 1 2 3 4 5 - - - - - Fast Sharpshooter Training Sharpshooter training speed increase 1 2 3 4 5 - - - - - Sharpshooter Group Training Sharpshooter training group size increase 0.2 0.4 0.6 0.8 1 - - - - - Healing Speed Increase Healing speed increase 1 2 3 4 5 - - - - - Fast Cavalry Training Cavalry training speed increase 1 2 3 4 5 - - - - - Cavalry Group Training Cavlary training group size increase 0.2 0.4 0.6 0.8 1 - - - - - Hospital Extension Hospital capacity increase 1 2 3 4 5 - - - - - All formations march speed All formations march speed 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5 Farm Hands 1 Veggie production increase 1 2 3 4 5 - - - - - Fast Builder 1 Construction speed increase 0.2 0.4 0.6 0.8 1 - - - - - Veggie Scavenger 1 Veggie gathering speed increase 1 2 3 4 5 - - - - - Lumber 1 Lumber production increase 1 2 3 4 5 - - - - - Innovator 1 Research Speed increase 0.2 0.4 0.6 0.8 1 - - - - - Lumber Scavenger 1 Lumber gathering speeds 1 2 3 4 5 - - - - - Water Producer 1 Water prodcution increase 1 2 3 4 5 - - - - - Fast Builder 1 Construction speed increase 0.2 0.4 0.6 0.8 1 - - - - - Water Scavenger I Water gathering speed increase 1 2 3 4 5 - - - - - Meat Butcher I Meat production increase 1 2 3 4 5 - - - - - Innovator I Research Speed increase 0.2 0.4 0.6 0.8 1 - - - - - Game Hunter I Meat gathering speeds 1 2 3 4 5 - - - - - Stamina Recovery Speed Stamina recovery speed 1 2 3 4 5 6 7 8 9 10 Recruits Equipment This is all the details regarding the Recruit's Equipment. You can get the pieces/parts required by doing events and the Survival Challenges. Each level of equipment has 20 levels, after that, it will upgrade to the next tier.  The information provided is heavily limited due to insufficient data. If you know of any information to complete it, contact .tinka. on Discord. Green (Common) Weapon - Body - Helmet Slingshot - Leather Jacket - Bike Helmet The cost and % is same for the weapon, body and helmet. The only difference is the buff type between the gear. Weapon All Fighters Attack Body All Fighters Defence Helmet All Fighters Health Replace ' * ' the asterisk with the buff given by the equipment type shown above. Level Fragments Adhesive Tape Glue Power All Fighters * (When Attacking) All Fighters * (When Defending) 1 60 390 - 2760 1.5% 1.5% 2 150 970 - 9660 1.95% 1.95% 3 150 970 - 16560 2.4% 2.4% 4 170 1090 - 24380 2.85% 2.85% 5 190 1220 12 33120 3.3% 3.3% 6 210 1350 - 42780 3.75% 3.75% 7 230 1480 - 53380 4.2% 4.2% 8 250 1610 - 64880 4.65% 4.65% 9 270 1740 - 77300 5.1% 5.1% 10 290 1870 23 90640 5.55% 5.55% 11 310 2000 - 104930 6% 6% 12 330 2130 - 120110 6.45% 6.45% 13 350 2260 - 136230 6.9% 6.9% 14 370 2390 - 153250 7.35% 7.35% 15 390 2510 46 171210 7.8% 7.8% 16 410 2640 - 190100 8.25% 8.25% 17 430 2770 - 209880 8.7% 8.7% 18 450 2900 - 230600 9.15% 9.15% 19 470 3030 - 252240 9.6% 9.6% 20 490 3160 92 274800 10.05% 10.05% Boots - Accessory - Legs Sneakers - Rope - Protection Pants The cost and % is same for the boots, accessory and legs. The only difference is the buff type between the gear. When Attacking When Defending Boots All Fighters Attack All Fighters Defence Accessory All Fighters Health All Fighters Attack Legs All Fighters Defence All Fighters Health Replace '*' or the '**' asterisk with buff given by equipment type shown above. Level Fragments Adhesive Tape Glue Power All Fighters * (When Attacking) All Fighters ** (When Defending) 1 60 170 - 1200 1.00% 1.00% 2 150 420 - 4200 1.30% 1.30% 3 150 420 - 7200 1.60% 1.60% 4 170 480 - 10600 1.90% 1.90% 5 190 530 5 14400 2.20% 2.20% 6 210 590 - 18600 2.50% 2.50% 7 230 640 - 23210 2.80% 2.80% 8 250 700 - 28210 3.10% 3.10% 9 270 760 - 33610 3.40% 3.40% 10 290 810 10 39410 3.70% 3.70% 11 310 870 - 45620 4.00% 4.00% 12 330 930 - 52220 4.30% 4.30% 13 350 980 - 59230 4.60% 4.60% 14 370 1040 - 66630 4.90% 4.90% 15 390 1090 20 74440 5.20% 5.20% 16 410 1150 - 82650 5.50% 5.50% 17 430 1210 - 91250 5.80% 5.80% 18 450 1260 - 100260 6.10% 6.10% 19 470 1320 - 109670 6.40% 6.40% 20 490 1370 40 119480 6.70% 6.70% Blue (Rare) Weapon - Body - Helmet  Barb Wire Hockey Stick - Football Shoulder Pads - Baseball Helmet The cost and % is same for the weapon, body and helmet. The only difference is the buff type between the gear. Weapon All Fighters Attack Body All Fighters Defence Helmet All Fighters Health Replace ' * ' the asterisk with the buff given by the equipment type shown above. Level Fragments Adhesive Tape Glue Power All Fighters * (When Attacking) All Fighters * (When Defending) 1 510 3290 - 298290 10.65% 10.65% 2 530 3420 - 322690 11.25% 11.25% 3 550 3540 - 348010 11.85% 11.85% 4 570 3670 - 374260 12.45% 12.45% 5 590 3800 184 401420 13.05% 13.05% 6 610 3930 - 429500 13.65% 13.65% 7 630 4060 - 458510 14.25% 14.25% 8 650 4190 - 488430 14.85% 14.85% 9 670 4320 - 519290 15.45% 15.45% 10 690 4450 276 551060 16.05% 16.05% 11 710 4580 - 583740 16.65% 16.65% 12 730 4710 - 617370 17.25% 17.25% 13 750 4830 - 651890 17.85% 17.85% 14 770 4960 - 687360 18.45% 18.45% 15 790 5090 368 723720 19.05% 19.05% 16 810 5220 - 761020 19.65% 19.65% 17 832 5350 - 799250 20.25% 20.25% 18 852 5480 - 838400 20.85% 20.85% 19 872 5610 - 878440 21.45% 21.45% 20 892 5740 460 919430 22.05% 22.05% Boots - Accessory - Legs Leather Shoes - Binoculars - Tactical Knee Pads The cost and % is same for the boots, accessory and legs. The only difference is the buff type between the gear. When Attacking When Defending Boots All Fighters Attack All Fighters Defence Accessory All Fighters Health All Fighters Attack Legs All Fighters Defence All Fighters Health Replace '*' or the '**' asterisk with buff given by equipment type shown above. Level Fragments Adhesive Tape Glue Power All Fighters * (When Attacking) All Fighters ** (When Defending) 1 510 1430 - 129690 7.10% 7.10% 2 530 1490 - 140300 7.50% 7.50% 3 550 1540 - 151310 7.90% 7.90% 4 570 1600 - 162720 8.30% 8.30% 5 590 1650 80 174530 8.70% 8.70% 6 610 1710 - 186740 9.10% 9.10% 7 630 1770 - 199350 9.50% 9.50% 8 650 1820 - 212360 9.90% 9.90% 9 670 1880 - 225780 10.30% 10.30% 10 690 1930 120 239590 10.70% 10.70% 11 710 1990 - 253800 11.10% 11.10% 12 730 2050 - 268420 11.50% 11.50% 13 750 2100 - 283430 11.90% 11.90% 14 770 2160 - 298850 12.30% 12.30% 15 790 2210 160 314660 12.70% 12.70% 16 810 2270 - 330880 13.10% 13.10% 17 832 2330 - 347500 13.50% 13.50% 18 852 2380 - 364520 13.90% 13.90% 19 872 2440 - 381930 14.30% 14.30% 20 892 2500 200 399750 14.70% 14.70% Purple (Epic) Weapon - Body - Helmet Handgun - Stab Proof Vest - Hockey Helmet The cost and % is same for the weapon, body and helmet. The only difference is the buff type between the gear. Weapon All Fighters Attack Body All Fighters Defence Helmet All Fighters Health Replace ' * ' the asterisk with the buff given by the equipment type shown above. Level Fragments Adhesive Tape Glue Power All Fighters * (When Attacking) All Fighters * (When Defending) 1 912 5870 - 961330 22.65% 22.65% 2 932 6000 - 1004160 23.25% 23.25% 3 952 6120 - 1047900 24% 24% 4 972 6250 - 1092570 24.75% 24.75% 5 992 6380 575 1138160 25.50% 25.50% 6 1012 6510 - 1184660 26.40% 26.40% 7 1032 6640 - 1232110 27.30% 27.30% 8 1052 6770 - 1280460 28.20% 28.20% 9 1072 6900 - 1329720 29.10% 29.10% 10 1092 7030 690 1379910 30.00% 30.00% 11 1103 7100 - 1430670 30.60% 30.60% 12 1115 7180 - 1481960 31.20% 31.20% 13 1127 7260 - 1533800 31.80% 31.80% 14 1140 7340 - 1586220 32.40% 32.40% 15 1152 7410 805 1639160 33.00% 33.00% 16 1163 7490 - 1692690 33.60% 33.60% 17 1175 7570 - 1746740 34.20% 34.20% 18 1187 7650 - 1801340 34.80% 34.80% 19 1200 7720 - 1856510 35.40% 35.40% 20 1212 7800 920 1912220 36% 36% Boots - Accessory - Legs Steel Toe Shoes - Med Kit - Shin Guards The cost and % is same for the boots, accessory and legs. The only difference is the buff type between the gear. When Attacking When Defending Boots All Fighters Attack All Fighters Defence Accessory All Fighters Health All Fighters Attack Legs All Fighters Defence All Fighters Health Replace '*' or the '**' asterisk with buff given by equipment type shown above. Level Fragments Adhesive Tape Glue Power All Fighters * (When Attacking) All Fighters ** (When Defending) 1 912 2550 - 417970 15.10% 15.10% 2 932 2610 - 436590 15.50% 15.50% 3 952 2660 - 455610 16.00% 16.00% 4 972 2720 - 475030 16.50% 16.50% 5 992 2780 250 494850 17.00% 17.00% 6 1012 2830 - 515070 17.60% 17.60% 7 1032 2890 - 535700 18.20% 18.20% 8 1052 2940 - 556720 18.80% 18.80% 9 1072 3000 - 578140 19.40% 19.40% 10 1092 3060 300 599960 20.00% 20.00% 11 1103 3090 - 622030 20.40% 20.40% 12 1115 3120 - 644330 20.80% 20.80% 13 1127 3160 - 666870 21.20% 21.20% 14 1140 3190 - 689660 21.60% 21.60% 15 1152 3220 350 712680 22.00% 22.00% 16 1163 3260 - 735950 22.40% 22.40% 17 1175 3290 - 759450 22.80% 22.80% 18 1187 3320 - 783190 23.20% 23.20% 19 1200 3360 - 807180 23.60% 23.60% 20 1212 3390 400 831400 24.00% 24.00% Gold (Legendary) Weapon - Body - Helmet Machine Gun - Bullet Proof Vest - Motorcycle Helmet The cost and % is same for the weapon, body and helmet. The only difference is the buff type between the gear. Weapon All Fighters Attack Body All Fighters Defence Helmet All Fighters Health Replace ' * ' the asterisk with the buff given by the equipment type shown above. Level Fragments Adhesive Tape Glue Power All Fighters * (When Attacking) All Fighters * (When Defending) 1 1,223 7,880 - 1,968,480 36.60% 36.60% 2 1,235 7,950 - 2,025,310 37.20% 37.20% 3 1,247 8,030 - 2,082,670 37.80% 37.80% 4 1,260 8,110 - 2,140,590 38.40% 38.40% 5 1,272 8,190 1,035 2,199,080 39.00% 39.00% 6 1,283 8,260 - 2,258,090 39.60% 39.60% 7 1,295 8,340 - 2,317,660 40.20% 40.20% 8 1,307 8,420 - 2,377,810 40.80% 40.80% 9 1,320 8,500 - 2,438,480 41.40% 41.40% 10 1,332 8,570 1,150 2,499,710 42.00% 42.00% 11 1,343 8,650 - 2,561,510 42.60% 42.60% 12 1,355 8,730 - 2,623,840 43.20% 43.20% 13 1,367 8,800 - 2,686,720 43.80% 43.80% 14 1,380 8,880 - 2,750,180 44.40% 44.40% 15 1,392 8,960 1,265 2,814,170 45.00% 45.00% 16 1,403 9,040 - 2,878,730 45.60% 45.60% 17 1,415 9,110 - 2,943,820 46.20% 46.20% 18 1,427 9,190 - 3,009,460 46.80% 46.80% 19 1,440 9,270 - 3,075,680 47.40% 47.40% 20 1,452 9,340 1,380 3,142,420 48.00% 48.00% 21 1,463 9,420 - 3,209,720 48.60% 48.60% 22 1,475 9,500 - 3,277,590 49.20% 49.20% 23 1,487 9,580 - 3,345,990 49.80% 49.80% 24 1,500 9,660 - 3,414,950 50.40% 50.40% 25 1,512 9,730 1,495 3,484,480 51.00% 51.00% 26 1,523 9,810 - 3,554,540 51.60% 51.60% 27 1,535 9,890 - 3,625,150 52.20% 52.20% 28 1,547 9,960 - 3,696,330 52.80% 52.80% 29 1,560 10,040 - 3,768,040 53.40% 53.40% 30 1,572 10,120 1,610 3,840,310 54.00% 54.00% 31 1,583 10,200 - 3,913,150 54.60% 54.60% 32 1,595 10,270 - 3,986,520 55.20% 55.20% 33 1,607 10,350 - 4,060,440 55.80% 55.80% 34 1,620 10,430 - 4,134,940 56.40% 56.40% 35 1,632 10,500 1,725 4,209,970 57.00% 57.00% 36 1,643 10,580 - 4,285,570 57.60% 57.60% 37 1,655 10,660 - 4,361,700 58.20% 58.20% 38 1,667 10,740 - 58.80% 58.80% 39 1,680 10,810 - 4,515,640 59.40% 59.40% 40 1,692 10,890 1,840 4,593,420 60.00% 60.00% 41 1,703 11,080 - 4,679,390 60.60% 60.60% 42 1,715 11,150  - 61.20% 61.20% 43 1,726 11,230 - 4,759,360 61.80% 61.80% 44 1,740 11,310 -   62.40% 62.40% 45 1,751 11,390 1,880   63.00% 63.00% 46 1,763 11,470 - 4,881,420 63.60% 63.60% 47 1,775 11,540 - 4,922,660 64.20% 64.20% 48 1,786 11,620 -   64.80% 64.80% 49 1,800 11,700 -   65.40% 65.40% 50 1,811 11,780 1,905 5,048,050 66.00% 66.00% 51 1,823 11,860 - 5,090,410 66.60% 66.60% 52 1,835 11,930 - 5,133,050 67.20% 67.20% 53 1,846 12,010 - 5,175,960 67.80% 67.80% 54 1,860 12,090 -   68.40% 68.40% 55 1,871 12,170 1,925 5,262,620 69.00% 69.00% 56 1883 12250 - 5,306,370 69.60% 69.60% 57 1,895 12,320 - 5,350,400 70.20% 70.20% 58 1,906 12,400 - 5,394,710 70.80% 70.80% 59 1,920 12,480 - 5,439,300 71.40% 71.40% 60 1,931 12,560 1,950   72.00% 72.00% 61 1,943 12,640 -   72.60% 72.60% 62 1,955 12,710 -   73.20% 73.20% 63 1,966 12,790 - 5,620,430 73.80% 73.80% 64 1,980 12,870 -   74.40% 74.40% 65 1,991 12,950 1,970   75.00% 75.00% 66 2,003 13,030 -   75.60% 75.60% 67 2,015 13,100 - 5,806,030 76.20% 76.20% 68 2,026 13,180 -   76.80% 76.80% 69 2,040 13,260 -   77.40% 77.40% 70 2,051 13,340 1,995   78.00% 78.00% 71 2,063 13,420 -   78.60% 78.60% 72 2,075 13,490 - 6,044,300 79.20% 79.20% 73 2,086 13,570 -   79.80% 79.80% 74 2,100 13,650 -   80.40% 80.40% 75 2,111 13,730 2,020   81.00% 81.00% 76 2,123 13,810 -   81.60% 81.60% 77 2,135 13,880 -   82.20% 82.20% 78 2,146 13,960 -   82.80% 82.80% 79 2,160 14,040 - 6,389,580 83.40% 83.40% 80 2,171 14,120 2,040   84.00% 84.00% 81 2,183 14,200 - 6,490,740 84.60% 84.60% 82 2,195 14,270 - 6,541,740 85.20% 85.20% 83 2,206 14,350 -   85.80% 85.80% 84 2,220 14,430 - 6,644,570 86.40% 86.40% 85 2,231 14,510 2,065   87.00% 87.00% 86 2,243 14,590 - 6,748,520 87.60% 87.60% 87 2,255 14,660 - 6,800,920 88.20% 88.20% 88 2,266 14,740 - 6,853,590 88.80% 88.80% 89 2,280 14,820 -   89.40% 89.40% 90 2,291 14,900 2,090 6,959,770 90.00% 90.00% Boots - Accessory - Legs Combat Boots - Duffle Bag - Full Leg Protectors The cost and % is same for the boots, accessory and legs. The only difference is the buff type between the gear. When Attacking When Defending Boots All Fighters Attack All Fighters Defence Accessory All Fighters Health All Fighters Attack Legs All Fighters Defence All Fighters Health Replace '*' or the '**' asterisk with buff given by equipment type shown above. Level Fragments Adhesive Tape Glue Power All Fighters * (When Attacking) All Fighters ** (When Defending) 1 1,223 3,430 - 855,860 24.40% 24.40% 2 1,235 3,460 - 880,570 24.80% 24.80% 3 1,247 3,490 - 905,510 25.20% 25.20% 4 1,260 3,530 - 930,690 25.60% 25.60% 5 1,272 3,560 450 956,120 26.00% 26.00% 6 1,283 3,590 - 981,780 26.40% 26.40% 7 1,295 3,630 - 1,007,680 26.80% 26.80% 8 1,307 3,660 - 1,033,830 27.20% 27.20% 9 1,320 3,690 - 1,060,210 27.60% 27.60% 10 1,332 3,730 500 1,086,830 28.00% 28.00% 11 1,343 3,760 - 1,113,700 28.40% 28.40% 12 1,355 3,790 - 1,140,800 28.80% 28.80% 13 1,367 3,830 - 1,168,140 29.20% 29.20% 14 1,380 3,860 - 1,195,730 29.60% 29.60% 15 1,392 3,900 550 1,223,550 30.00% 30.00% 16 1,403 3,930 - 1,251,620 30.40% 30.40% 17 1,415 3,960 - 1,279,920 30.80% 30.80% 18 1,427 4,000 - 1,308,460 31.20% 31.20% 19 1,440 4,030 - 1,337,250 31.60% 31.60% 20 1,452 4,060 600 1,366,270 32.00% 32.00% 21 1,463 4,100 - 1,395,530 32.40% 32.40% 22 1,475 4,130 - 1,425,040 32.80% 32.80% 23 1,487 4,160 - 1,454,780 33.20% 33.20% 24 1,500 4,200 - 1,484,760 33.60% 33.60% 25 1,512 4,230 650 1,514,990 34.00% 34.00% 26 1,523 4,270 - 1,545,450 34.40% 34.40% 27 1,535 4,300 - 1,576,150 34.80% 34.80% 28 1,547 4,330 - 1,607,100 35.20% 35.20% 29 1,560 4,370 - 1,638,280 35.60% 35.60% 30 1,572 4,400 700 1,669,700 36.00% 36.00% 31 1,583 4,430 - 1,701,370 36.40% 36.40% 32 1,595 4,470 - 1,733,270 36.80% 36.80% 33 1,607 4,500 - 1,785,410 37.20% 37.20% 34 1,620 4,530 - 1,797,800 37.60% 37.60% 35 1,632 4,570 750 1,830,420 38.00% 38.00% 36 1,643 4,600 - 1,863,290 38.40% 38.40% 37 1,655 4,630 -   38.80% 38.80% 38 1,667 4,670 - 1,929,730 39.20% 39.20% 39 1,680 4,700 - 1,963,320 39.60% 39.60% 40 1,692 4,740 800 1,997,140 40.00% 40.00% 41 1,703 4,820 - 2,034,510 40.40% 40.40% 42 1,715 4,850 - 2,051,840 40.80% 40.80% 43 1,726 4,890 - 2,069,290 41.20% 41.20% 44 1,740 4,920 -   41.60% 41.60% 45 1,751 4,960 815   42.00% 42.00% 46 1,763 4,990 -   42.40% 42.40% 47 1,775 5,020 - 2,140,280 42.80% 42.80% 48 1,786 5,060 - 2,158,330 43.20% 43.20% 49 1,800 5,090 - 2,176,510 43.60% 43.60% 50 1,811 5,130 825 2,194,800 44.00% 44.00% 51 1,823 5,160 - 2,213,220 44.40% 44.40% 52 1,835 5,190 -   44.80% 44.80% 53 1,846 5,230 - 2,250,410 45.20% 45.20% 54 1,860 5,260 - 2,269,190 45.60% 45.60% 55 1,871 5,300 835   46.00% 46.00% 56 1,883 5,330 - 2,307,120 46.40% 46.40% 57 1,895 5,360 -   46.80% 46.80% 58 1,906 5,400 - 2,345,520 47.20% 47.20% 59 1,920 5,430 -   47.60% 47.60% 60 1,931 5,470 845 2,384,420 48.00% 48.00% 61 1,943 5,500 -   48.40% 48.40% 62 1,955 5,530 - 2,423,790 48.80% 48.80% 63 1,966 5,570 -   49.20% 49.20% 64 1,980 5,600 - 2,463,650 49.60% 49.60% 65 1,991 5,640 855 2,483,770 50.00% 50.00% 66 2,003 5,670 - 2,504,000 50.40% 50.40% 67 2,015 5,700 -   50.80% 50.80% 68 2,026 5,740 - 2,544,830 51.20% 51.20% 69 2,040 5,770 -   51.60% 51.60% 70 2,051 5,810 865   52.00% 52.00% 71 2,063 5,840 - 2,606,990 52.40% 52.40% 72 2,075 5,870 -   52.80% 52.80% 73 2,086 5,910 -   53.20% 53.20% 74 2,100 5,940 -   53.60% 53.60% 75 2,111 5,980 875   54.00% 54.00% 76 2,123 6,010 -   54.40% 54.40% 77 2,135 6,040 -   54.80% 54.80% 78 2,146 6,080 -   55.20% 55.20% 79 2,160 6,110 -   55.60% 55.60% 80 2,171 6,150 885   56.00% 56.00% 81 2,183 6,180 -   56.40% 56.40% 82 2,195 6,210 -   56.80% 56.80% 83 2,206 6,250 -   57.20% 57.20% 84 2,220 6,280 -   57.60% 57.60% 85 2,231 6,320 895   58.00% 58.00% 86 2,243 6,350 -   58.40% 58.40% 87 2,255 6,380 -   58.80% 58.80% 88 2,266 6,420 -   59.20% 59.20% 89 2,280 6,450 -   59.60% 59.60% 90 2,291 6,480 905 3,025,980 60.00% 60.00%  Troops Vehicles Vehicle Armor Cost Animals / Pets Survivors Costs Survivor Formation Chemistry Legendary Equipment Costs Legacy Equipment Costs